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Messages - ThetaSigma12

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1526
Variants and Fan Cards / Re: Fan cards I have printed so far...
« on: March 28, 2016, 10:32:16 am »
Hospital by Asper from Asper's Cards (http://forum.dominionstrategy.com/index.php?topic=9231.0)
   This may be a little bit skewed because I'm a huge fan of the VP tokens, but I love this card. I love the artwork and the concept. However it is just a tad OP on a lot of boards because cards that trash lots of cards fast (Chapel, Steward, Doctor, etc.) can chew through your plethora of coppers. Even more unbalanced, cards that like having copper around (Counting House, Coppersmith, Gardens, Ascetic, etc.) turn the penalty into a benefit! I think the card needs a minor on gain penalty to slow it down a bit.
A) “When you gain this, put three victory or curse cards from your discard pile that are not actions or treasures on top of your deck.” This should prevent you from buying mass quantities of hospitals and make you less eager to buy one.
   With that in place, it's probably still a good card, just not a must buy.
Synergy:
Coppersmtih, Turns coppers into silvers!
Counting House, Takes mounds of copper from your discard pile to get you a province!
Gardens, Coppers increase your VP!
Ascetic, Trashes through your coppers and rewards you with more VP tokens!
Anti-Synergy:
Beggar, Less coppers in the supply means less VP for you.
Pawn Shop, Once all the coppers are trashed hospitals become useless cantrips.
Opponent's Swindlers, All your coppers become curses. Curses!

Ratings!
Fun: 9/10 I love VP tokens!
Balancing 6/10 Not game breaking, but a little too good on several boards.
Concept: 7/10 A cantrip VP token card is unique, but not necessarily genius.
Design/Art: 9/10 Asper always does a great job with his mockups and this is no exception.
Overall: 7.9 A great card, but lacking in some respects.

1527
Variants and Fan Cards / Re: Fan cards I have printed so far...
« on: March 28, 2016, 10:16:25 am »
Battle Strategy by 461.weavile from Warlords and Wizards (http://imgur.com/a/7D3Lt)
Thoughts:
   I found this card to be pretty unbalanced. Choosing any 4 cards for your next hand and getting a ton of gold in tunnel games is insanely OP. Any engine that can reliably produce 13 coins and +1 buy with just 4 cards is broken. All you need is festival and some platinum/gold. A single tunnel can net you all the gold, then you can trash them with bishop. Fortunately we were not playing with Co0kiel0rd's Suburb, or you'd get at least 6~7 more coins per turn. I'm a huge fan of the idea and I love the menacing artwork, but it needs a few nerfs.
A) Change “Either discard them or set them aside” to “Either put them on top of your discard pile or set them aside” to prevent unlimited tunnel/suburb/crystal ball triggerings.
B) Add a discard penalty like “Discard the top 3 cards of your deck” to lessen the chance of getting a perfect treasure map/treasure map hand.
C) Only go through your deck once. As the card is now I interpreted it to let you shuffle your discard pile to make a new deck. Infinite deck cycling is pretty darn good. Change to “Until you have set aside 4 cards or your deck is empty”
   Not sure if these will just make the card a useless 5 cost, but this should remove OP decks with tunnel/treasure map/suburb/crystal ball/tournament. Assuming these nerfs, here are some combos I can think of:
Synergy:
Treasure Map, Greatly increases the chance of a collision
Tournament, Helps you spike 8, then lets your tourney clash with your new found province.
Platinum and +Buy, lets you get a province every turn without worry of junking your deck
Slogs, Skips past the junk like no other card.
Gardens, Lets you get good cycling in a huge deck.
Explorer, Greatly increases the chance of a collision
Opponent's Relics/Raids, Negates the punishment of receiving you -1 Card token.
Anti-Synergy:
Chapel, No junk to skip past and your probably nailing about 8 every turn anyway.

Mocked up an improved version of this card, but unsure how to post it.

Ratings:
Fun: 8/10 Choosing your next hand can be very satisfying and makes it easier to pull off some combos.
Balancing: 3/10 Several flaws that make the card a little too good.
Design/Art: 8/10 Personally I love the impressive looking knights but not very dominion-y so not full marks.
Concept: 9/10 Brilliantly executed!
Overall: 7/10 A huge fan of several aspects, but the balancing issues prevent this card from scoring any higher. :(

1528
Puzzles and Challenges / Re: Easy Puzzles
« on: March 28, 2016, 09:32:54 am »
Might the solution involve princess and duplicate?

1529
Variants and Fan Cards / Re: Co0kieL0rd's other cards
« on: March 27, 2016, 04:45:59 pm »
Gravity Falls?

1530
Variants and Fan Cards / Fan cards I have printed so far...
« on: March 27, 2016, 03:01:53 pm »
After reading through AdrianHealey's thread, I thought I'd post my thoughts on the cads I have tested. Here's the list of cards I have printed and have or plan to play with. The sources will be listed with the card review.

Abbey by Accatitippi
Academy by RoberJ 
Alley by Asper
Almoner by Schneau
Aqua Vitae by eHalcyon 
Arcanium by Fragsnap
Archipelago by GeneralRamos

Archivist by ringworks
Artisan by Asper
Ascetic
Assemble by Asper   
Astrolabe by popsofctown
Auction by LastFootnote
Bartender by tristan
Barge by NoMoreFun 
Battlefield by 461.weavile
Battle Strategy 461.weavile

Blacksmith by Asper   
Bog Village by Co0kieL0rd
Book of Spells by GeneralRamos
Builder and Battlement by Co0kieL0rd
Burough by Auto-Destruct Sequence
Canal by Polk5440 
Capitol by 461.weavile
Carpenter by Nicrosil
Castle by bobanillic
Catacombs by Droo

Clerk by LastFootnote
Cloister by GeneralRamos
Collapsed Tower by Co0kieL0rd
Conclave by LastFootnote
Construction by Auto-Destruct Sequence
Convoy by LastFootnote
Crystal Ball by eHalcyon
Decree by Asper   
Delegate by Asper (Inspired by MarketSquire)
Deposit by Co0kieL0rd
Dignitary by LastFootnote
Diviner by jamespotter
Emissiary by Nekau
Enchantment by 461.weavile
Escalation by Nekau
Excommunication by GeneralRamos

Farmer's Market by Jack Rudd 
Fief by Auto-Destruct Sequence
Flea Market by Polk5440 
Floodgate by LastFootnote
Forbidden Gold by ShadowLancer
Fountain by Asper 
Frontieer by Fragsnap
Fund by LastFootnote
Garrison by Drab Emordnilap 
Gatherer by Andwilk 
General by LastFootnote
Harbringer by eHalcyon
Harbor by LastFootnote
Harlot by Auto-Destruct Sequence
Heir by Asper
Hidden Trap by 461.weavile
Highwayman by Auto-Destruct Sequence
Homunculus by Asper
Hospital by Asper
Hunter by Asper

Incantation by Asper
Inventor by LastFootnote
Jeweler by  Asper
Jubilee by LastFootnote
Landfall by eHalcyon
Manor by Co0kieL0rd
Mausoleum by Droo
Maze by Asper
Meadow by Asper
Mill by Asper
Mining Camp by Co0kieL0rd
Minister by Asper
Missionary by Graystripe77
Monastery by GeneralRamos
Mountain Pass by eHalcyon
Museum by Captain Frisk
New Year by RelzeriZynx
Orphanage by Co0kieL0rd
Outrider by Auto-Destruct Sequence
Panacea by Graystripe77
Patrol by Fragsnap
Patron by Beri
Pawn Shop by blueblimp
Poacher & Forest Hut by Co0kieL0rd
Production Village by WanderingWinder
Profiteer, Bladesmith, & Armament by LastFootnote
Recruiter by yuma
Redistrict by LastFootnote
Research by Asper
Retort by Kiran

Royal Demesne by Auto-Destruct Sequence
Royal Navy by pokeman7452
Salesman by dnkywin
Scriptorium by Droo
Search Party by Gubump
Sentential by Co0kieL0rd
Sheriff by Asper
Shire by Co0kieL0rd
Silver Smelter by jamespotter
Smoldering by Co0kieL0rd
Soothsayer by LastFootnote
Spellbook by 461.weavile
Starveling by Co0kieL0rd
Stockpile by LastFootnote
Suburb by Co0kieL0rd

Sultan by Asper
Sunken City by Asper
Surprise Attack by 461.weavile

Survivor by Nekau
Tea House by shark bait
Templar by General Ramos
Terrace by LastFootnote
Thanksgiving by Tdog
Town & Road by Asper
Unholy Citadel
Vendor by LastFootnote
Wanderer by LastFootnote
Warlord by convolucid
Wheelwright by LastFootnote
Seasons & Seasons Outtakes by Asper and Co0kieL0rd

Played at least once with the bold cards. I'll post some rundowns on my thoughts in the next post.

EDIT: Found who made diviner!

1531
Not a fan of the cards with new tokens, except border crossing. I don't like the expensive events, and Bonanza looks like it came from the RBCI thread. The ones I do like are:
Border Crossing, Cobbler, Coronation, Invent, and Recruit.
A lot of intriguing concepts, but not very many seem like they would be delivered properly.

1532
Let's Discuss ... / Re: Let's Discuss Adventures
« on: March 25, 2016, 09:48:24 am »
Transmogrify is my favorite reserve card. It has so much potential.
First of all, it can't get rid of coppers and curses (barring edge cases).
Wait, what? I was under the impression you could trash 0 costing cards with it, just get nothing in your hand.

1533
Mini-Set Design Contest / Re: The Contest Set Card List
« on: March 23, 2016, 03:57:21 pm »
The off-color border for the alt-VP cards is throwing me off. Could you possibly redo them with a higher-quality template?

1534
Dominion General Discussion / Re: Today I Learned...
« on: March 23, 2016, 03:29:30 pm »
You have no idea how many times I have forgotten to topdeck in games with actual cards :P.

1535
You forgot to put reserve at the bottom of the new peltmonger.  ;)

1536
The first post says 12 cards+1 event, But I only count eleven cards. Have you finished the set or is the last card still in the works?

1537
Variants and Fan Cards / Re: Really bad card ideas
« on: March 22, 2016, 01:12:07 pm »
Circle of Life (Reaction-0)
When you would gain this, trash this instead
When you would trash this, put it on top of your deck instead
When you would put this on top of your deck, draw it instead
When you would draw this, discard this instead
When you would discard this, return this card to the supply and each other player gains a copy of this

1538
Variants and Fan Cards / Re: AdrianHealey's Tested Fan Card Thread
« on: March 22, 2016, 08:58:50 am »
It might be a good idea to list the creator of the card. A ranking on a scale of 1-10 would be much appreciated as well! Don't take this as nitpicking, just some ideas!

1539
Helmsman is to much like sage for my liking. Not strictly better, but too similar.

1540
Personally I would like a painting instead of a picture. But a good one for reform may be hard to come by so I might not mind a picture with the right filters.

1541
Variants and Fan Cards / Re: MJ's Cards
« on: March 15, 2016, 04:04:47 pm »
Isn't Time Traveler almost strictly worse then candlestick maker?
Candlestick Maker: +1 Buy, +Coin Token, Not Terminal, Stays in your deck. Time Traveler: +1 Buy, +Coin Token, Not Terminal, Benefits Opponents?

1542
Unless there's only one left and it would three-pile a loss, or two and it would let your opponent three-pile and win. EDGECASED Maybe only autoplay if there are more than three golds left.

1543
Variants and Fan Cards / Re: New idea: Secondary deck
« on: March 06, 2016, 08:29:31 am »
Might have some issues with shuffle luck. Getting the perfect politics card at the right time and all that. As for the cards, they all seem pretty good except for palace and prosperity. Palace seems a little weak, and it has no on play ability. Personally I would give it victory tokens when you buy stuff like goons. Prosperity does buff chancellor, but only three cards have that ability so it looks like usually it would do nothing, barring lucky edge cases. Also if you get it on your second turn you have a chance to get a better action card, which is too lucky if you ask me.

Very unique, and definitely worth a shot.

1544
Puzzles and Challenges / Re: Easy Puzzles
« on: March 03, 2016, 08:29:33 am »
A golden deck?

1545
Variants and Fan Cards / Re: A traveler that gets worse
« on: March 02, 2016, 08:48:14 pm »
What an excellent procession target!
You mean counterfeit? I understand the confusion, I never specifed the type. I am considering changing the wording to:
XXX
You may exchange this for Y, if you do +4/3/2/1 coins.

I am also considering giving it more interesting abilities instead of normal coins.

1546
Variants and Fan Cards / A traveler that gets worse
« on: March 02, 2016, 05:15:35 pm »
Crown-5
Worth 4 coins
When you discard this from play you must exchange it for a jewel

Jewel-4*
Worth 3 coins
When you discard this from play you must exchange it for a heirloom

Heirloom-3*
Worth 2 coins
When you discard this from play you must exchange it for a curio

Curio-2*
Worth 1 coin
When you discard this from play you must exchange it for a trinket

Trinket-1*
Worth 0 coins
When you discard this from play you may trash it

Basically a traveler that gets worse instead of better. Haven't play tested yet because I don't think I have enough blanks. What do you think?

1547
Variants and Fan Cards / Re: Incidental 9-card Kingdoms
« on: February 28, 2016, 07:40:12 am »
You could say "Setup: if there is no attack present add an extra kingdom card that is an attack." That way you can't have 12 kingdom piles, since young witch is an attack.

1548
Puzzles and Challenges / Can you make a Bureaucrat pin work?
« on: February 24, 2016, 08:01:06 pm »
I can think of one card that could make it work, but I wonder if there are any others. Thoughts? Just to refresh:http://wiki.dominionstrategy.com/index.php/Pin
Watchtower to trash rash the silvers as you gain them.

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