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Dominion General Discussion / Re: The term "multiplayer"
« on: June 09, 2012, 02:26:00 pm »
Nope, doesn't bother me. Does it bother you that you play at a recital and recite at a play, or drive in a parkway and park in a driveway?
Philosopher's stone isn't a card I buy a potion for - to me it's a card you end up adjusting your strategy to along the way, usually because you've already bought a potion, whether because you're reaching for Possession but didn't hit 6, or you've already bought Familiar or University (but obviously it doesn't mesh with Scrying Pool that much). In a Familiar or University game, both of those cards lead to fat decks, which means that P. Stone compliments them well.
Point being: I don't think P. Stone is a card you look at and say from game start "Should I focus around this card?", but a card you stop and ask yourself about during the mid/end game: "Should I be picking those up now?"
There's no mitigation for under-spending.
When you spend less than the maximum amount on a turn, you're (usually) strictly worse off than if you had simply drawn less treasure on that turn, because you aren't going to see that treasure again this shuffle. An extreme example is how drawing $9 then $7 is enormously worse than $8 then $8. Another example is $6/$4 vs $5/$5 on T3/T4 when some $5 card is better than gold (such as IGG in some kingdoms).
Cards like Courtyard and Haven help to mitigate this, because they can save extra money for a future turn. In most kingdoms, though, you're put at a significant disadvantage.
This is why I don't understand the anti-Apple trolls. iOS devices are actually pretty good.
The point is that such kingdoms exist (kingdoms where you can skip Sea Hag, but wouldn't be able to skip Young Witch if it were there instead). Sea Hag does cost you something, and if it doesn't do enough damage, it's not worth it. I think Sea Hag is probably skippable over 25% of the time. According to councilroom, I skip it nearly 25% of the time and have an increase in win rate (from 1.36 to 1.43) when I do, and I feel like I still don't skip it enough, because a lot of times I go into auto see-strong-card-and-buy it mode.
I think there's going to be exceptions to this. Example, buying the last curse so you can three pile with your IGG rush before your opponent's Province strategy gets going.
Vaporware? Seriously? When was the last time a piece of software was released on schedule?
Was that directed at me? Seems a bit harsh? As far as I know, everyone plays with veto mode, and consequently everyone makes choices on which cards to veto. Not everyone plays 58% Colony games though, I'm pretty sure.
One comment about the Lightning Town problem - while the most likely day for the next lightning storm is indeed tomorrow, we can still say that there will probably not be a lightning storm until next week. By this I mean that the cumulative probability of there being a storm won't reach 50% until a week has passed. Each day has a decreasing probability of being the first day that it rains, but we need to add these all up to get the intuitive answer that storms happen, on average, once a week. Hope I didn't open another can of worms here.
Exactly. The Lightning Town and the Pop Quiz are very different. The Lightning Town, I think, is supposed to illustrate why random events appear to occur non-randomly. The lightning storms tend to look planned, rather than random, because they happen in clusters. But they look like clusters to us for good reason, because the day of the next lightning storm is more likely to be tomorrow than 1,000 years from now.
It's similar to the coin flip. People expect roughly the same number of heads as tails, but a random series of coin flips could very well come out TTTTTTHHTT, and so on.
gg-ing in general seems more polite when the loser says it first.
yup!