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Non-Mafia Game Threads / Re: Colonists (Era 2, End of Year 1, Watno)
« on: March 11, 2018, 06:25:35 am »
Board:
New Market Card:
New tiles:
Watno's turn
New Market Card:
New tiles:
Watno's turn
I have 9 storage and 2 warehouse spots. For my action I need 8 resources. Hence I should be able to store 3 goods (1 plank, 2 clay). Am I missing something?
Move to Developer, play Axe
Activate everything
SE, build Forester's Hut
There are a few buildings that seem to be better versions. It would be good to know if e.g. a pub upgrades to a theater.
By the way, are we goin to add the optional small market later on?