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Messages - Qvist

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76
ghostofmars, you have
3 Inactive Citizen, 2 Inactive Farmer
3 Tools & 9 Coins
3 Cards
4 Wood & 2 Clay & 2 Food & 5 Ore & 1 Plank & 1 Brick



Watno, you have
1 Inactive Farmer & 1 Inactive Citizen
9 Tools & 12 Coins
4 Cards
8 Wood & 10 Food & 3 Planks & 4 Ore & 4 Bricks



Jack Rudd, you have
3 Inactive Farmer, 2 Inactive Citizens
10 Tools & 8 Coins
3 Cards
13 Wood & 2 Clay & 5 Food & 3 Planks



Board:



Jack Rudd, to build your Altruist Embassy I had to trash 2 resources. I chose wood, let me know if you rather want to trash 2 Food.
ghostofmars, I didn't execute your turn, because unless I am missing something, you are missing 1 Clay to get the Tier 3 Colony.


77
There should also be a be new colony, see step 1 of the era cards.

Yes, I added it but forgot to make a screenshot.


78
ghostofmars, you have
3 Inactive Citizen, 2 Inactive Farmer
5 Tools & 9 Coins
3 Cards
7 Wood & 4 Clay & 2 Food & 5 Ore & 2 Planks



Watno, you have
1 Inactive Farmer & 1 Inactive Citizen
9 Tools & 12 Coins
4 Cards
4 Clay & 11 Wood & 12 Food & 3 Planks & 4 Ore



Jack Rudd, you have
3 Inactive Farmer, 2 Inactive Citizens
10 Tools & 8 Coins
4 Cards
17 Wood & 2 Clay & 1 Brick & 3 Food & 4 Planks



Era III card and Market card:



Board:



New tiles:



79
Joiner, make planks
Clayburner, make bricks
Leap to market just below them, take resources

Okay, this time I have to ask. How many planks are you making Jack Rudd? As you have so many wood. Please make sure to specify.

80
Jack Rudd, did you want to sell 2 or 4 clay? Next time please specify. I just sold 2 clay for 1$. You have
3 Inactive Farmer, 2 Inactive Citizens
7 Tools & 8 Coins
4 Cards
13 Wood & 2 Clay & 2 Planks



ghostofmars, you have
5 Inactive Citizen, 2 Inactive Farmer
2 Tools & 7 Coins
3 Cards
5 Wood & 2 Clay & 2 Food & 2 Ore



Watno, you have
1 Inactive Farmer & 3 Inactive Citizens
5 Tools & 12 Coins
4 Cards
1 Clay & 3 Wood & 11 Food & 3 Planks & 1 Ore



Board:



81
Sorry for the wait.

ghostofmars, you have
1 Inactive Citizen
11 Tools & 7 Coins
3 Cards
7 Wood & 7 Clay & 6 Planks & 2 Bricks & 2 Food



Watno, I assume you activate your sheds doing that because otherwise this wouldn't have been possible. Then you have
1 Inactive Farmer & 3 Inactive Citizens
7 Tools & 10 Coins
4 Cards
2 Bricks & 5 Clay & 3 Wood & 11 Food & 5 Planks



Board:



82
A plays a Shanty Town.
A reveals a Province, 2 Shanty Towns and 2 Stables.
A plays a Shanty Town.
A reveals a Province, a Shanty Town and 2 Stables.
A plays a Stables.
A plays a Stables.
A plays a Shanty Town.
A reveals a Province.
A draws 2 Stables.

A buys a Copper.

83
ghostofmars, you have
1 Inactive Citizen
11 Tools & 7 Coins
3 Cards
7 Wood & 5 Clay & 4 Planks & 2 Bricks & 4 Food



Watno, you have
4 Inactive Farmer & 3 Inactive Citizens
7 Tools & 10 Coins
4 Cards
1 Brick & 5 Clay & 12 Wood & 9 Food



Jack Rudd, you have
3 Inactive Farmer, 2 Inactive Citizens
7 Tools & 6 Coins
2 Cards
9 Wood & 4 Clay & 2 Planks



Board:



Market Card:



84
Watno, you have
4 Inactive Farmer & 3 Inactive Citizens
3 Tool & 10 Coins
4 Cards
1 Brick & 1 Clay & 2 Wood & 5 Food



Board:






85
ghostofmars, you have
3 Inactive Citizens
8 Tools & 5 Coins
3 Cards
4 Wood & 4 Clay & 2 Planks & 1 Brick & 4 Food



Watno, you have
2 Inactive Farmer & 3 Inactive Citizens
1 Tool & 10 Coins
6 Cards
1 Brick & 1 Clay & 4 Wood & 5 Food



Jack Rudd, you have
3 Inactive Farmer, 2 Inactive Citizens
5 Tools & 6 Coins
2 Cards
4 Wood & 4 Clay & 1 Plank



Board:



Watno, I assumed you meant Library not Developer, right? Also, sorry, I forgot to give you an additional tool in the last Production Phase because of your Workshop, fixed now.
Jack Rudd, to build your Estate you had to discard one good - one Clay, Food or Plank. You used all your Food later that turn, so I discarded a Clay for you. Let me know if you want to change that somehow.


86
Infinite if the piles are infinite:

Develop Lost City Fortress

Hand: Fortress, Fortress, Lost City, Develop
Play Fortress,
Play Develop on Fortress, gaining Develop and Lost City topdecked, play Lost City to draw those
Play Develop on Fortress, gaining Develop and Lost City topdecked, play Lost City to draw those
Play Develop on Fortress, gaining Develop and Lost City topdecked, play Lost City to draw those
...


87
Board:



New tiles:



New Market card:



88
Puzzles and Challenges / Re: Empty the Supply in 1 Turn
« on: March 22, 2018, 07:24:24 am »
You are right Forest Gift doesn't work, I missed that part. But Mountain+Earth Gift works and should easily solve this issue.

89
Puzzles and Challenges / Re: Empty the Supply in 1 Turn
« on: March 21, 2018, 05:30:36 am »
I wanted to do this for a while and finally I had time. I visualized mith's awesome solution. Go upvote his post.


91
ghostofmars, you have
3 Inactive Citizens
10 Tools & 5 Coins
4 Cards
4 Wood & 6 Clay & 4 Planks & 3 Bricks & 4 Food



Watno, you have
2 Inactive Farmer & 3 Inactive Citizens
3 Tools & 6 Coins
4 Cards
1 Brick & 7 Clay & 10 Wood & 5 Food



Jack Rudd, you have
1 Inactive Farmer, 2 Inactive Citizens
6 Tools & 5 Coins
2 Cards
8 Wood & 7 Clay & 2 Food & 1 Plank



Board:



ghostofmars, I think you overlooked your Storehouse card. I stored 1 extra Clay in there. If I should store 1 of the 2 Food I discarded in there, let me know.
Also you have to add the tiles to the board:


92
Jack Rudd, you have
1 Inactive Farmer, 2 Inactive Citizens
2 Tools & 5 Coins
3 Cards
3 Wood & 1 Clay & 1 Food & 1 Plank



ghostofmars, you have
3 Inactive Citizens
7 Tools & 5 Coins
4 Cards
1 Wood & 5 Clay & 2 Planks & 2 Bricks & 4 Food



Watno, you have
2 Inactive Farmer & 3 Inactive Citizens
0 Tools & 6 Coins
4 Cards
1 Brick & 3 Clay & 1 Food



Board:




93
I'll discard Wood, I suppose. Do I have enough Wood that I can discard just Wood and still do everything?

You have to discard 3 things from your storage not from your buildings as everything you pay has to be in your storage, so in this case discarding planks and/or food.

94
I believe I should have 2 tools only.

The Institute reduces the cost of one improvement card by 1 tool.

Move to Diplomat, establish relations with Labourer Colony

To explain: costs are cumulative for the levels. I assume you want level 1 as you don't have bricks.
But: You have only 1 spot free in your storage, but need storage space to pay with 3 wood and 1 additional clay which means you need to discard 3 goods from your storage if you do this. Please let me know if you want to do this, and if yes what you discard.

95
Watno, you have
5 Inactive Farmer & 3 Inactive Citizens
3 Tools & 6 Coins
4 Cards
6 Wood & 1 Clay & 1 Food



Board:



96
ghostofmars, you have
3 Inactive Citizens
3 Tool & 5 Coins
4 Cards
3 Wood & 5 Clay & 2 Planks & 1 Bricks & 4 Food & 1 Ore



Board:




97
I'm fine with that if everyone else is

98
Thanks ghostofmars for fixing my dumb mistakes. I try to make not more.

ghostofmars, you have
3 Inactive Citizens
3 Tool & 5 Coins
0 Cards
3 Wood & 5 Clay & 2 Planks & 1 Bricks & 4 Food



Watno, you have
7 Inactive Farmer & 3 Inactive Citizens
3 Tools & 6 Coins
6 Cards
6 Wood & 4 Clay & 2 Food



Jack Rudd, you have
3 Inactive Farmer
5 Tools & 5 Coins
3 Cards
10 Wood & 3 Clay & 4 Food & 1 Plank



New Market Card:



New Tiles:



Board:



99
Jack Rudd, you have
4 Inactive Farmer
4 Tools & 4 Coins
1 Card
2 Wood & 3 Clay & 2 Food & 1 Plank



ghostofmars, you have
3 Inactive Farmer & 3 Inactive Citizens
1 Tool & 1 Coin
0 Cards
1 Wood & 3 Clay & 1 Plank & 2 Bricks & 2 Food



Watno, you have
7 Inactive Farmer & 3 Inactive Citizens
0 Tools & 6 Coins
6 Cards
4 Clay & 4 Food



Board:



100
Watno, you have
6 Inactive Farmer & 3 Inactive Citizens
0 Tools & 2 Coins
4 Cards
4 Clay & 1 Bricks & 4 Food



Board:



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