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Rules Questions / Re: Duration and Way of the Squirrel
« on: March 07, 2022, 07:59:06 pm »
I believe this would sort itself out if the official rules stated:
- Each Way gives Action cards an additional option: you can play the Action for what it normally does, or play it to do what the Way says to do.
and
- If the card you are playing is a Duration card, it only stays in play if at least one of its plays was for what it normally does. If it does stay in play, you will have to remember for your next turn how many times you actually played the Duration for what it normally does.
or
- Each Way gives Action cards an additional option: you can play the Action for its own abilities, or play it to do what the Way says to do.
and
- If the card you are playing is a Duration card, it only stays in play if at least one of its plays was for its own abilities. If it does stay in play, you will have to remember for your next turn how many times you actually played the Duration card for its own abilities.
I don’t know if I understand this correctly, but to me, it seems like these two rule sets say exactly the same thing, just in different ways. If I’m correct, keeping to one of these wordings (or the other; it doesn’t really matter which one of them you use) will make it clear you won’t keep the duration card in play for multiple rounds, if you only played it for what the Way says to do, no matter the timing of the effect of the Way, whether it’s played as a Chameleon, Mouse, Squirrel or any other Way.
- Each Way gives Action cards an additional option: you can play the Action for what it normally does, or play it to do what the Way says to do.
and
- If the card you are playing is a Duration card, it only stays in play if at least one of its plays was for what it normally does. If it does stay in play, you will have to remember for your next turn how many times you actually played the Duration for what it normally does.
or
- Each Way gives Action cards an additional option: you can play the Action for its own abilities, or play it to do what the Way says to do.
and
- If the card you are playing is a Duration card, it only stays in play if at least one of its plays was for its own abilities. If it does stay in play, you will have to remember for your next turn how many times you actually played the Duration card for its own abilities.
I don’t know if I understand this correctly, but to me, it seems like these two rule sets say exactly the same thing, just in different ways. If I’m correct, keeping to one of these wordings (or the other; it doesn’t really matter which one of them you use) will make it clear you won’t keep the duration card in play for multiple rounds, if you only played it for what the Way says to do, no matter the timing of the effect of the Way, whether it’s played as a Chameleon, Mouse, Squirrel or any other Way.