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Weekly Design Contest / Re: Weekly Design Contest Thread
« on: May 16, 2019, 06:45:47 pm »Very interesting cards and Traveller combos.Thanks for the kind feedback! I've reworked those cards a bit, mostly to make them less powerful. So, here's the set with the changed ones in:
Morsel - I do enjoy the decision a player has to make about when to start this line and give their opponents a free Coffers token. That Coffers will mean different things at different stages of the game; early game probably seeing the most benefit. Of course (get it... course!?) those Coffers may be more beneficial to the player that has extra Buys to use them with.
Morsel/Meal Combo- Cool combo potential with Morsel. I wonder if it's too strong though. One Morsel/Meal combination makes $9 Coin and 4 Buys (including your starting Buy). For 2 Morsels/Meal it's $14 Coin and 6 Buys. With Coffers laying around it wouldn't be that hard to hit 1 Province and 2 Provinces respectively. I think this will end games a lot faster than people can get a Toast thing going.
Dessert - I can tell you from experience that +3 Coffers is very strong, even on a terminal Action. Enough so that it almost on its own justifies the all powerful, fourth, Traveller line spot. Adding the ability to gain a $5 cost makes it bonkers strong. The top decking from play is also a very good ability on it's own.
Toast - I like the trashing effect. If it's there to punish players, I don't think the game will ever last long enough to get to that point.
Again, this is a very interesting line. I just think a closer look needs to be taken on a few of these cards. Thanks for sharing!
And these are the changed texts:QuoteMealI just reduced the +$2 per Buy to +$1. Just +$1 for a $4-cost card seemed bad to me at first but I'd say it's balanced alongside Miser etc? One play of this and a Morsel will still get you $5 though so it's still pretty strong.
$4* Treasure-Traveller
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+1 Buy
When you play this,
+$1 per Buy you have.
(Including the +1 Buy from this)
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When you discard this from play, you may exchange it for a Dessert, or two Morsels.QuoteDessertThough it's a lot wordier now, it's more similar to Feast (And therefore, I hope, balanced at $5) in that it 'trashes' itself back a stage or two. I might be too enamoured by the card-from-play-topdecking though so I nerfed it and kept it as a choice. 3 Coffers is an awful lot now I think of it, so that's been reduced. I had to clumsily say 'put it into your discard' instead of 'discarding it' because otherwise if you exchanged it for a Meal you could exchange it straight back into a Dessert again.
$5* Treasure-Traveller
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Choose one: +2 Coffers and put a card costing up to $5 you have in play on top of your deck; or gain a card costing up to $5 and exchange this for a cheaper Traveller, putting it into your discard pile.
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When you discard this from play, you may exchange it for a Toast.
At first glance these seem like some nice adjustments. Of course (there I go again!) Travellers are always going to be hard to get just right.
Meal - I guess there are no hard rules for Travellers, but the two official lines seems to have their middle-$4's slightly stronger than an actual $4 cost. Fugitive is about a $4.5 (too strong at $4 and too weak at $5). I can't say the same for Warrior, but I'm sure it's power level is similar. Anyways, Meal is a Treasure and gives +$2 and +1 Buy no matter what and can add +$1 to each other +1 Buy without using the buy. This still seems strong on its own, but considering the Aperitif self-Copper junking and junking from other players, lining this all up could be a nightmare. Perhaps this is where Toast comes in a shines!
I really like that now 2 Morsels and 1 Meal equals $8 Coin and +6 Buys. This seems to equate really well to 3 Fool's Golds which equals $9.
Dessert - Certainly has a lot of text, but it all seems straightforward. You can get rid of "putting it into your discard pile" as exchanged cards automatically go into your discard.