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Messages - werothegreat

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51
Let's Discuss ... / Re: Let's Discuss Renaissance Cards: Scepter
« on: February 11, 2019, 09:09:00 pm »
As I see it, the key difference is timing. Royal Carriage lets you repeat an Action's benefit at once, but you have to have it in your hand when you play the action

I believe you mean on your Tavern mat?

52
Good to see Advance and Delve dropping. I think Haven and Cellar are still underrated.

I still think Haven is overrated.

53
Let's Discuss ... / Let's Discuss Renaissance Cards: Scepter
« on: February 11, 2019, 02:22:18 pm »

I dub thee... Dame Anna.  Oh, and you too, I suppose.

* How does this compare to Royal Carriage?
* How many of these do you want?
* Under what conditions (besides the trivial of no Actions in play) do you go for the +?

54
Dominion: Renaissance Previews / Re: Artifact Origin cards as a card type
« on: February 08, 2019, 12:29:13 pm »
Having extra types makes Courtier better, and that's all the reason I need

55
Other Games / Re: Villainous
« on: February 07, 2019, 02:00:01 pm »
No one ever responded to this, but an expansion is coming out next month: https://www.target.com/p/disney/-/A-75662692

I've quite enjoyed the game, played it quite a bit over the past half year, and I'm quite looking forward to the expansion.

56
Dominion: Renaissance Previews / Re: Artifact Origin cards as a card type
« on: February 07, 2019, 01:16:31 pm »
As I was re-organizing my cards and noticed that the 'origin' cards for the Artifacts did not have their own 'card type'.  I am not intending to criticize the introduction of this new concept, but the other non-card type cards (at least in Renaissance have some sort of 'origin' card.  Doom > Hex, Fate > Boon.  Why did the Artifacts 'origin' card not have their own type? Maybe 'Reward' or 'Trophy'.  I doubt it was an 'oversight' by design.
Types are used in Dominion either to have rules tied to them, or because making the cards a different color has value.

Those cases did not come up here; so, no new type.
Strictly speaking, Gathering fulfils neither of these requirements; the way I understood it, those cards have a type just so that other cards can refer to them.

Same as Attack. Indeed "so that cards can refer to them" should have been listed as a third reason.

I think that pretty comfortably falls under "have rules tied to them".

57
Let's Discuss ... / Re: Let's Discuss Renaissance Cards: Lackeys
« on: February 07, 2019, 01:15:39 pm »
I think that the card is a borderline $3 but isn't the design principle to make cards as cheap as possible?
Indeed.

But if the question isn't "how come Lackeys is so cheap", I can instead ask "why are Experiment and Expedition so expensive"? (-8

My thoughts:
* Expedition's draw is immediate, and doesn't add a card to your deck.
* Experiment is Thronable to get extra Actions
* Lackeys eventually run out, the others don't

58
Other Games / Re: CIVILIZATION VI
« on: February 07, 2019, 11:35:03 am »
Final leader reveal, Eleanor of Aquitaine:


59
Let's Discuss ... / Re: Let's Discuss Renaissance Cards: Lackeys
« on: February 07, 2019, 11:11:36 am »
Not tried yet, but they should play well with the Page line. Lube the path all the way to Champion, after which they become Lost Cities.

Good target for Teacher, too.

60
Let's Discuss ... / Let's Discuss Renaissance Cards: Lackeys
« on: February 06, 2019, 02:04:57 pm »

So, whose wine are we poisoning tonight?

* How good is this as a source of draw?
* How many of these do you want, and how often do you pick them up?
* Would you ever get this purely for the extra Villagers?

61
Dominion General Discussion / Re: Shitty Rules Questions
« on: February 06, 2019, 01:59:22 pm »
Where do I hold my cards if I don't have any hands?

62
Dominion General Discussion / Re: Are promos worth it?
« on: February 03, 2019, 10:34:08 pm »
For people who think Black Market is one of the best: how do you do the setup IRL?  It sounds unusable.

Use an app with virtual Black Market deck support. It can simulate a Black Market deck for you. If someone buys the actual card you then dig it out, that way you only have to fish for the cards you need.
Can you suggest any?  People keep saying this, but I have yet to find one that does more than pick out the BM cards.

Clearly, someone needs to make one.

*glances from side to side*

*puts finger on nose*

Not it

63
Dominion General Discussion / Re: What does it mean?
« on: February 01, 2019, 11:42:59 am »
All I know is, using the term "splitter" should be a punishable offense

64
Puzzles and Challenges / Re: Easy Puzzles
« on: January 31, 2019, 03:06:40 pm »
Lost in the Woods into Swamp's or Earth's Gift

You can also do this with Blessed Village, which is the one I thought of!

65
IRL takes longer, but I like the tactile sensation of playing with real cards.

66
Mint: buy it before you buy Capitalism.

67
Puzzles and Challenges / Re: Easy Puzzles
« on: January 30, 2019, 09:43:33 pm »
How many ways can you get Citadel and Innovation to activate for the same card?

EDIT: The trivial answer is, don't play any Actions and buy a card.  There are more interesting ones!

68
I think the more pressing question is: why is this part of the forum a nest of matryoshka child boards, and not just all sub-boards of a "previews" board?

69
Other Games / Re: CIVILIZATION VI
« on: January 30, 2019, 10:16:23 am »
Phoenicia announced:



Also, a short video describing the new features of the expansion:


70
Rules Questions / Re: Sauna and Innovation
« on: January 28, 2019, 02:35:38 pm »
I think players would intuitively think they could call CotR after playing an inherited Death Cart, and not really think about "but technically it's only a Victory card now", and I would lean towards a ruling letting players call CotR after playing Inherited self-trashers.  RC can't be called on it anyway, so it doesn't matter.  Citadel I could see replaying the one-shot.

71
Dominion General Discussion / Re: The Dominion Cards Lists 2018 Edition
« on: January 28, 2019, 01:09:14 pm »
I've finished all the by-cost card rankings, but the "all cards" ranking is just kind of absurd.  I really don't want to rate Tournament against every starting from the bottom.  And then do the same with Mountain Village.  And then with Border Village.  And then with Black Market...

72
Dominion General Discussion / Re: Dominion for College
« on: January 25, 2019, 01:45:40 pm »
Definitely get a storage solution.  If you don't want to invest in a giant wooden box, just buy a couple trapper keepers and some pocket pages, that's what I use.  I keep tokens and mats and rulebooks in the base box, so rather than lugging around 12 boxes, I lug around one box and two trapper keepers.

73
Other Games / Re: CIVILIZATION VI
« on: January 22, 2019, 03:58:51 pm »
Next up: Ottomans!


74
Dominion General Discussion / Re: Wiki etiquette?
« on: January 19, 2019, 02:10:30 pm »
On a similar note. I have encountered a few times where I would want to change the 'Official Rules' section to clarify them.  I cannot find a current example.  I am curious as to the best way to approach changing 'Official' portion of some pages.  Thanks.

Never change an 'Official Rules' section.  If there is something about them that needs clarified, it belongs in the 'Other rules clarifications' section.

75
Other Games / Re: CIVILIZATION VI
« on: January 15, 2019, 10:07:26 am »
Sweden announced:


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