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Messages - Jorbles

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101
Hearthstone / Re: Constructed General Discussion
« on: April 25, 2016, 08:38:20 pm »
I had just opened a Golden Keeper of the Grove. #FeelsGoodMan

102
Hearthstone / Re: Constructed General Discussion
« on: April 25, 2016, 06:52:44 pm »
I've never had so much dust before.

103
Non-Mafia Game Threads / Re: Codenames VII
« on: April 23, 2016, 07:49:14 pm »
Oh, right. What's the link between Tijuana and dice?

Just gambling in general seems to fit into Tijuana stereotypes. It wasn't a perfect clue but we were so far behind I had to take a stab at it.

104
Non-Mafia Game Threads / Re: Codenames VII
« on: April 23, 2016, 01:17:37 pm »
Because there is a river Tijuana, and river and stream are close enough that you might have gone with that.

Oh I hadn't thought about that. I was trying to get you to guess dice. Damn I tried so hard to keep away from hinting at stream.

My previous hints were supposed to be:
Rogue: Thief, Dice (still not sure what made you guess Alien, but that was lucky)
California: America, Hollywood, Mexico (I didn't think of Hotel California, but should have considered it, no great loss here.)
Plane: Helicopter, Point, Link (Link was a long shot here, but I was thinking worst case scenario you know that there's something kinda related to planes out there and you guess Ground)
Tijuana: Mexico, Dice

105
Non-Mafia Game Threads / Re: Codenames VII
« on: April 23, 2016, 12:26:33 pm »
Stream is... THE DOUBLE AGENT!

We lose, but I'm curious what made you guess it?

106
Non-Mafia Game Threads / Re: Codenames VII
« on: April 23, 2016, 12:24:21 pm »
Mexico is red.

107
Non-Mafia Game Threads / Re: Codenames VII
« on: April 22, 2016, 05:22:44 pm »
DAYALIENHOLLYWOODBERRYHOTEL
STRIKEMARBLEFOOTSTICKSTREAM
HELICOPTERLINKSCORPIONTHIEFNINJA
GROUNDPOINTPOLICEAMERICATEMPLE
AUSTRALIAPUPILMEXICOTICKDICE

Tijuana: 2

Probably our last turn, good luck!

108
Hearthstone / Re: Wispers of the Old Gods
« on: April 22, 2016, 01:01:22 pm »
I think I'd hold dust until the "dust"  ;D settles. There's lots of new deck types that people are going to play around with, but I have no idea what will be strong off the drop. Also I was wrong about Troggzor last time so I am not really confident making predictions.

109
Hearthstone / Re: Tavern Brawl Discussion
« on: April 22, 2016, 12:53:34 pm »
This is actually a super fun brawl, but I agree, the time of the turns is really long. I have been doing quests with it and every class I've played has had it's own quirks, but not been terrible (Shaman, Warlock, Priest). People I play against seem to overvalue just discovering lots of things and forget to try and develop their board early so I've been winning. Rogue seems pretty strong as you always get your combos off.

Also, it's easy to overlook this brawl because of the new announcements, but I'd recommend playing it. If it weren't for the time length of it, it would be really great.

110
Non-Mafia Game Threads / Re: Codenames VII
« on: April 22, 2016, 12:49:55 pm »
Berry is blue.

111
Non-Mafia Game Threads / Re: Codenames VII
« on: April 21, 2016, 03:25:40 pm »
Point is red.

112
Non-Mafia Game Threads / Re: Codenames VII
« on: April 21, 2016, 02:35:06 pm »
Helicopter is red.

113
Hearthstone / Re: Has anyone learned Hearthstone yet?
« on: April 21, 2016, 01:35:16 pm »
Earth Shock seems really good now (Silence less so because it doesn't have the flexibility of the ping).

114
Hearthstone / Re: Constructed General Discussion
« on: April 21, 2016, 01:23:53 pm »
Honestly, Spellbreaker might just be a better option now. I'm certainly going to try it once things are changed.

115
Non-Mafia Game Threads / Re: Codenames VII
« on: April 21, 2016, 01:18:30 pm »
Oof that was quite the turn:

Plane: 3

116
Hearthstone / Re: Has anyone learned Hearthstone yet?
« on: April 21, 2016, 12:00:22 am »
Man RIP charge. I think all the best charge effects have been what was nerfed the last 3 times.

117
Hearthstone / Re: Constructed General Discussion
« on: April 20, 2016, 11:10:38 pm »
Yeah, actually they nerfed everything BUT Silence Druid.

118
Non-Mafia Game Threads / Re: Codenames VII
« on: April 18, 2016, 09:09:42 pm »
DAYALIENHOLLYWOODBERRYHOTEL
STRIKEMARBLEFOOTSTICKSTREAM
HELICOPTERLINKSCORPIONTHIEFNINJA
GROUNDPOINTPOLICEAMERICATEMPLE
AUSTRALIAPUPILMEXICOTICKDICE

119
Non-Mafia Game Threads / Re: Codenames VII
« on: April 18, 2016, 09:08:49 pm »
Hotel is Neutral.

120
Non-Mafia Game Threads / Re: Codenames VII
« on: April 18, 2016, 12:14:50 pm »
Hollywood is red.

121
Non-Mafia Game Threads / Re: Codenames VII
« on: April 18, 2016, 09:48:15 am »
America is red.

122
Hearthstone / Re: Wispers of the Old Gods
« on: April 18, 2016, 01:20:04 am »
Maybe they really are going to gut Druid's core cards, so they want to give Druid cards that take advantage of their ramp to compensate.

I hope so because otherwise this C'Thun Druid + Force/Savage will be disgusting.

123
Non-Mafia Game Threads / Re: Codenames VII
« on: April 18, 2016, 12:14:18 am »
California: 3

124
Non-Mafia Game Threads / Re: Codenames VII
« on: April 17, 2016, 09:38:51 pm »
Strike is Blue.

125
Hearthstone / Re: Tavern Brawl Discussion
« on: April 15, 2016, 01:50:55 pm »
I did Rogue for my first go round. You still have Backstab, Sap, Eviscerate and many of the good Rogue minions.

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