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Messages - herw

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151
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 16, 2019, 04:07:35 am »
[...]
winner of contest 14: Aquila Jailer

perhaps you like to see your card in reality (only a try)


Ah nice, you found a good picture for it. That's what stopped me doing a mock-up. I do intend to put Jailer into one of my fan sets, but I think I'd like to do my own mock-up for it, make things in keeping with the others I've already done. Still, there is the hall of fame thread that once updated could have this card on it.
And how interested are you in accuracy? This should be an Action Attack Duration, and have +3 Cards, capitalised.
it was only a present for you. Accuracy is very important for me. I change it and will print it in a german version.



ciao herw

152
Variants and Fan Cards / Warlock
« on: January 16, 2019, 01:15:03 am »
why is Aktion spelled like that on warlock?
Because i am german and i am using my own template. Sometimes i forget to translate - have changed the type. thanks

153
Variants and Fan Cards / Counter Magic
« on: January 16, 2019, 01:13:21 am »
thanks for helping. I think costs of 5P are enough.


154
Variants and Fan Cards / Counter Magic
« on: January 15, 2019, 03:26:01 pm »
arrgghh, i ment „gain a card”, my fault.



thanks for wording, ideas and comment, will wait until there are some other comments.


155
Variants and Fan Cards / Counter Magic
« on: January 15, 2019, 12:29:40 pm »


Please correct the text, because i am a non native speaker.


156
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 15, 2019, 09:43:08 am »
winner of contest 14: Aquila Jailer

perhaps you like to see your card in reality (only a try)


157
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 15, 2019, 05:31:14 am »
Well, here you see what the German translaters of Dominion have to deal with. Honestly though, translating Torturer to the German equivalent of Jailer because they wanted to be all nice and family friendly is something they brought onto themselves. I don't see why the English card should change because of this. There are so many languages out there, you can't really make sure none used something similar before. I think Gefängniswärter is perfectly fine.
ok - now it's difficult to find a nice picture, not too much fantasy but middle age.

158
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 15, 2019, 01:23:12 am »
[...]
And the winner is.........JAILER! By Aquila! This card is straightforward but opens up really interesting strategic play, using an attack that's a little bit different than anything else we have out there.
[...]
congratulation
It is difficult to translate Jailer into german, because there is already Kerkermeister (Torturer) and Gefängniswärter is too boring and Scharfrichter with terrible history.

perhaps VOGT ? which sounds similar in different languages. In english there is no parallel, perhaps BAILIFF?

159
Variants and Fan Cards / Re: Market Town
« on: January 14, 2019, 05:19:35 am »


See "Secret History" of Bandit Camp. Gaining Treasures is not so good, even if you gain into your hand.
i have read it, but you can draw potions too (to your hand!). So i hink this is a good idea.
If you have Market Town, you already have a Potion. The instances where you'd want a second are very limited.
If you have only one potion and your deck is growing you need more potions. Remember that Donald recommend three Alchemy-cards in Dominion with Alchemy. So it's sometimes more useful to gain a potion. And there are still some more treasures up to 4.
And there are several cards to change potion into gold. I think, Donald secrets keep sometimes something secret ;)

160
Variants and Fan Cards / Re: Market Town
« on: January 14, 2019, 04:26:30 am »


See "Secret History" of Bandit Camp. Gaining Treasures is not so good, even if you gain into your hand.
i have read it, but you can draw potions too (to your hand!). So i hink this is a good idea.

161
Variants and Fan Cards / Market Town
« on: January 14, 2019, 02:03:45 am »


162
Variants and Fan Cards / Barter
« on: January 14, 2019, 01:15:48 am »
Barter (2018-11-12)
I like to change the deck and keep it small.



163
Variants and Fan Cards / Abandoned village
« on: January 13, 2019, 11:40:28 pm »
Yeah, this will just end up as an unfun arms race. At the very least, you shouldn't have an attack whose attack part so thoroughly cancels out its on-play part.
hm - yes that's a problem. The idea was to have an attack card with very low costs and it's a little bit better than a cantrip.
On the other side villagers and coffers are very powerful if you have other cards which add villagers or coffers to your mat. So you think there shouldn't be a bonus +1 villager for the player?
But if there are no other cards which adds villagers or coffers? To be sure, that there are + villagers- and + coffers-cards there should be one.

Have to think about it.

164
Variants and Fan Cards / Abandoned village
« on: January 13, 2019, 04:02:02 pm »


Abandoned Village (2019-01-10)
an attack to villager's and coffer's mat.

165
Variants and Fan Cards / Warlock
« on: January 13, 2019, 10:45:35 am »


a simple Alchemy-card., hope you like it. Thanks to Asper for discussion and tips.

166
Variants and Fan Cards / Re: herw's cards
« on: January 12, 2019, 02:42:11 am »
Heya herw I also like alchemy cards. I have a thread with my alchemy cards, you should check it out it might give ya some inspiration.
yes i know the thread. I have made five other Alchemy-cards and i am testing them. I will translate to english and publish here, if they are good enough.
ciao herw

167
Variants and Fan Cards / Bewitched Town
« on: January 11, 2019, 07:38:25 am »
Bewitched Town (2019-01-11)

from Weekly Design Contest 13 Thread


168
Variants and Fan Cards / Re: herw's template
« on: January 11, 2019, 07:21:28 am »
for those, who want to print backsides:


169
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 08, 2019, 02:47:16 am »
Yeah that was the best picture I could find. One clip art was good but it had the word clip art stretched across it and another one was a product. I don’t mess with those pictures. It’s just for the contest anyway.
I like the card very much; when the contest is over, i will post here a DOMINION-graphic-like version . :)

170
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 08, 2019, 01:49:13 am »


Discarding a card from your hand that might give you a victory token, is it worth the risk?
sorry, terrible name and terrible graphic. Isn't it possible to find a Dominion-like picture and name?

171
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 03, 2019, 11:25:43 am »
changed to Bewitched Town:


This is so, so much better than Familiar, for the same price. Workable concept for sure, but the balance needs to be fixed a lot.
[...]

Familiar spends Curses always when played, but Witched Town only when gained (mostly when bought; it is not an attack).
Putting trashed Curses to supply prevents a rush-strategy indeed ;) . In most cases you can use only the vanillas.
The theme ALCHEMY is difficult to expand.
The sense of Witched Town is to buy other poison cards. So it is attractive by itself and eventually other cards from ALCHEMY. You only need one Poison to start with.

I definitely misread that, and didn't realize it was on gain. That definitely makes it better, although a rush strategy would still be possible if there are no trashing cards on the board.

yes and then there is a trick too: Bewitched Town is a good card for rush-strategy then too,  because ...  8)

172
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 03, 2019, 08:50:17 am »
changed to witched town:

"Witched" isn't really a word - we would say "Bewitched".

Sorry we keep picking you up on these - I apologise for the weirdness of our language.

many thanks for that :)


173
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 03, 2019, 03:33:18 am »
changed to witched town:


This is so, so much better than Familiar, for the same price. Workable concept for sure, but the balance needs to be fixed a lot.
[...]

Familiar spends Curses always when played, but Witched Town only when gained (mostly when bought; it is not an attack).
Putting trashed Curses to supply prevents a rush-strategy indeed ;) . In most cases you can use only the vanillas.
The theme ALCHEMY is difficult to expand.
The sense of Witched Town is to buy other poison cards. So it is attractive by itself and eventually other cards from ALCHEMY. You only need one Poison to start with.

174
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 03, 2019, 12:04:19 am »
Damn Town
I think you might mean "Dam town"?
I am not a native speaker (german) but i looked here:
https://dict.leo.org/englisch-deutsch/damn

„damn” seems to be right for me but if it isn't common english i can use f.i. „cursed”.

Ah, you probably meant "Damned Town", like "Cursed Town". Damned is the adjectival form of damn. Damn is often times considered profanity within the English language. I highly doubt "damn" or "damned" would make it onto any official dominion card at any point.
ah - ok; would be „cursed town” right?
changed to witched town:

175
Weekly Design Contest / Re: Weekly Design Contest Thread
« on: January 02, 2019, 11:30:47 am »
Damn Town
I think you might mean "Dam town"?
I am not a native speaker (german) but i looked here:
https://dict.leo.org/englisch-deutsch/damn

„damn” seems to be right for me but if it isn't common english i can use f.i. „cursed”.

Ah, you probably meant "Damned Town", like "Cursed Town". Damned is the adjectival form of damn. Damn is often times considered profanity within the English language. I highly doubt "damn" or "damned" would make it onto any official dominion card at any point.
ah - ok; would be „cursed town” right?

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