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976
Dominion General Discussion / Re: Compare the Villages
« on: August 29, 2011, 02:22:25 pm »
I would argue that if ST is drawing more cards than a Village, you are not using it as a Village and are wasting actions.

probably true. my example was mostly just to make the case that i think the argument that shanty town doesn't draw well enough is not a solid one. i personally think it draws just about as many cards, it just does this drawing at different times. honestly, a village might still be better at drawing overall.  i just think that the difference is not as large as most would perceive it to be.  if you would like to run some simulations to prove me wrong feel free.

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-In a hand of just Villages/money, the net effect of playing three or more Shanty Towns is less than that of playing three or more vanilla Villages.

this is true.  but i think these cases indicate either some extremely bad luck or a flaw in your deck design.  you will encounter the 1 or 2 village/ST scenario far more often than the 3+.  you obviously don't want to draw them all like this, but i think that for the majority of these cases (village/money/green) the ST will be as good as or better than a village.

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- In this case you are not using Shanty Town as a village. Yes, it's a brilliant early-game card, but its Laboratory properties disappear soon after you add that Witch or Wharf to your deck.

i realize this. i am comparing shanty town to other villages here, not to labs. i am saying that it functions well as a village because it will net draw you a similar amount of cards and it has the unique ability of being able to jump start your deck.  with the exception of mining village, which you would need to trash, no other village can do this.

977
Dominion General Discussion / Re: Compare the Villages
« on: August 29, 2011, 01:46:59 pm »
i am of the opinion that shanty town is a very useful and highly underrated card.

- drawing a shanty town without another action is better than drawing another village without an action due to the extra card draw. a criticism against the card seems to be that it lacks a draw when played with other actions, but i would argue that it will draw total cards in a game comparable (or even in excess) to a vanilla village.
- in a hand of just villages/money, the net effect of playing two shanty towns is identical to playing two vanilla villages.
- assuming no attacks, an opening of shanty town / silver is *guaranteed*  to give you $5+ once and to fully cycle your deck, allowing you to potentially play that witch or wharf turn 5.  i don't think any other village can offer that.  that is arguably better than a silver/silver buy and it saves you buying the inevitable village a few turns later.

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