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Messages - Robz888

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76
Here's the long set of reasoning I was working on last night, updated for the current game-state:

Robz is contributing more than his bored D1 self often does (he's second on the number-of-posts leader-board, up from third last night), and I'm not sure how to interpret that. Him coming after me now is actually kind of welcome, though, because he's at least giving me something to engage with on my own terms, and everyone knows I have a hard time in D1 when there isn't actually anything to analyse yet (for those of us who're not great with tone or emotion, at least!).

Topping the number-of-posts count is joth, though he's only third on word-count, because his stuff tends to be one-liners. I'm against voting for anyone generating that much interaction if none of it is coming out particularly scummy, though.

Second place on the the number-of-words count is Dylan, even though he's way down the list on the number-of-posts, because I'm the only one who beats Dylan in words-per-post usually :-P I feel like I'm broadly in agreement with most of their posts, and there's actual scum-hunting sort of content, so all good there. It's also nice to see mathdude also creeping up there in terms of being someone who makes wordy posts.

MiX tops the word count and is second-place in number of posts, and is pretty classic overconfident and slightly demanding MiX. Though the newbie-helping is good; I'd have been trying to be helpful there except MiX generally got in before me with things like the new community standards of not using "lynch" language, and in making sure the civility pledge was signed and stuff :-)

Word-sparse players are gkrieg, faust and EFHW, which is not too unsurprising. Ash sounds really agreeable and not at all scummy, which for me is a big departure from the norm. But voting someone because I feel they're being uncharacteristic in making me agree with them would be very backwards, so let's not go there.

Who does that leave? Mcmc and Didds are very middle-of-the-road in terms of numbers of posts and numbers of words. I recall rea-reading Didds and thinking that she's not really being any more fluffy that usual, and has some opinions in there. Mcmc started out quite low-content (except where the man-bun is involved!) for about the first half of his posts to date, but then they got actually quite content-full.

In fact, mcmc really does seem to double down on his case against Joth, even though he acknowledged that Joth is posting a lot. I think that's a weird thing to push a D1 wagon on. And meanwhile he's also throwing shade at Ash on the side for the revoked daypass. So yeah, my big post of exploring where to move my vote to has apparently concluded that I'm okay leaving it on mcmc.

I actually mostly agree with this post, so Unvote

77
Vote: Space for being wrong

Hehe, the first thought that pops into my head here is that this is exactly the sort of disagreement we've actively talked about wanting to fabricate when we're both on the scumteam, isn't it? Sadly, I can guarantee we're not both scum here because I'm town!

Anyway, I don't think a claim of "we actually decided" anything in a group like this can reasonably be backed up as an open-and-shut case, therefore I'm not really wrong. I'm also not even sure I support the "hedginess isn't scummy" argument, because I think as scum you do have to put in some effort to keep your options open and be able to pivot onto an interesting wagon. At best I'd grant that hedginess in D1 is not usually necessary for scum, since nobody knows what's going on and there are probably plenty of open wagons to jump on.

The other option (which would allow you to claim I'm actually wrong!) is that I'm just not part of the "we" with whom you're agreeing on the thing. It's possible, in that I've only been playing on this site for ~4.5 years, so I'm a relative newbie to the likes of some of you :-P

A long, long time ago, I thought emojis were scummy!

78
Vote: Space for being wrong

79
In any case I think the points I made in that post were correct.

80
This post from Robz pings me as the sort of thing I scumread him for in other games because language like "haven't we actually decided that..." seems to be telling other people how to think in a way that just takes it as given that people will agree with him without him actually having to back it up.

... You know I'm a pundit for a living, right?

81
For complaints that I'm just townreading everyone... Well, I'm NOT townreading mcmc, that's for sure.

Ooohhh...... what is off about him, besides the aforementioned man-bun?

Can't quite put it into words yet.

82
For complaints that I'm just townreading everyone... Well, I'm NOT townreading mcmc, that's for sure.

83
Ok, Robz has basically done nothing so far but townread people and ask naive questions and it's starting to feel off to me. I usually expect a little more robust mafia playing from one of the founding members of this playgroup. Maybe he's doing something different or just rusty from the time off, but I think he's trying to lay low and skate through day 1 and not making any particular effort to scumhunt.

Vote: Robz

I don't hate the mathdude wagon but it just seems too easy and I don't trust it.

I bolded the part of your comment that is wrong.

84
Well, some people are active enough that I could find "reasons" I think pretty much any of them could be scum or reasons any of them could be town.  However, there is definitely TONS of useful interactions that have been happening, so that bodes well for tomorrow.  Town, we have to carefully use any PR's to make sure the results can be useful not only individually, but also in how the results may interact with those interactions... if that makes any sense.  (Getting a read on someone is helpful... but getting a read on someone that you're fairly certain is connected to another someone can be even more useful).

But now I'm torn between 2 options.  Do we try to vote someone out who we have mild suspicions of, who we can actually connect their reveal-on-exile to the statements made by others about them on day-1?  Or do we just go for the less active lurkers, to make sure they don't just hide through a couple days?

Yeah, sorry! Started a re-read of everyone earlier, but didn't finish it before the evening's social calls, and now it's past bedtime. Still have notes in another tab, but it will have to wait till tomorrow at this point. My sanity is on a lot thinner ground than it was in the beforetimes, so bedtime needs to be that bit more strict :-(

vote: Space
Reason: post more!

This post just strikes me as newbie trying to contribute meaningfully. I don't think it's a townie post particularly, and yes it's hedgy, but haven't we actually decided that hedginess is not actually a scum characteristic? Isn't it something I falsely claimed was hedgy 130 games ago?

Besides "should we just exile lurkers" is a point we end up debating every other game, and it turns out the pro-town answer is "basically, yes."

85
... What was scummy about it?

86
Though admittedly, speaking of metas, mine is to butter up Joth when I am scum!

87
I don't think Joth has really done anything scummy.

Do you think he is just doing joth things or do you think the things hes done are towny?

I think he's just doing Joth things, including analyzing his own meta fairly obsessively, which seems to be a town Joth thing, if memory serves.

88
I don't think Joth has really done anything scummy.

89
Unvote from RVS.

@mathdude, did you in fact find ashersky scummy? He's the only one so far who has pinged any scum bells for me.

Vote: ashersky.

PPE: Yeah, saw that coming...

Ash has not pinged scum bells for me at all. Why do you?

Me neither.

90
Hot take: The people who are sussing mathdude are scummy, because going after the newbie is easy and comes with a lot of built-in deniability.

Vote: MiX

Yeah but it's MiX.

91
Oh I don't want to exile Robz. Yet.

I just want him to know I have my eye on him.

And also that I have a good feeling about him.

It's complicated.

Yeah, I feel like the games where you townread me early are games where I am universally scum.

92
Well, no more bites on leaving my vote on ash. Then I guess I will...
vote: Dylan

But MiX, I've got my eye on you.

Who do you think is scummy? Did you think ash was scummy? Do you think Dylan's scummy? Do you think I'm scum? I see a lot of votes, but they're all distractions, what are you really thinking right now?

Mathdude seems to be contributing in relatively meaningful ways to me.

93
Also, mcmc has nothing to complain about in that online photograph.

Also, I started following Robz on Instagram just now.  life_shonanstyle if you are wondering and have random interest in my watch collecting obsession, microbrews, or pretty pictures of Japan.

I followed you back! Nice watches!

For anyone who wants, here are all the Robz links.

My Instagram (mostly selfies and yorkies): https://www.instagram.com/robbysoave8/
My Twitter (political/journalism): https://twitter.com/robbysoave
My Facebook (not actually very active there anymore): https://www.facebook.com/people/Robby-Soave/2259319
My first book: https://www.amazon.com/Panic-Attack-Young-Radicals-Trump/dp/1250169887
My second book (forthcoming): https://www.amazon.com/Tech-Panic-Shouldnt-Facebook-Future/dp/1982159596

94
Is "the space gambit" a thing that means SA is mafia?

I was mafia alongside Robz and scolapasta in the game where I proposed it, but that has no bearing on the scumteam for this game :-) The game was M129 and here is the scum QT.

In case anyone wants the context but can't be bothered following links, the particular setup randomised town roles, then gave scum a corresponding number of points to spend on powers to compensate. The scum roles -- but importantly not the town roles -- were then announced in-game, so town could then infer their own strength based on the strength of the visible scum roles.

My suggestion was to deliberately fail to spend all our points, thus shifting late-game suspicion onto town's claimed PRs (since there would appear to be too many of them), rather than anyone who wasn't claiming powers. It was such an unexpected thing to do that in that circumstance it was probably worth the extra point easily enough :-) However, it was really only something we'd entertained to start with because we liked the mechanic of a one-point role more than the mechanic of a logical two-point role, but weren't allowed to take two copies of the one-point role.

It's not something I think scum could exploit in this game, though, because rather than scum getting points to spend in reaction to town, in this game town gets randomised roles in response to what scum selects.

PPE: 3

I would additionally recommend perusing the Scum QT from that game, where it was discussed. You'll see I was HIGHLY reluctant to take less power than we are allowed to take, until Space pointed out the potential trick town and I responded, "Oh shoot that would be kind of cool..."

https://quicktopic.com/53/H/8ZZG4DZBWpX

95
Re: Space gambit - I feel like I've always just defaulted to townreading Space, but that game finally broke that lol. However, one interesting thing about that game is that it was scum's decision making N0 and going so far against what town expected that gave them the win. So I agree few if any choices would probably be the "correct" play for scum, they might have taken inspiration from that game and taken the riskier, surprising strategy, so let's not throw the game away if it comes down to that without taking the time to carefully think through things and consider everything carefully before jumping to conclusions...

I agree obviously we should think things through, although I don't really think there's a comparable gambit available in this setup.

96
What did I start? A meaningless day 1 wagon?

Oh I actually thought it was a good wagon before you called it meaningless. Let’s start a meaningful one. Vote: joth

You’re meaningless!

Vote: mcmc

97
Space. Space don’t work they just say space stinger space

I am finding you quite confusing :-P

Vote: mcmc

Then it’s working! You scum?

Also, hi everyone! Feels like it's been a while!!

Yea I was shocked when robs told me a new game had opened it was only one game after the last one I played feels like it has been a long long time.

You missed the greatest game, the game of the Space Gambit.

98
So........

I still don't think it makes sense for mafia to take a lot of PRs! That was a true thing I said previously.

That's a great thing to say if you're mafia and took a bunch of PRs!


In our games at least—not sure if this is true elsewhere—more PRs SEEM to correlate with better town performance. Not really because PRs are used very effectively, or even because we are so adept at figuring out claims, but because Named Townie is a thing and it really does help with process of elimination.

(I am personally a very ineffective scumhunter.)

99
So........

I still don't think it makes sense for mafia to take a lot of PRs! That was a true thing I said previously.

100
Also vote: robz for posting a picture of me and Ariana with my 70s style quarantine hair and not my awesome hip man bun.

Me and Ariana looked super cute tho

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