Anyway, I've slightly bitten off more than I can chew in terms of game commitments just now, which is why I'm not so setuppy in this one yet.
I get that there's stuff we can look at since it's a semi-open set-up, but what do we have to gain from looking at it just yet?
There can be really useful strategies that help us out a lot, but aren't really obvious without kicking ideas about the set-up around. I'm very much a collaborative thinker it that sort of respect, so I like it when actual set-up discussions happen :-) Also, even in a non-newbie game, I like to be sure that basic town-favourable play ideas are out there stated in the thread, because it could be useful for less mechanics-driven/less experienced players. I know there's a small chance that it helps scum to see the town exploits, but I've given up worrying about that too much, because in general, scum have multiple brains churning over this stuff and a chance to discuss it all in private anyway, so we stand a better chance if we pool our thinking a bit too, even if we can only do it where they can see.
To make it clearer what I mean, the Worms RMM was a beautiful game that town burned it badly because we couldn't get ourselves together enough to exploit the mechanic I was trying to suggest... annoyingly, one of the big rivalries in that game was me and 2.7, and we were both town! I scumread him really hard for blocking my clever plan :-P With a standard setup like Matrix6, there's not going to be anything as exploitable, and we don't need to do much wheel-reinventing, given that this setup comes from mafiascum.
Anyway, it may especially be the case in a newbie game that it would be helpful for us to toss some ideas out there about how to play the various roles, in general enough terms that the scums can't benefit from knowing, but detailed enough that it's a lot more informative than reading info on mafiascum, since we can tailor it to each of our six possible game configurations. I know the first time I played most roles, I've thought it would be great to have someone to give me a big of guidance... First time being a vig felt like a horrible responsibility, and I wrote so much in my QT to justify my kills, because I was scared the whole of town would feel let down if I did something wrong.