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Dominion General Discussion / Re: How good is Fishing Village really?
« on: December 08, 2017, 02:48:36 pm »
A thought about villages: They're a means to an end, and none of us would buy them at all if we didn't have to. I can't think of a single draw card that I wouldn't simply rather put the +action token on instead of fiddling with villages.
The fact that FV does the main thing Villages do (grant extra actions) essentially twice as well as a normal village is a big advantage during the building phase, which is the most critical phase of engine play; when you don't yet have control. It allows you to overload more terminal draw, which gets you to the deck-drawing phase more quickly. And the duration effect mitigates half the draw-back, as it were. In addition, I always give cards that grant extra economy a value bump, because if it allows you to get away without buying early Silver, then the non-drawing is entirely mitigated because you've thinned your deck by another stop card. I'm a big fan.
The fact that FV does the main thing Villages do (grant extra actions) essentially twice as well as a normal village is a big advantage during the building phase, which is the most critical phase of engine play; when you don't yet have control. It allows you to overload more terminal draw, which gets you to the deck-drawing phase more quickly. And the duration effect mitigates half the draw-back, as it were. In addition, I always give cards that grant extra economy a value bump, because if it allows you to get away without buying early Silver, then the non-drawing is entirely mitigated because you've thinned your deck by another stop card. I'm a big fan.