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Messages - markus

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151
Dominion: Nocturne Previews / Re: Previews #2: Shepherd, Pooka, Cemetery
« on: October 24, 2017, 03:58:00 am »
DX: Tell me there is a recommended game in the manual with all 7 heirlooms.
I recommend adding Shelters and Fairgrounds.

152
Devil's Workshop + Villa enables you to return to the Action phase from Night phase (at most twice?).

No, night phase is not buy phase.

153
Tournaments and Events / Re: World Cup 2018 Interest Thread & Discussion
« on: October 21, 2017, 09:52:55 am »
I find this a good opportunity to ask it here. Is there is any Hungarian player in the community?
Although I doubt I find enough for a semi-competitive team.

We can form an Austro-Hungarian Team...

154
Dominion League / Re: Season 24 - Results
« on: October 21, 2017, 09:38:18 am »
A: markus 3.5-2.5 Rabid

155
Dominion: Nocturne Previews / Re: Is there any update on Nocturne?
« on: October 13, 2017, 12:32:22 pm »
When designing an expansion, Donald X. probably starts with selecting a tray and then finds good cards that fit it.

156
Scavenger draws the results from the database, so you did lose that game. If I load the last decision as your opponent and buy a copper, he gets to 30 cards and wins the game. Most likely, you haven't noticed that as the game ends immediately afterwards. I would be surprised, if you actually saw a "You Win" screen.

157
Adam, I would suggest that you support whoever is going to do the job and you can pitch all your ideas. I don't think that anyone reasonable would decline them just because they were yours. If you don't have any formal power and they don't listen to / like enough your suggestions, well you will stop contributing, but it was worth a try. On the other hand, if it works well, after some time people will feel less reluctant to share power with you.
You won't have any shiny title at first, but who cares about that...

158
Dominion League / Re: Season 23 - Results
« on: September 03, 2017, 04:54:45 pm »
I'll be back!

159
Tournaments and Events / Re: Yet another Dualset Tournament!
« on: September 03, 2017, 07:35:53 am »
ok, I thought vacation was until the end of July  ::)

160
Tournaments and Events / Re: Yet another Dualset Tournament!
« on: September 03, 2017, 04:14:17 am »
any update on this?

161
Dominion League / Re: Season 23 - Results
« on: September 02, 2017, 12:12:25 pm »
A: markus 2-4 DG

162
Dominion League / Re: Season 23 - Results
« on: August 31, 2017, 03:07:46 pm »
A: markus 4-2 ehunt

163
Dominion Articles / Re: Annex
« on: August 25, 2017, 05:27:38 am »
Dominion Strategy 101: Annex is almost never worth buying.
Which is a bit sad.
I think that - in the spirit of Delve - it could be just 5D and tilt our strategy towards getting more Duchies on that board.

164
Dominion League / Re: S22 Champion Match: Sunday July 30th, 18:00 UTC
« on: July 31, 2017, 06:21:09 pm »
Thanks for everyone's comments. It's a nice bonus of playing the Champion Match to get these. Here are my 2 cents.

Game 1, Scrying Pool, Black Market, Wall: I obviously agree that it was a big mistake to not buy Ambassador. There, I forgot that I still had so many coppers because I used Upgrade on other stuff. (I didn't want to get into the attacking too much at that point because I felt ahead - and there was Forge left in the BM deck that I revealed on my first play.)
Commentators seem to agree that you can pretty much ignore Wall there, which is definitely true for the early game. But at some point you really have to ask yourself whether building more is worth the negative Wall points, especially when there's no Alt-VP. So I think that taking Cache for effectively two coins was better than getting some alternative sources of coins. Similarly, I wanted to just get those Provinces over getting some Grand Markets and build more.
Side note: not playing all treasures on BM with Watchtower in hand was the convenient thing to do when I had already drawn my deck already as playing treasures individually with BM is a pain.

Game 2, Urchin, Governor, Salt the Earth: Salting the Province on my last turn was the big mistake there that cost me the win. I was too greedy / bad at deck tracking to miss out on the 4th Governor mid-game. I guess, I was too convinced that going Urchin/Urchin was the better thing to do that I was overconfident and didn't play it safely enough.

Game 3, Peasant, Apothecary, Hag/YW: I stand by Potion over Sea Hag. Rabid's teacher choices were bad of course, which made it easier for me. But I think that getting 2 Peasants on their way and getting Young Witch later is better.

Game 4, Soothsayer, Rebuild, Miser, Artificer: I just thought that opening Miser was a really bad choice for Rabid especially after me opening Soothsayer. I wasn't too committed to go for Rebuild from the beginning but at some point I thought that there's no way for me to lose it, if I go for Rebuild and end it quickly.

Game 5, Ironworks, Highway, Alms (or at least that's how we saw the board apparently ;)): this game was very weird. Part of the "problem" I think is that we just reenforced each other in our oppinion that we're doing the right thing, because the opponent did the same. Although, I think you clearly want to get to Ironworking and Alms'ing 5 cost cards. I think that IW+Silver opening is fine. Alternative is Silver/Silver, but I don't see the game plan from there: you have a good shot at 2 five costs on turn 3+4 but then you don't have an IW and the Silver is rather hurting you in the long run. Rabid gave up the chance for hitting 5 by not IWing Silver - I agree that's wrong and I don't think that I did that. I think I was not very lucky to collide Highway with IW afterwards.
I'm not sure what the conclusion is: people didn't like our rush, but it didn't seem so wrong while playing it.

Game 6 Caravan, Soothsayer, Save: I didn't believe in City Quarter there, even though Save helps it. I think an early City Quarter collided well for Rabid that also won him the Curse split. I should have gotten a Horse Traders at some point, although I didn't know where. My Festival was a bit unuseful in the later game as I didn't draw it with my money and would have had to forgo a Province in order to Save it. In the end, I was very lucky to win that game as Rabid didn't save Vault.

165
Tournaments and Events / Re: Yet another Dualset Tournament!
« on: July 15, 2017, 05:44:56 pm »
markus 3-2 aku chi

first picks first, aku chi started first:

a wins Adventures   Prosperity   5186884
m wins Empires   Guilds   5187279
a wins Cornucopia   Dark Ages   5187910
m wins Intrigue   Base   5188647
m wins Seaside   Promos   5189041

166
Dominion League / Re: Season 22 - Results
« on: July 12, 2017, 04:24:47 pm »
A
markus 6-0 Jean-Michel

I'll return for next season   :)

167
Tournaments and Events / Re: Yet another Dualset Tournament!
« on: July 04, 2017, 04:04:52 pm »
markus 3-0 tufftaeh

First picks first, starting with tufftaeh
Empires   Prosperity   4904010
Adventures   Guilds   4904494
Dark Ages   Seaside   4905437

168
Dominion League / Re: Season 22 - Results
« on: July 03, 2017, 03:54:19 pm »
A: markus 3.5-2.5 drsteelhammer

169
Tournaments and Events / Re: Dualset Tournament #2
« on: June 27, 2017, 10:30:08 pm »
markus 3-1 tracer

first picks first (I started)

m wins Adventures   Dark Ages   4738566
t wins Base   Prosperity   4738925
m wins Cornucopia   Intrigue   4739177
m wins Guilds   Empires   4739524

170
Dominion League / Re: Season 22 - Results
« on: June 22, 2017, 05:06:33 pm »
A: markus 4-2 DG

171
Tournaments and Events / Re: Yet another Dualset Tournament!
« on: June 11, 2017, 05:23:02 pm »
markus 3-2 skumpy

first picks first, 1st player won each game:

s Dark Ages   Prosperity   4319142
m Adventures   Empires   4319467
s Seaside   Base   4320044
m Cornucopia   Intrigue   4320429
m Promos   Hinterlands   4321346

172
Dominion League / Re: Season 22 - Results
« on: June 11, 2017, 11:58:55 am »
A
markus 4-2 aku chi

173
Dominion General Discussion / Re: Comparing power cards
« on: June 10, 2017, 05:35:00 am »
So on 4/3, you keep 3 Copper. Your deck is Jack + 3 Copper, so playing Jack draws the Silver you gain and lets you pay off the final 5 debt.
You probably want to keep at most 2 Coppers. In that case you would have 1 debt after turn 3, and 5 coins to spend after turn 4.

If you keep 3 Coppers, you get to 7 on turn 4, but you have to carry around the additional copper - unless you donate again with the intention of not buying any other kingdom cards. But if that was the plan, you might as well trash all coppers on turn 2 and not even have debt after turn 4. My hunch is that this what you want to do, if you play Jack-BM: get a Gold turn 6 and Province/Gold from turn 7.

174
Tournaments and Events / Re: Yet another Dualset Tournament!
« on: June 05, 2017, 02:12:15 pm »
markus 3-0 yahas

first picks first:
Hinterlands   Cornucopia   4160851
Empires   Prosperity   4161217
Adventures   Dark Ages   4161790

175
Tournaments and Events / Re: Dualset Tournament #2
« on: May 30, 2017, 02:16:29 pm »
markus 3-1 bryan

first picks first (bryan started):

m wins Dark Ages   Prosperity   4006325
b wins Adventures   Base   4006695
m wins Empires   Cornucopia   4007046
m wins Intrigue   Seaside   4007526

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