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Non-Mafia Game Threads / Re: Mage Knight I "The first dusk" (Day 1, Turn 5, theorel's turn)
« on: March 16, 2013, 12:31:49 pm »
So, I was flipping through the rules and reading about the knockout rule. The rule says if you take a number of wounds equal or greater to your handsize limit, you discard your hand. Then it says "This minotaur here is a good example, look what it does to your starting stats".
But the Minotaur is brutal with attack of 4. Since it does 8 damage unblocked, and you have 2 armor to start with, you should take 4 wounds, and not get knocked out right?
I'm rather confused, the first time I read the rules I wasn't paying that much attention and I was like, "oh ok, they're using a basic example of a monster that can knock you out on its own, that's smart", but now when I reread I'm like hey, that's not making sense to me.
But the Minotaur is brutal with attack of 4. Since it does 8 damage unblocked, and you have 2 armor to start with, you should take 4 wounds, and not get knocked out right?
I'm rather confused, the first time I read the rules I wasn't paying that much attention and I was like, "oh ok, they're using a basic example of a monster that can knock you out on its own, that's smart", but now when I reread I'm like hey, that's not making sense to me.