I think it would be worth it to include a list of draw-to-x cards, since really only 4 cards say "draw until you have x cards in your hand" (and Jack isn't that great of an engine card). I mean, at this point we all probably know, but for newer players it's good to mention that Minion, Menagerie, and Scholar are lumped in with the other cards.
Menagerie, Minion, Tactician, Library, Watchtower, Jack of all Trades, Guide, Cursed Village, Scholar. Did I miss any?
Tactician doesn't work more than once each turn and double Tactician is its own strategy altogether.
Jack of all Trades is hard to make work because it only gives you five cards and it gives you a Silver on each play.
Guide doesn't work, as you can only play it at the start of your turn, before any actions. Although it synergizes well with start-of-turn trashers (but how many of those are there? Amulet... Ratcatcher... Transmogrify not so much... Prince...)