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Hearthstone / Re: Tavern Brawl Discussion
« on: June 26, 2016, 04:00:11 am »Hey, that sounds like WotC's new design philosophy.
If everyone has the same thing it evens out though right?
Hey, that sounds like WotC's new design philosophy.
You still think blade flurry is worth a card slot post nerf?
I recorded Snakes on a Plane. Should I watch it? I have plenty of other things on the DVR to watch, so if the movie is blah, then I could skip it.
But if it's truly awesome, I'll make it a point to watch.
I can't imagine what 2 cards were worse than Leper Gnome.
You used to be able to target what Tink would transform (the transformation was still random). Those days it was in many many decks.Opponent has Obsidian Destroyer on board.
I have knife Juggler on board.
I play Tinkmaster Overspark. Transforms the Destroyer into a Squirrel. Knife kills Squirrel.
Okay, not really impressive. But it was funny to see the only Legendary I've opened in a pack actually make a difference.
When tink hits something like that, it's a game winning card. When it hits your stuff, its a game losing card.
Yeah I just got 12 with Rogue as well. You don't need lots of big minions. Tempo is still king if you have a tempo deck. It's just harder to draft one because of all the bigger minions.
On the whole I agree, but I feel like these days you need to be prepared to answer Bog Creeper.
Sap
Oh I meant in general for all classes, not necessarily Rogue in particular. Actually Rogue has a major advantage in Arena because of Sap combined with their tempo potential. I noticed that Sap is very high on the Tier list as well.
http://i.imgur.com/x9DdcEu.png
I just built this and have been fooling around with it.. any suggestions? (...other than the obvious one of "Don't play Reno Shaman")
So... is there a must-craft Legendary in this set?
The closest thing to a must-craft I've seen is N'Zoth, as a finisher across several classes. Although, to get full value you may need to have other legendaries like Tirion, Sylvanas, or Cairne.
I agree that N'Zoth seems like the biggest power house of the set, but relies on other good cards to be strong. Otherwise a lot of the cards seem balanced, that fit only certain decks.
Sometimes you're desperate and need to ping your own 1/1 to draw into something without dropping your life total.
I haven't tried Mortal Coil in Zoo, so I am speaking from inexperience, but this is the situation that worries me: pinging one of your own tokens is a terrible outcome. I'm not sure the situations where Coil is better overall make up for not playing something like Argent Squire instead.
I've never understood Mortal Coil in Zoo. Is the idea that it's a 1 mana cantrip ping that you can use like Abusive to clear opposing minions, and that you can afford the 1 mana as the rest of your deck is so cheap? Does it not get stuck in hand when drawn early?