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Non-Mafia Game Threads / Re: Mage Knight I "The Adventure begins" (Day 1, Turn 1, Jorbles' turn)
« on: March 12, 2013, 05:04:55 pm »
When you level up to an even level do you get a random skill?
Theorel!
Can I be Tovak? He looks way OP. Ice block can be used as a normal block right?
PBF? Does that mean PvP?I'm in for a faster game.
How will you handle knowing other players hands if playing yourself.
That's what I said. If no-one has a problem with it, I play. Knowing other players hands is IMO only a problem in PBF. But a 3-player game works too.
that's funny, I was just thinking about that watermill play, and thinking how you might actually lose because your opponent had noodles or something and had a higher score than you.Actually it seems the move is more likely to lose you the game than it is to win you the game. Watermill is an echoes card without a bonus so that's a sign you are behind in score, and you are probably tucking into unsplayed piles, so you are usually behind on score.
Is there a tie-breaker in Innovation.This is just one of those golden rule things, if you can't follow an instruction, you ignore it entirely. There is no single player with the most leafs, so the nonexistent player can't win.
Here was the game it came up:
http://innovation.isotropic.org/gamelog/201303/10/game-20130310-152812-be6a9f87.html
On turn 12 I had the option of playing melding Bio-engineering and then using it's dogma. If I had I would have taken my opponent down 1-2 leafs. He would have been tied with me for leafs at 2 I believe.
Bioengineering says:
If any player has less than 3 leaf icons, the single player with the most leaf icons on their board wins.
So the first condition would be met. But what if there isn't a 'single' player? Does that mean the game just keeps going?
Completely different hypothetical:When an eleven is drawn, the player with the highest score wins. In the case of a tie, tie goes to the player with the most achievements. If it's still tied at that point, it's a draw (though IMO it would be better design for it to be a loss for the player who activated the dogma causing this, like a pokemon selfdestruct rule, but it is the way it is.)
What about the situation where someone is forced to draw an '11'. Then the game ends and the player with the highest score wins (right? Or is it most achievements?). Either way it's possible for two or more people to have a tie for # achievements and/or score. Who wins?
Another one:Special achievements are claimed immediately with a capital I. Since your opponent resolves a shared dogma effect before you resolve that effect, he will get special achievements first. So if you share Industrialization and it makes your opponent get Monument, he will instantly win the game before you can tuck cards to get Empire.
Someone does something which causes both themselves and another player to get an achievement (through sharing say). Then they both hit the # of achievements they need to win. I assume score is the tie-breaker? But what if it's a tie on score?
Any other scenarios?
Ed