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Messages - sorawotobu

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76
Feedback / How do I change time and date?
« on: October 22, 2016, 06:04:53 am »
Might be a silly question but I tried finding the answer myself and couldn't. Is there a way I can change the time and date on this forum? Or change my timezone or something?

77
Dominion General Discussion / Re: Will Envoy get a reprint?
« on: October 08, 2016, 07:19:39 pm »
Given Masquerade's functional change, any chance that a reprint of Black Market would allow you to use coin tokens? It's consistent with the current wording in the sense that it doesn't say you're allowed to use coin tokens but also doesn't say you're allowed to play treasures.
No. It would be extra text on a super-wordy card.

But allowing you to play treasures apparently takes up 0 space on the card, why would allowing you to play coin tokens take up any more than that?

//edit: A picture for reference:


78
Dominion General Discussion / Re: Will Envoy get a reprint?
« on: October 08, 2016, 02:15:33 am »
Given Masquerade's functional change, any chance that a reprint of Black Market would allow you to use coin tokens? It's consistent with the current wording in the sense that it doesn't say you're allowed to use coin tokens but also doesn't say you're allowed to play treasures.

79
That's sad to hear, although Empires came out in German just now so hopefully I'll get a chance to play with it soon  :)

I thought since you're not offering the service to anyone (outside of testers) yet and won't do so at any point before MF's license expires it wouldn't be any trouble, but I don't know much about this kind of stuff and I suppose it's sort of "nice" towards them.

80
Any updates on the possibilty of a Cage match on the new client? I'm sure everyone here would love to see the Villa cage match.

81
Dominion General Discussion / Re: Seaside 2nd generation
« on: September 28, 2016, 11:31:40 am »
The main thing I would want to change is make Sea Hag put a Curse on your Deck without discarding the top card. On average that would make the card ever so slightly stronger but would eliminate those games that you feel like you lost just because you got your Sea Hag or your Chapel hagged.

Sea Hag is designed that way for a very good reason though.  It stops the top of a player's deck getting crowded with Curses in a multiplayer, multi-Hag situation.

That's a good point. I generally play 4P irl and only own Seaside and Base, so most of the time it's those or those + Cornucopia. So I get a lot of Sea Hag multiplayer games (relative to the total number of games I get to play) and haven't found that Sea Hag discards Curse terrible often.

See, that surprises me.  In a 4P IRL game with Sea Hag, I can totally see everyone opening SH/Silver and player four getting 3 curses on top of their deck by turn four.

Maybe Sea Hag discarding Curse is just not something memorable and that's why it doesn't seem too bad to me. Most of the time only two, maybe three players out of four open with it (because of 5/2 or because of preference) and then you don't get swamped that quickly. but yeah, I think
Quote
Each other player reveals the top card of their Deck. If it's a Curse, they discard it, otherwise they put it back. Either way they gain a Curse to the top of their Deck.

would be the way to go. Solves all the problems.

82
Dominion General Discussion / Re: Seaside 2nd generation
« on: September 28, 2016, 11:05:52 am »
The main thing I would want to change is make Sea Hag put a Curse on your Deck without discarding the top card. On average that would make the card ever so slightly stronger but would eliminate those games that you feel like you lost just because you got your Sea Hag or your Chapel hagged.

Sea Hag is designed that way for a very good reason though.  It stops the top of a player's deck getting crowded with Curses in a multiplayer, multi-Hag situation.

That's a good point. I generally play 4P irl and only own Seaside and Base, so most of the time it's those or those + Cornucopia. So I get a lot of Sea Hag multiplayer games (relative to the total number of games I get to play) and haven't found that Sea Hag discards Curse terrible often. And then there's Jester, which is a card that could have been balanced for multiplayer but was balanced for 2P instead (and is pretty nuts in multiplayer). Given that multiplayer games don't tend to be all that competitive I would definitely prefer cards being balanced for 2P. So the issue with Sea Hag is, would it be too unfun in multiplayer? One way to resolve that would be to let players choose whether they want to discard their top card, which is probably too stally, or have them reveal their top card and discard it if it's Curse. That's what I would go with.

//edit:

The main thing I would want to change is make Sea Hag put a Curse on your Deck without discarding the top card. On average that would make the card ever so slightly stronger but would eliminate those games that you feel like you lost just because you got your Sea Hag or your Chapel hagged.

Sea Hag is designed that way for a very good reason though.  It stops the top of a player's deck getting crowded with Curses in a multiplayer, multi-Hag situation.

Good point, but it's still way more elegant if it didn't discard a random card from your deck, even if that means one more line of text.

A better version would be: 'Every player reveals the top cards of his deck. If it's not a curse, they gain a curse to the top of their deck.'

There, no more multiplayer horribleness.

So that version wouldn't always give out a Curse. Might be ok but I think I prefer discarding Curse if it's the top card and then always putting Curse on top.

83
Dominion General Discussion / Re: Seaside 2nd generation
« on: September 28, 2016, 10:51:14 am »
Duration Throne is a great idea, could be as simple as
Quote
Captain's Cabin
4$ Action - Duration
You may play an action card from your hand. If you do, play it again at the start of your next turn.

No, that is way too weak, pretty much just a less flexible Scheme you can only use every other turn.

There's a difference between putting the card on top of your deck and letting you play it.

84
Dominion General Discussion / Re: Seaside 2nd generation
« on: September 28, 2016, 10:10:00 am »
I like Treasure Map a lot as is and don't think you should be able to open with two. The main thing I would want to change is make Sea Hag put a Curse on your Deck without discarding the top card. On average that would make the card ever so slightly stronger but would eliminate those games that you feel like you lost just because you got your Sea Hag or your Chapel hagged.

Pearl Diver is weak and boring so it could be replaced with a real card but Seaside doesn't have the problem that Base and Intrigue had where on most boards you just don't get to do anything. One dud doesn't hurt the set too much.

Merchant Ship is boring and not the greatest card, I doubt many people would miss it.

Embargo is really cool and I wish it was good more often. It could get "When you buy this/gain this during your turn, discard your deck." That would make it much faster and more unique. When you open 5/2 with Embargo and a good 5, which is the case where you don't want Embargo buffed imo, it doesn't even make a difference (and with a 2/5 opening it actually gets worse). Since you're only playing it once anyways it could get +1 action (instead of the other change, probably not in addition to it but maybe).

Duration Throne is a great idea, could be as simple as
Quote
Captain's Cabin
4$ Action - Duration
You may play an action card from your hand. If you do, play it again at the start of your next turn.

//edit: I immediately noticed that Captain's Cabin probably shouldn't work on Durations.

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