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26
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 5!
« on: June 10, 2021, 12:29:19 pm »
There could be a 1-shot poisoner and 1 blocked NK.

27
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 5!
« on: June 10, 2021, 10:18:56 am »
Yeah, well, I think you're scum too <3

See, if you were town I could trust you to read me correctly. <3

28
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 5!
« on: June 10, 2021, 06:23:42 am »
The timeline merge with 5 still alive in the reverse timeline really strongly points to all the forward timeline people being town.

vote: PPS seems clearly the way to go today.

I think the other scum is most likely MiX.


29
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 4!
« on: June 04, 2021, 03:07:27 pm »
Does your power say what would happen if you target someone who doesn't have a night action?

It does not. Also, the mod has made no confirmation or otherwise any other response whatsoever to my actions.

My night actions have always been confirmed. Is this a scumslip?

30
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 4!
« on: June 04, 2021, 12:11:39 pm »
Does anyone disagree with this chain of reasoning?

The rules are pretty clear IMO that no-one could take an action N0, so scum must at least have been able to do a regular kill N1.

31
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 4!
« on: June 04, 2021, 10:19:21 am »
I'm not sure what to think about scola going hard against an obviously town Didds. I don't really see a motivation for scum!scola to deepen Didds' distrust of them so I'm leaning towards it being towny.

32
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: June 04, 2021, 09:45:03 am »
Prod request: Galz

Alright, I'm going to try to get Vote: Galz going.

An interesting moment from D2; at this point Dyan and scola are voting for Didds. If joth and scola are partners I'd kind of expect joth to vote for Didds here - scola is already pretty committed to defending joth so it seems logical they'd want to try and push a counterwagon together.

Prodding Galz could be joth trying to get his partner in the game, voting for Galz is stranger if they're partners but joth seemed pretty defeated at that point and could just be playing the long game and trying to create distance between them.

33
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 4!
« on: June 01, 2021, 07:47:42 pm »
Well, hello there. I think I have some idea what's going on.

What's going on?

34
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 4!
« on: May 31, 2021, 09:00:25 am »
I'm pretty sad Eddie turned out to be town, his fakeclaim of scum really got me. I don't understand why he suggested I'd hammer him if I was town, I guess he just really didn't think I could be town. It turned out to be a self-fulfilling prophecy I suppose.

The mason claim seems plausible to me - mostly because it seems super risky for scum to try right now and I was already townreading Glooble.

35
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 01:53:11 pm »
Did we have twilight yesterday?

No. It could be something that always happens in this timeline?

36
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 09:49:04 am »
Well, I guess I did one too many scum slips there, haha. Sorry, team.

Hope you have luck finding my partners.

Wouldn’t change how I played, that though.

Good, I was going to be offended if you were actually that bad at reading me.

37
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 09:20:58 am »
(To be clear, I think Town cube hammers me every time here, still fully asserting my scum read)

I think this means you're expecting to get caught.

vote: Eddie

38
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 08:47:48 am »
OK it's also possible there's only one scum in this timeline and it's Eddie, but I don't think that's very likely. 7 v 1 seems crazy townsided.

39
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 08:46:53 am »
Cube, why are you so sure one scum is bussing? Can you please elaborate on how you came to that conclusion.

Awaclus, PPS, and you are all voting for Eddie, MiX is definitely insinuating that he wants to. That's everyone in this timeline except for Eddie and me.

40
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 08:36:47 am »
The fact that Eddie has been at x-1 for a couple of days now really, really makes me think he’s town.

This is giving me pause too - although joth also sat at X-1 for a while.

Unless Eddie's the only scum in this timeline, if he's scum someone is bussing. I don't think it makes that much sense for Glooble or Awaclus to be bussing; MiX I guess is possible but I think he'd find someone else to push. That leaves PPS, which does make some sense. The chairs kill makes a lot more sense if they're both scum than if only one of them is - they can use it to push for an exile in the on-wagon group, and if town decides they want a 1v1 there it could be OK for the survivor.

Wanna create a counter-wagon on PPS? It could be fun!

I think what I'm left with is that if you're scum PPS is likely to be your partner and if you're town PPS is most likely scum, so sure.

vote: PPS

41
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 26, 2021, 08:26:34 am »
The fact that Eddie has been at x-1 for a couple of days now really, really makes me think he’s town.

This is giving me pause too - although joth also sat at X-1 for a while.

Unless Eddie's the only scum in this timeline, if he's scum someone is bussing. I don't think it makes that much sense for Glooble or Awaclus to be bussing; MiX I guess is possible but I think he'd find someone else to push. That leaves PPS, which does make some sense. The chairs kill makes a lot more sense if they're both scum than if only one of them is - they can use it to push for an exile in the on-wagon group, and if town decides they want a 1v1 there it could be OK for the survivor.

42
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 25, 2021, 05:24:20 pm »
Am I to understand the uncle vs. PPS thing is solely based on the still ridiculous belief that we somehow know exactly how many non-town we have in this timeline based on that Mathdude guess?  Because that's a terrible reason to limit discussion to two players.  (The irony, of course, being that I used an argument against that belief as a reason to limit discussion to two players.  But that's okay, because I was right.)

Do you think joth was lying when he implied there were two scum per timeline?

43
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 2
« on: May 24, 2021, 11:54:07 am »
Things from rereading PPS:

I didn't get much from his D1, lots of setup talk.

D2 he does go after joth a lot, however he says lateish in the day that he was doing that because he assumed ash had a result on joth. In light of that, I don't think he really deserves credit for wanting to exile joth, given that scum!PPS would probably see a good opportunity to bus if joth was actually incriminated.

Solid argument, can't disagree there. Wish someone had brought that up earlier, haha. I was literally assuming Joth to be scum because ash made a statement suggesting he had results. My brain didn't fill in that blank, though. Was the rest of my analysis deeply colored by that assumption? Yes. Is it thus wrong? Not necessarily.

D3 there's this business of forgetting how mathdude's result worked. What's kind of interesting is that this:

So, it's just a simple commitment to the assumption that 2 scum would not have been on the math wagon?

is only an hour away from this:

I think the whole nature of the mathdude kamikaze circumstance makes the wagon analysis a complete shot in the dark. What about anyone's position on or off the wagon tells us their potential alignment? It was a town gambit that required town participation to happen. I find it ironic that his name is mathdude and as a very non mathdude myself I still see his number guess as the poorest utility in the event of being wrong. I personally and quite averse to gambling and while I'm probably poor at risk assessment I like to think I can solve basic odds analysis. Of the options 0,1,2 I feel he picked the worst one and that is self evident today. High risk high reward or abysmal payoff.

so I guess PPS forgot that we had mod confirmation that there weren't 2 scum on wagon very quickly. I'm not really sure if that's alignment indicative although it seemed worth pointing out.

After that PPS starts going after Eddie which I think there are good reasons to do whether PPS is town or scum.

So I'm left with a pretty null read on PPS. There wasn't anything really scummy in there, but my townread on them was mostly based on their going after joth and now I'm disinclined to give townpoints for that.

44
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 24, 2021, 11:22:56 am »
My ability won’t be revealed, my name and title will be.

My ability uses the word poison (something confirmed when I flip green because I didn’t lie)

My title won’t use the word poison (something confirmed with eyes)

This is not an argument. There is nothing here indicative of anything.

The other points against me are better. Use one of those.

You are theorizing that I scum slipped based on nothing, (reaching for scumminess) and when I jumped down your throat the other day it was for the same thing. I can’t remember the post.

OK, so you meant "Me flipping will give Town this info: Green: My role has the word “poison” in it." as "Me flipping green will make you believe me." That's why I wanted you to clarify - I did not, as you are saying, jump down your throat and insist you'd scumslipped.

You did something similar when I was the Fool in Stormlight. You said I was cult leader. I can only assume it’s a scum tell to mention (and vote using) extremely odd theories that are “catching” someone in something they said. You thought I had claimed CL, which a CL wouldn’t ever do. You thought I (as scum) forgot what my lie was, (heh) instead of it being semantics.

The cult leader thing is a great example of an off-the-wall theory, I don't think "Eddie is scum" is a weird theory here.

Was Joth putted for a scum slip or a scum tell? My understanding was it was for a tell. His reaction to pressure was bad.

ash pointed out something that could be a scumslip and then joth folded under the pressure. The first part was important for getting to the second part.

45
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 24, 2021, 10:57:50 am »
My role does have the word poison in it.

Just not in the title. Have you been reading the fight between PPS and I?

I have been reading it - your position doesn't make sense to me. The title is the part of a role that's revealed when there's a flip, e.g. we know chairs is a Modified Motion Detector but not what that means.

Theorize about weird scenarios and loosely throw guilt at people and try to catch people in lies that they would never mess up if hey were actually scum.

What weird scenario am I theorizing about?

Scum don’t usually scumslip though*

We have one dead joth here which indicates otherwise. (Actually that's an important point, joth flipping scum is strong evidence for 2 scum in this timeline)

46
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 24, 2021, 10:36:51 am »
My title is “Insulin Doctor” don’t know what to tell you man, I didn’t design this game.

Eh, I’ll give it all, I don’t mind, it’s cool to talk about anyway. I’m actually quite poised here, because I can kill and scum will want to keep me alive.

Sammy here:
I am a 2-shot Poison doctor that will kill any player I use both shots (heh) on.

That’s it, full stop.

Wanted to wait to use my power until I knew who to kill. (So I haven’t used it yet)

So your flavour name is Sammy and your role is Insulin Doctor? That seems to contradict this:

Green: My role has the word “poison” in it.

47
Glooble's case against Eddie is pretty strong IMO. I wanted to reread faust so here are some thoughts on him:

One clear downside of timeline claiming is that it allows scum to target the PRs that can be active that Night with roleblocking, killing etc.

So here is my plan: noone votes. Instead, we use italics to Vote: xy. I agree to do vote count for italic votes. If a majority of living players agrees on an exile, then the people in the active timeline try to exile them. Otherwise, there will be no exile.

Note that scum has been killing exclusively in the inactive timeline. I think the timeline-obscuring plan was always kind of a dead end, it's not even possible to keep a majority of people's timelines secret while exiling. Also as mathdude pointed out later knowing timelines helps town PRs too.

And faust was clearly thinking about town PRs:

Your plan throws away 2 days of voting if we decide on the second day that we want to exile someone of the non-active timeline (and 1 day regardless). By that time, why would it be easier to kill scum? We would just be thinning our numbers.
It would be easier because this is an RMM with supercharged investigative PRs.

The statement about supercharged investigative PRs seemed kind of scummy and so I asked faust about it:

It would be easier because this is an RMM with supercharged investigative PRs.

Also re. faust - what is this? Either it's creating WIFOM for no obvious reason or it's rolefishing bait. Feels scummy to me in any case.
Every investigative role has a QT, i.e. they can share their results without having to claim.

I didn't realize this at the time but this is kind of a contradiction, investigative roles having QTs makes them stronger but not so much in a way that helps exiling scum D2. Anyways, given that the NKs do seem to be trying hard to avoid town PRs (which could easily have been planned out N0, especially if faust is on the team), I think faust's play seems scummy in retrospect.

PPE a bunch

48
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 23, 2021, 10:55:56 am »
I think the rules are pretty clear that no-one would be able to take an action N0, so any poison kills would be extra kills. If there is a poisoner in this game, either they're in this timeline and the kill got blocked N1 or they're in the other timeline and we wouldn't see the extra kill until tomorrow. That would be kind of a cute interaction with the timeline mechanic, the poisoner gets to act N2 and Eddie gets a chance to block the poison N3.

So, Eddie suggesting that all the NKs are poison kills could be a townslip, although I'd also sort of expect him to have thought through this if that's his actual role. It's enough to get me to reconsider my read on him at least. I'm hoping my head will be less foggy tomorrow and I'll do a reread.

unvote

49
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 23, 2021, 07:44:16 am »
The poison stuff doesn't make sense to me, there was no active timeline N0 so how could anyone take an action?

50
Mafia Game Threads / Re: RMM 58: Memento Mafia - Day 3!
« on: May 22, 2021, 07:34:35 am »
Sorry everyone, I'm feeling pretty out of it from the COVID vaccine so I doubt I'll have too much to say today.

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