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51
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 11:22:25 am »
Ehhhhh, he was acting more like town than scum, though.

Town doesn't normally fake their emotions like that. I voted for mathdude after MiX pointed out that that was what mathdude was doing.

52
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 11:17:06 am »
He was also the universally agreed “scummiest vote” on M.D.

This is the line of reasoning joth tried to use - voting for mathdude was towny.

But he was town.

He was town who was trying to get people to vote for him.

So how was voting for him towny?

He was acting like scum in order to accomplish this goal, and it's towny to vote for people who are acting like scum.

53
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 11:07:26 am »
He was also the universally agreed “scummiest vote” on M.D.

This is the line of reasoning joth tried to use - voting for mathdude was towny.

But he was town.

He was town who was trying to get people to vote for him.

54
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 11:07:04 am »
The chairs flip brings more credibility to a thought that Didds touched on some time ago. What if scum somehow don't actually know about each other? Say, they are all traitors such that a blind shot has a chance of recruitment?

It's an interesting thought. It's definitely hard to make sense of the decision to kill chairs - the gkreig kill does point towards them wanting to kill unexpected targets, which could just be fear of town role powers. The case where it seems to makes sense to kill off-wagon are if there's one scum who was on-wagon, so that should be considered, but at the same time there's WIFOM.

55
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 11:00:25 am »
He was also the universally agreed “scummiest vote” on M.D.

This is the line of reasoning joth tried to use - voting for mathdude was towny.

56
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 10:49:02 am »
I'm willing to believe that PPS is town who didn't think this all through/pay attention to EOD1, and that Eddie is scum who did think this all through and really needs to find a way to exile someone who isn't PPS.

57
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 10:30:41 am »
(or 0 or 4+ but I don't think those options are worth considering).

58
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 10:28:59 am »
Hmm maybe you're both scum then. Unless there's a case for there being 1 or 3 scum in this timeline that I'm missing.

Can you explain the leap you're making from there must be scum off wagon to maybe not if there's a different scum count than 2 per timeline? What information is driving this certainty?

If you're town, then from your perspective there are two options: either Eddie is scum or there's 1 or 3 scum in this timeline.

59
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 10:02:50 am »
Hmm maybe you're both scum then. Unless there's a case for there being 1 or 3 scum in this timeline that I'm missing.

60
Mafia Game Threads / Re: RMM 58: Memento Mafia - Night 2
« on: May 21, 2021, 09:06:48 am »
joth flipping scum is great; I feel pretty good about EFHW, Didds, Dylan, ash, and MiX being town now.

Strange NK for sure - both in terms of killing someone who was off-wagon D1 and who was fake-voting for ash and not joth yesterday. It sure seems like there's a high chance at least one of Eddie and PPS is scum. I definitely prefer vote: Eddie out of those options.


61
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 17, 2021, 01:35:19 pm »
Just want to point out the hypocrisy of "If we assume two scum" here while people are literally about to exile joth for assuming two scum. Because if, as Ash says, it could be 1 and 3 or 4 and 0 or any other random combination, than why would a stalled wagon be indicative of anything? If you want to use the "stalled wagon = scum" argument against joth, you have to acknowledge that he and I have a point about the likelyhood of 2 scum per timeline, and then your whole case on joth pretty much falls apart.

I think 2 scum/timeline is the most likely scenario. That's different from saying it's wrong to consider other options.

In any case my read on joth isn't based on him saying there are 2 scum/timeline - I was scumreading him for other reasons D1 and I think he overreacted to ash pushing him.

62
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 17, 2021, 01:14:18 pm »
Also, though, only half the players in the game can vote and one of them is Galz, who has been MIA. So it's basically 4 out of 6 needed to exile right now, really out of 5, since joth isn't going to self-vote. That would stall literally any wagon. It's NAI.

Would it stall a wagon on town? If we assume 2 scum then that's only 2 town they need to be on wagon.

63
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 17, 2021, 12:50:15 pm »
Does scum ever actually try to get an accidental hammer at this point in the game? Or is Glooble just reaching to deflect from joth?

64
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 16, 2021, 08:13:11 am »
I do think that joth's comment about ash being "wrong" could be a scumslip, and I don't like his reaction to ash's pressure. That and his reaction to mathdude's exile is enough that I'd be voting for him today if I could.

65
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 16, 2021, 08:03:16 am »
Lying about what? It seems your entire argument stems from the supposed fact that joth is saying he knows there's exactly two scum in each timeline. If he was saying that, then it doesn't matter if it's right or wrong, he's either lying or he's scum.

This really is what's weird to me about ash's argument - if joth is telling the truth he's scum, so why frame it as exiling joth for lying. It's a lapse in logic on ash's part but I'm not sure  that it's an alignment-indicative one.

66
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 13, 2021, 01:06:54 pm »
I don't agree with everything ash is saying but they seem super town to me.

67
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 12, 2021, 08:50:00 am »
Scum choosing to kill on the forward timeline (assuming that's a choice and not forced by the setup) is interesting to me since deactivating a N1 PR is an obvious advantage to choosing to kill on the reverse timeline. It could mean that town is somehow close to getting useful information out of mathdude's guess.

68
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 12, 2021, 08:38:30 am »
I agree that the scum are more likely to be in the people who pushed for guessing 2 or more generally are treating mathdude's wagon as a scum trap. Basically the train of thought "someone is acting weird and confrontational -> they're likely scum" is townier to me than "someone is acting weird and confrontational -> they're likely town doing this on purpose", because town is looking out for scum and scum is looking out for town with some plan that endangers their wincon.

So I'd vote: joth or vote: galzria if I could today.

69
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 09, 2021, 02:06:27 pm »
Glooble is a top scum read because his indignation over mathdude's "don't vote for me" post reads a bit inauthentic, and that's very much the sort of post scum would pounce on to get a misexile.

First off, dude, you know me, and you know how I respond to people trying to boss me around. Secondly, I was already voting for mathdude, so I 'm not sure what you mean by "pounce on".

I mean you pounced on his scummy play to double down and try to turn your vote into a wagon.

It's not your fault -- mathdude set a trap for scum. You just happened to step in it. It happens.

Lol joth is certainly scum - mathdude set a trap for town (since scum knows mathdude's town they can tell the difference between flailing and bait)

70
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 09, 2021, 02:04:22 pm »
Also, idk if anyone asked this but mathdude what's your read on Mix?

71
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 09, 2021, 02:02:37 pm »
I had a rough League match and am now day drunk so I'll trust mathdude to make the right decision (which is probably 1,)

72
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 08, 2021, 01:42:53 pm »
Well, I guess in a typical D1, I'd say it's scummy to not immediately unvote. But this is not a typical D1, so I guess it makes more sense to be really surprised and not unvote immediately.

It seemed to defeat the purpose of pressure voting for him to immediately unvote.

73
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 08, 2021, 01:32:38 pm »
That's E-1, hmmm

This is scum, right? Like, what is this reaction?

That's me being surprised how quickly it got to E-1, which makes more sense now.

Guessing 1 seems like the low risk plan, I wonder if guessing 2 or even 0 is high reward enough to go for.

74
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 08, 2021, 12:59:48 pm »
That's E-1, hmmm

75
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 1!
« on: May 08, 2021, 12:58:04 pm »
vote: mathdude

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