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Messages - GendoIkari

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5726
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 03:25:23 pm »
Feature request: Coin icons like the ones Gherald has.

Should be simple enough. Will be super easy if I can get the script from Gherald.

5727
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 03:15:27 pm »
I've got the "card" button in the reply box, but no rollover image.

Yeah, version 1.1, which includes the rollovers, is publishing now; Google says it can take up to an hour. You'll just need to update whenever it's available.

5728
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 03:11:25 pm »
If anyone wants to make a Firefox version, just let me know and I'll give you the code. I don't feel like actually learning how to do that.

5729
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 03:05:10 pm »

http://wiki.dominionstrategy.com/index.php?title=Special%3AFilePath&file=Artificer.jpg


This link alone is perfect! Thanks a bunch! Ok, new version has been uploaded, fully works now!

5730
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 02:27:13 pm »
I need a post with a bunch of card links to test out the ability to do rollover links. So this is it.

Market, Grand Market, Rats, Fishing Village, Island, Fool's Gold, Band of Misfits.

5731
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 02:18:41 pm »
The image is stored on the wiki as 'Card_Name.jpg', which the wiki is able to use to find the proper address for it.  The images themselves are listed under more complicated addresses, so outside of the wiki, I'm not sure if this is possible.

Yeah that's what I was worried about. I could technically copy and host all the images somewhere else; all in the same directory, but that's a lot of work.

Is there a way to just link to the file page on the wiki?  That's what the wiki itself does.

If you look at the markup for the rollover links; they actually link to  the image itself; not the file page. Linking to the file page wouldn't show just the card image itself. Though I might be able to datamine the file page to find the actual image link.

Hey, sort of related, what is this? http://wiki.dominionstrategy.com/images/thumb/0/0c/Storybook.jpg/155px-Storybook.jpg


5732
Puzzles and Challenges / Re: Easy Puzzles
« on: June 03, 2015, 02:02:53 pm »
Right.  The first Duplicate you gain can't be Duplicated.


Edge case: You were passed a Duplicate before you gained one.

5733
Variants and Fan Cards / Re: Asper's Cards
« on: June 03, 2015, 01:54:28 pm »
I like the card; simple and unique. A few nitpicks:

It should be the Reserve type. There was a card during development that optionally put itself on the Tavern mat, just like Barkeeper. It was a Reserve card.


I'm still a little annoyed by this. Every other type in Dominion either has actual rules associated with it, or has other cards that refer to the type. (Except maybe Reactions; it's not clear that Moat couldn't behave exactly the same within the rules if it didn't have the reaction type). The Reserve type doesn't do anything. And it's not even consistent on what it really means. It doesn't mean that it can be called (Wine Merchant, Distant Lands). It doesn't mean that it does requires the Tavern Mat (Miser). It doesn't mean that it can be put on the Tavern Mat (Copper because of Miser).

Now I do like the idea of having a card that references the Reserve type. Of course it would need to be a Reserve itself.

5734
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 01:41:47 pm »
The image is stored on the wiki as 'Card_Name.jpg', which the wiki is able to use to find the proper address for it.  The images themselves are listed under more complicated addresses, so outside of the wiki, I'm not sure if this is possible.

Yeah that's what I was worried about. I could technically copy and host all the images somewhere else; all in the same directory, but that's a lot of work.

5735
Feedback / Re: Chrome Extension for f.ds!
« on: June 03, 2015, 01:18:04 pm »
Now I need some help from the wiki experts (Wero?). It looks like the actual card images are stored in various subfolders. Is there a way that I can actually know the URL of a given card, based just on the card name? Basically I want to add the same thing the wiki currently has; the image rollovers for card names. But I don't see how I can do that unless I can know the exact URL of an image.

5736
Rules Questions / Re: Band of Misfits as Feast then Island
« on: June 03, 2015, 01:12:33 pm »
Now, it is ALSO true that you can't ever trash something that's currently in the trash. So with Throne Room Feast, even if Lose Track rule didn't exist, it wouldn't get trashed a second time. Which is why Throne-Room Mining Village worked properly even though that was before the Lose Track rule was officially published. But even so, lose track also applies, Feast does not expect itself to be in the trash.

You are correct except for one detail (or maybe I misunderstood you): For TR + Mining Village, it only worked correctly because of lose-track. It's true that lose-track is not needed to explain why MV sitting in the trash can't trash itself. But lose-track is needed to explain why TR doesn't pull MV out of the trash and into play.

Ah, good point, I missed that.

5737
Dominion General Discussion / Re: Homage to the Best Card
« on: June 03, 2015, 01:11:09 pm »
Also, why isn't there a plugin that allows me to type Rats, or even Rats, and produce a link to the wiki and a card image on rollover?

Working on it. This post is the first test; if this works, then then your markup in the quoted text should be automatically changed to a card link. Here we go!

*Edit* Woot! Ok, now to make it so that if you have the extension, links like that will include a hover with the image popup.
Clarity requested?

Details: http://forum.dominionstrategy.com/index.php?topic=13363.0.

5738
Feedback / Chrome Extension for f.ds!
« on: June 03, 2015, 01:10:39 pm »
Current version: 1.35

Not sure if this is the right place to put this, but here it is. Based on a suggestion by Kirian, I created a Chrome extension. This extension does 3 things:

1. Adds a "Card" button next to the other markup buttons when writing a post. This inserts the [card ] markup.

2. When you post a reply, the [card] markup will be automatically replaced with the [url ] markup, linking to the appropriate wiki page.

3. When you are viewing a post, URLs that link to a wiki card page will include an image popup when you hover over the link.

4. Adds buttons to insert various Dominion icons to your post. Courtesy of Gherald.

5. Adds an "Autolink cards" checkbox, which will change all card in a post to hover links.

You can install the extension here: https://chrome.google.com/webstore/detail/fds-extension/meaipheckolpooacmilbpnilakniolgi.

Version 1.1 update: Item #3 is done now!
Version 1.2 update: Added item #4.
Version 1.3 update: Added 0, *, and + cost symbols.
Version 1.4 update: Made rollover images smaller. Fixed position of rollover images (all images were at the left of the post even if the card link wasn't).
Version 1.5 update: Added 3*, 4*, 5*, and 6* icons. Fixed other icon sizes so that they are all the same.
Version 1.6 update: Fixed rollover image sizes for events.
Version 1.7 update: Added 2 new features/buttons! The "Card Image" button will insert the "cardImage" tag around your card. When you post this tag, your post will contain an image of the actual card from the wiki. Useful for asking a question about a card or writing an article about one. The other is a "Kingdom" button, which adds the "kingdom" tag. This will generate card images given a comma-delimited list of card and event names. Perfect for discussing a game.
Version 1.8 update: Just smaller card images.
Version 1.9 update: Fixed VP image link.
Version 1.10 update: Added image icons for debt costs. Added icon for . Added Landmarks and new events to the list of things that will be displayed landscape instead of portrait in the rollover.
Version 1.11 update: Added all new Landmarks and Events to the list of landscape rollover images. Added icons for and costs. Updated the behavior of the icon buttons! Now when you click a button, it will insert markup representing the cost. When you post, the markup will be replaced with the image links. Makes writing a post much cleaner. Also, you can insert costs without clicking the button, just by typing the correct markup. All markup includes "$", even VP and Potion, just to keep from any potential conflicts with existing markup.
Version 1.12 update: Added "Autolink" feature.
Version 1.13 update: Fixed "Autolink" feature - works on all cards now, and doesn't break when used on pages with existing links.
Version 1.14 update: Added new second edition cards and promo card. Made everything case insensitive so that you can link cards with the wrong capitalization.
Version 1.15 update: Added Nocturne support for auto-link. Also updated the way auto-link gets the list of cards so that in the future, adding new cards won't require a new update to the extension. Fixed bugs with rollover images for cards such as Horn of Plenty, Salt the Earth, etc. Made it so that "Inherited" auto-links to "Inheritance" just for fun.
Version 1.16 update: Fixed bug where rollovers were not working on regular linked (not auto-linked) cards.
Version 1.17 update: Behind-the-scenes updates to work with Firefox approval.
Version 1.18 update: Behind-the-scenes updates to work with Firefox approval.
Version 1.19 update: Add local storage for the "Autolink cards" setting, so that it will default to what you last selected.
Version 1.20 update: Fixed bug introduced in last version where new post features were missing.
Version 1.21 update: Fixed bug introduced in 1.17 where Autolink broke the ability to view post voters.
Version 1.22 update: Use case-sensitive matching for Autolink to reduce the number of false positives.
Version 1.23 update: Fixed a bug introduced in a recent update where cardImage and kingdom tags were not working.
Version 1.24 update: Fixed minor bug introduced in 1.23.
Version 1.25 update: Added rollover link for certain "shortcut" card names.
Version 1.26 update: Fixed bug where Boons wouldn't link if the full name was used.
Version 1.27 update: Fixed bug with Ill-Gotten Gains, and added BoM.
Version 1.28 update: Made autolink work with plurals.
Version 1.29 update: Made autolink ignore text inside spoiler tags.
Version 1.30 update: Fixes bug where autolink breaks post voting. Also now only autolinks up to 500 cards.
Version 1.31 update: Kingdom button now loads the Kingdom list from Woodcutter Logging Services if the text starts with a "#".
Version 1.32 update: Fixed bug caused by latest Chrome update.
Version 1.33 update: Updated nickname system to not rely on hard-coded names.
Version 1.34 update: Fixed autolink bug caused by permissions update. Removed Kingdom loading from Woodcutter logging.
Version 1.35 update: Added new button. Updated extension icons used in store and Chrome toolbar.

5739
Dominion General Discussion / Re: Homage to the Best Card
« on: June 03, 2015, 12:46:33 pm »
Also, why isn't there a plugin that allows me to type Rats, or even Rats, and produce a link to the wiki and a card image on rollover?

Working on it. This post is the first test; if this works, then then your markup in the quoted text should be automatically changed to a card link. Here we go!

*Edit* Woot! Ok, now to make it so that if you have the extension, links like that will include a hover with the image popup.

5740
Variants and Fan Cards / Re: Bartender: Reserve card with drawback.
« on: June 03, 2015, 09:10:20 am »
I can't think of any card in Dominion that specifically behaves differently depending on if other players have one or not.

I think nothing else doing something is a good enough reason as any to try it out.

I disagree. While it's true that "it's never been done" isn't a good enough reason by itself to avoid doing something, it's also not a reason to do something. Lots of things that haven't been done before haven't been done for good reason. And I didn't just say "it's never been done, so it's a bad idea". I first explained why I thought it was a bad idea, and then mentioned that it hasn't been done; meaning to say that I think it hasn't been done because it doesn't seem like a good idea.

5741
Variants and Fan Cards / Re: Bartender: Reserve card with drawback.
« on: June 03, 2015, 08:35:15 am »
I'm not sure that's a good drawback. If this is the only Reserve card in the Kingdom, then the drawback has no effect at all unless other players also go for this same card. I can't think of any card in Dominion that specifically behaves differently depending on if other players have one or not.

If there are other Reserve cards in the Kingdom, then it matters which ones they are. For Royal Carriage and Wine Merchant, it doesn't make a difference. For Duplicate and Distant Lands, it basically just gives each other player +1 action at the start of their turn. For the others, it gives them the ability to get their Call effect 1 turn sooner. That last case is when it makes the most sense; then it becomes like the Caravan Guard reaction effect.

5742
Rules Questions / Re: Band of Misfits as Feast then Island
« on: June 03, 2015, 08:25:30 am »
Set-asided BoM is not trashed because it is not on-play, even though Feast doesn't explicitly say "trash it FROM PLAY", right?
(Similarly, at TR-Feast case, at the 2nd time, Feast does not trash itself from Trash.)

Right, but the reason why in the case of TR-Feast the Feast doesn't trash itself from the trash is different. Feast does expect to find itself in the trash, but you can't trash something that's already in trash.

I don't think this is right. When you play something, that things expects itself to be in play. So if you play Throne Room feast, the second time feast is played is will fail to move to in-play due to lose track, but Feast expects itself to be in play because it was just played. It has been moved by another effect (the previous play of Feast), so it has lost track.

Now, it is ALSO true that you can't ever trash something that's currently in the trash. So with Throne Room Feast, even if Lose Track rule didn't exist, it wouldn't get trashed a second time. Which is why Throne-Room Mining Village worked properly even though that was before the Lose Track rule was officially published. But even so, lose track also applies, Feast does not expect itself to be in the trash.

5743
Dominion General Discussion / Re: Flavor Synergy
« on: June 02, 2015, 08:55:04 pm »
Fishing Village / Wharf make both a name combo and an actual combo.

5744
Variants and Fan Cards / Re: Events
« on: June 02, 2015, 08:54:07 pm »
What about:

Whenever you play a card from that pile, each other player gains a copy of that card.

Too niche maybe?

If you don't limit this to actions, this becomes an insanely powerful Copper junker. If you do limit to actions, it's just weird.

5745
Rules Questions / Re: "Your" Inherited Fortress
« on: June 02, 2015, 03:24:35 pm »
I just discovered that if you trash an Estate-Fortress, it comes into your hand, but is no longer "yours" per the rules, so it's just a plain old Estate.

Of course it's just an oversight in the rules:

Quote from: Adventures rulebook
An Estate is yours if either it started in your deck, or you gained it or bought it, or you were passed it with Masquerade. An Estate stops being yours if you trash it, return it to the Supply, pass it with Masquerade, or are stopped from gaining it due to Possession or Trader.
Correct, Fortress returning to your hand becomes yours again and the Adventures rulebook does not cover this; ditto cards returned with Possession.
Can we get a clarification for cards bought but not gained also? e.g. Messenger gaining Border Village for both players (w/ Quarry in play), and your opponent choosing the last Messenger before you can gain it?

What's the question? If the card is yours? That should be obviously not. The rules do specify that cards stop being yours if you are prevented from gaining them, listing Trader and Possession as examples. Even without rules defining "yours", I don't think anyone would argue that a card sitting in someone else's deck is actually yours because you bought it.

5746
Actually, talking about Highway on a Potion-costing card, -$1P isn't less than $0, so shouldn't a Highway (and other cost reducers) make Potion-costing cards cost negative coins?

This sounds familiar, I believe it may have been discussed a long time ago. Indeed it's one of those situations where the literal wording on the card isn't 100% correct.

5747
Rules Questions / Re: Band of Misfits as Feast then Island
« on: June 02, 2015, 12:18:53 pm »
Maybe I'm recalling incorrectly, but I thought the ruling was that TR-BoM locked in the new identity of the BoM.  The BoM goes to the trash and leaves play, but the TR has already been resolved and created two virtual Feasts, as it were.

That was the original ruling.  There was a large discussion after Adventures was released where the ruling was changed.  Can't quite remember what prompted it.  Might have been discussion on how Inheritance works.

Actually the question that prompted it was about when you get the bonus from tokens, which matters for Urchin. http://forum.dominionstrategy.com/index.php?topic=13115.0

5748
"In games using this. during your buy phase, you may spend a buy and trash a Silver. If you do, gain a [card name]." That sounds terrible though, and it doesn't work with Black Market.

Why not just "You may trash a Silver from your hand instead of paying this card's cost"? I think that should work.

That might work, but it sort of makes me think "when does this happen?" because it doesn't specify a "when".

Quote
If it doesn't work, then you could use "When you would pay this card's cost, you may trash a Silver from your hand instead".

This one won't work, because you would need to have enough money to afford it before "when you would pay" would trigger.

5749
There are many threads going into great detail about this already, but a new card with type Curse is a bad idea. It serves no purpose other than changing the strength of existing balanced cards. See Donald's own explanation of why here: http://forum.dominionstrategy.com/index.php?topic=5799.msg153348;topicseen#msg153348.

5750
This does make me want to see some other ideas with a dual cost, or alternative cost. Though for any possible cost other than Potion, you'd definitely have to use LastFootnote's suggestion of having it in the card text, which elimination the neat interaction that this has where both $4 and PP are costs that it has. In a way Peddler already has this concept, but you could do a lot more with it.

Example

Some Card - $6*
Some effect that's almost good enough to cost $6 but not quite
-----------------------
When you buy this, you may trash a Silver from your hand instead of paying its cost

Not sure if intended, but as written, you still need $6 available in order to get this, even if you don't actually use up the $6.

I thought that at first, but it's the same wording as overpay, which makes me think that such wording can trigger before you actually have to pay the money. LastFootnote used the same wording in his example wording. I guess it's not completely clear. If it doesn't work, then you have to  be more convoluted in the wording:

"In games using this. during your buy phase, you may spend a buy and trash a Silver. If you do, gain a [card name]." That sounds terrible though, and it doesn't work with Black Market.

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