Tenant
$2+ Action - Command
Play a non-Command Action card from the trash and return it to the Supply.
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When you buy this, you may overpay for it. At the start of your next turn, for each $1 you overpaid, +1 Coffers and trash an Action card from the Supply.
FAQ:
- Tenant can play a Duration card, in which case the Tenant stays in play for as long as the Duration card would have stayed in play.
- When you overpay, there is nothing officially to remind you to do things at the start of your next turn. In practice, you can set aside the appropriate number of Coffers as a reminder.
Tenant is a mirror image to Overlord in many ways:
- Overlord is good while good cards are in the Supply; Tenant is good while good cards are in the trash.
- Overlord you don't need any cash up-front to buy it, but you go into debt; Tenant you often want to pay a lot when you buy it, but then you still have most of that money as Coffers. Overpaying helps everyone else's Tenants too, but the Coins->Coffers conversion makes it feel good.
"After this turn" is after game ending conditions are checked, so it is not so easy to just buy a Tenant to 3-pile while you're ahead. It also means that the Coins->Coffers exchange is ok even with the new rule of cashing in Coffers any time.
Doing stuff (in this case trashing) when it's not anyone's turn isn't great, but, meh, I like my card so I'm going to ignore that unless I can think of something better.Thought of something better - do the trashing and Coffers at the start of your next turn. This also makes it more likely you'll be the first player to have access to the cards you trash.
21st Apr EDITED some of my thoughts, but left the card unchanged.
21st Apr EDITED again - changed the "when buy" part to do things at the start of your next turn, instead of after this turn. Added FAQ.