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Messages - Cave-o-sapien

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726
Goko Dominion Online / Re: Four Weeks Without Dominion ...
« on: November 10, 2015, 01:54:16 pm »
I have a hard time believing this is anything other than naivety and/or a failure to plan appropriately on the part of Making Fun.

In any case, this issue should have been addressed long before now. There should have been a legitimate iOS edition of this game ages ago.

Well certainly there should have been an iOS version of Dominion a long time ago. But this sort of bullshit is 100% Apple's doing. What Apple objects to is customers being able to buy expansions on non-Apple platforms and then play with them using iOS.

And why should Apple do that? You're suggesting they should let people leverage their store and access to millions of devices without securing themselves any bit of revenue in exchange?

Seems like a poor business decision to me.

727
Goko Dominion Online / Re: Four Weeks Without Dominion ...
« on: November 10, 2015, 01:28:13 pm »
I have a hard time believing this is anything other than naivety and/or a failure to plan appropriately on the part of Making Fun.

In any case, this issue should have been addressed long before now. There should have been a legitimate iOS edition of this game ages ago.

728
Goko Dominion Online / Re: Be careful when installing Dominion Online
« on: November 10, 2015, 01:13:04 pm »
The developers' response: "As a way to ensure that the installation is a clean one the installer removes the contents of the install directory before writing the new ones."

I am beginning to not take them very seriously.
This is very misleading! What was actually posted was Travis saying:

Quote
I saw the dev response to Dave's urgent email, so I'll relay the message. From the devs:
As a way to ensure that the installation is a clean one the installer removes the contents of the install directory before writing the new ones.
So, since you tried to put the file directly in the 'games' folder, it was working on cleaning everything out. I'm glad you caught it before any real damage was done. The team has disabled this clean-out "feature" in Unity. We'll have to see how that affects future updates. If only we had an automatic updater, right...? :P
By taking that one line out of context, you dodge the annoying reality of Travis acknowledging that this was an urgent problem, and a problem they're fixing.

Travis also quoted a line out of context. You don't know what the rest of what these "devs" had to say was. They were, after all, not talking to customers.

I mean really guys. Focus your anger on real things, not imagined detachment. We already knew they were deleting the files, and that quote doesn't say anything new or interesting.

I actually went to the MF forum and read the full response before posting anything here. I don't feel like this quote was taken egregiously out of context.

While he didn't quote the MF Forum staff person, he quoted the developer in full. And I think the developer's response is pretty bad, not because of what it says, but what it doesn't say: it just restates the (obvious) problem. You're right that lack of developer context is bad here, but I guess that's on Travis as much as anyone here. He kinda throws the dev under the bus.

Anyway, here's the reproduced nested quotes:

Quote from: Travis (MF forum admin guy)
I saw the dev response to Dave's urgent email, so I'll relay the message. From the devs:
Quote from: Some Developer
As a way to ensure that the installation is a clean one the installer removes the contents of the install directory before writing the new ones.
So, since you tried to put the file directly in the 'games' folder, it was working on cleaning everything out. I'm glad you caught it before any real damage was done. The team has disabled this clean-out "feature" in Unity. We'll have to see how that affects future updates. If only we had an automatic updater, right...? :P

729
a relatively minor gripe, but today I was playing a menagerie engine and every time it revealed my hand, the cards ended up in a different order... So there were several close misclick calls


So, this must be why I have accidentally trashed cards a few times and felt confused about the whole thing. Damn. I must have had somewhere close to 3 to 5 misclicks as far as trashing Provinces and whatnot.

I believe I submitted a request to address this back in the early days of the Goko beta.


730
The Mac version works great!

Thanks!

731
Goko Dominion Online / Re: Be careful when installing Dominion Online
« on: November 09, 2015, 11:54:32 pm »
The developers' response: "As a way to ensure that the installation is a clean one the installer removes the contents of the install directory before writing the new ones."

Where's the bang-head-against-wall emoticon?

732
Goko Dominion Online / Re: Be careful when installing Dominion Online
« on: November 09, 2015, 02:41:12 pm »
Also, I find it a bit funny now that some people expressed concern over installing unknown third party software like Salvager or MAKiNG MORE FUN because of possible unknown effects or damage to their system.

Well to be fair, SCSN just hasn't gotten around to revealing his nefarious plans yet. Just wait!

MAKiNG MORE FUN goes through your all subdirectories of your root directory and replaces all directory and file names with a random-capitalized version.

This is a great feature!

733
Goko Dominion Online / Re: Be careful when installing Dominion Online
« on: November 09, 2015, 11:56:23 am »
From the MF forums:

Quote from: Idan Zeierman;42147
Pardon my french, but really, WTF.

So, I've uninstalled the game and downloaded the new version (2.0.44.2) (speaking of which - when are you going to upgrade to the wonderful world of Automatic Updates?). It asked me for the install location. I wrote, as usual for the last few installs (really, when ARE you going to support automatic updates?) "D:\Games". It usually adds "\Dominion" to the path. I pressed "Enter", Next-Next-Next, and moved away from the computer.

I came back several minutes later to find the installer still hard at work. Wondering what's taking so long, I've checked the installer window, and saw that it was removing files at "D:\Games\Steam\...\left 4 dead 2\...". I clicked "Cancel" in panic.

The installer removed most of the contents of my D:\Games folder.


Putting aside the damage to my games (most of them support cloud saves, but I had several GOG games and several Steam games which simply do not) - seriously - how on earth do you abuse administrator privileges like that?! I'm now not only expected to manually upgrade after each small update - but also babysit to make sure I didn't write something wrong and end up removing the contents of my "Program Files" folder?!

The saddest thing is that I'm not even surprised.

I think the saddest thing is that there is no response yet from Making Fun.

734
Goko Dominion Online / Re: Be careful when installing Dominion Online
« on: November 08, 2015, 06:34:19 pm »
This is pretty awful.

735
What other useful auto-play scenarios are there other than the three I mentioned? I'm talking about auto-play for trivial logistics only; I'm not going to include stuff that auto-builds you a game-winning engine (pretending for a second that I could).

Has Moneylender auto-trashing already been handled?

I'd second the notion that Watchtower would be nice, and not just for Curses. There are certain Goons setups where I'd prefer being able to toggle on auto-trashing and then toggle it off rather than go through the carpal tunnel-inducing full-screen drag-to-trash motions.

736
The changes to the log are a huge improvement. Kudos!

Now I need to port it to the Mac version.

737
I continue to prefer a giant red X over the card as the way to show what will be trashed (or Ambassador'd), rather than a border I'm not paying attention to.
This is my top request, too.
I know it was just my own fault, but I would have loved to play the actions that I inadvertently trashed yesterday with a Jack and a Golem'ed Chapel...

If they're going to use a colored border, would it be too much to ask that the colors have consistent meaning? (see: Watchtower)

738
It's…sort of a joke? I mean obviously it's not actually working as intended, but the requirement could easily be misread by a developer who didn't understand the intent of the feature.

Especially if the developer speaks a different language and works in a different country from the person writing the requirements.

739
The normal patch just gives the updated log and changed Masq highlight color, nothing else.

Thanks for this, speed patch is great. Is there a way that you can make it so that the log shows the full player names at the very start of the game? If I'm going first, it's strange not to know who I'm playing until after my first buy! Sorry if this has already been covered.

Yes, that's possible. My first try was this:



But then I thought "hey, this could be a neat way to also highlight shuffling throughout the game" and ended up with this:



Updated patch (speed only).

This is a big improvement. It's SO MUCH EASIER TO READ.

One thing I would experiment with is making shuffles even more noticeable by putting a full line of tildes before or after a shuffle. Maybe it would look terrible, maybe it would help.

740
I would actually like some sort of delay when I'm playing with Possession because the log doesn't tell me what cards I have in my hand. I don't know if it's possible to make it happen for just Possession though, probably not.

The correct solution isn't a delay, the correct solution is to allow you to toggle to view your hand.  Though doesn't the log show what you drew from the previous turn?

Maybe this has been answered elsewhere, but are you allowed in F2F Dominion to look at your previous hand during your Possession turn? At that point it's not your turn with your deck. It's your turn with your opponent's deck. I could see how someone would interpret the rules such that you can't look at your own deck during this Possession turn.

Nevermind: just re-read the rules. It seems pretty clear you can see both hands.

741
On my mac, I have no way to exit fullscreen mode or do anything else with my computer when playing.

This is a known issue that got introduced in 2.0.35 (or thereabouts). I have no idea why it's taking so long to fix.

742
Uh, dragging cards?  Why would you not change that interface?  Watchtower, Cartographer, anything with choosing card locations. 

After playing a dozen or so games with Watchtower, this is at the top of my list. It's almost enough to make me not do Goons/Watchtower.

It's an awful design choice made more baffling considering someone went out of their way to implement it. The simpler design of two buttons is superior in every way.

As for matchmaking, it seems like the user should be given more control over how long of a wait is acceptable before (apparently) abandoning the user's matchmaking criteria.
I've gotten ridiculously inferior opponents after 1 second queue times.  I'm pretty sure that's not what's going on.

I'm just grasping for some explanation. I can see someone making the decision that a poorly matched game is better than waiting for a game. Maybe it's just ranking potential matches and always giving you the "best" one. In other words, it never returns an empty list of "potential" matches.

743
Uh, dragging cards?  Why would you not change that interface?  Watchtower, Cartographer, anything with choosing card locations. 

After playing a dozen or so games with Watchtower, this is at the top of my list. It's almost enough to make me not do Goons/Watchtower.

It's an awful design choice made more baffling considering someone went out of their way to implement it. The simpler design of two buttons is superior in every way.

I recently top-decked a Curse with Watchtower because I double-clicked it.  Obviously, the game should have known where I wanted it to go~

After tiring of dragging I noticed that the highlight around the gained card was red. "Aha," I thought. "I can just click on this and it will be trashed."

Nope. Apparently in this context, a red border means "put it on top of my deck". Because of course it does.

744
Uh, dragging cards?  Why would you not change that interface?  Watchtower, Cartographer, anything with choosing card locations. 

After playing a dozen or so games with Watchtower, this is at the top of my list. It's almost enough to make me not do Goons/Watchtower.

It's an awful design choice made more baffling considering someone went out of their way to implement it. The simpler design of two buttons is superior in every way.

As for matchmaking, it seems like the user should be given more control over how long of a wait is acceptable before (apparently) abandoning the user's matchmaking criteria.

745
In activities (games, sports, even something academic, whatever), I think "bad" and "inexperienced" should be treated differently.  Yes, if you are inexperienced you are "bad" compared to someone else with experience and skill, but not necessarily "bad" compared with the level you should be at if you were experienced. 

You could argue that a large part of being "good" at Dominion is being experienced enough to know the relative strengths of cards and card-combinations.

For example, I've got a lot of experiencing playing Dominion with all the sets that were out on Isotropic. After Isotropic shut down, my play with the newer sets has been limited to face-to-face games, so if you put me in a game with lots of Guilds/Dark Ages cards I'm less likely to do as well as I would otherwise.

746
I think this is as good a place as any to chime in and say I've just recently installed the latest client on both my Windows laptop and my Mac and I'm very happy with the current product.

This is the first time since the early, early days of Goko that I've played Dominion online against human opponents.

This is also the first time I've felt like financially supporting this product. I bought my first expansion last night. A few months ago that's not something I would've considered.

747
You can challenge specific players to matches, then use the Rematch function to keep playing them uninterrupted.

No obvious way to see a record for the night.

Unlike in the past, it seems like for full random, sets are pooled between players. I'm not sure if this is true for designed kingdoms, so it might still be best for one guy to own everything in case you want to play those.

Thanks again for your quick responses!

If we can't see a record for a given night, can we see an all-time head-to-head ranking? Is this available in a log parser?

748
This may seem like a stupid question, but does anyone else occasionally wonder if their opponent is a bot or a human? Let's say you check the wrong box during matchmaking, is there any way to definitively know during your match that your opponent is human or AI?



(I await your Turing test jokes)

Check the log after Turn 1. Bots have "Bot" at the end of their name.

That's easy. Thanks!

749
Does anyone have any experience playing online among a fixed circle of friends? Does matchmaking easily support this?

Let's say we all decide that Thursday night is Dominion night. Can we easily play a string of games together for a couple hours?

Can we easily see how we've fared against one another?

What is the best way to distribute the cost of buying all the sets among us?

750
This may seem like a stupid question, but does anyone else occasionally wonder if their opponent is a bot or a human? Let's say you check the wrong box during matchmaking, is there any way to definitively know during your match that your opponent is human or AI?



(I await your Turing test jokes)

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