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2012 / Re: Thief Division: Bracket and Results
« on: December 20, 2012, 01:01:06 am »
Round 3, quasi 4 samath 2
This was easily the best series I've played in, including last year's tourney. Some really interesting boards here (games 2-5), and samath played really well. I'd definitely be interested in strategy for a particular board, see below:
Game 1: quasi 38 samath 22
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-200535-349142d1.html
I think I had some nice draws in this game. Everything was clicking for me. Not an especially interesting game.
Game 2: quasi 42 samath 46
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-202234-1212af78.html
As second player in a game with governor and with samath playing efficiently, I knew I was in trouble. Needed one more action card to sneak out a win via vineyards. A very fun game. It's possible that a slight tweaking of my strategy could have produced a win, but we both played well and I ended up down. I bought the last province, which I think was the right play, albeit I didn't have a count on my actions.
Game 3: quasi 29 samath 40
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-204557-51e3bf03.html
I somehow had a chance to win this at the end, but I definitely got outplayed in this one. Minion cycles better than nobles by precisely one card and attacks, and I think buying minion was the right move. Once samath had three posessions, I was feeling quite sad. Samath remarked on how useful the trade route was, and I'd have to agree.
Game 4: quasi 54 samath 46
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-210840-40d26e14.html
A very interesting board. It has scrying pool, with no other +1 actions, and no other buys. It also has duke and ghost ship. I decide to buy tons of scrying pools, and leverage the large number of vps on the board while pinning samath every turn. I'm not sure what the best strategy is on this board is, and a lot of the strategy depends on reacting to how your opponent is buying victory cards: I ended up blocking samath on duchies, and going for provinces, which is somehow the opposite of what you would think would happen. Anyone have an opinion on this game??
Game 5: quasi 60 samath 56
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-213239-0f904102.html
An interesting board, although somehow it doesn't seem that way at first. I ended up going with the old "have exactly how much money you need in your deck to buy the green card" strategy. Samath opened walled village/fortune teller, a strange opening to me.
Game 6: quasi 36 samath 22
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-214206-bf32cf10.html
An anticlimactic embassy big money game. Samath opened upgrade over embassy, which hurt him in my opinion.
Overall, a great series. Thanks samath.
This was easily the best series I've played in, including last year's tourney. Some really interesting boards here (games 2-5), and samath played really well. I'd definitely be interested in strategy for a particular board, see below:
Game 1: quasi 38 samath 22
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-200535-349142d1.html
I think I had some nice draws in this game. Everything was clicking for me. Not an especially interesting game.
Game 2: quasi 42 samath 46
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-202234-1212af78.html
As second player in a game with governor and with samath playing efficiently, I knew I was in trouble. Needed one more action card to sneak out a win via vineyards. A very fun game. It's possible that a slight tweaking of my strategy could have produced a win, but we both played well and I ended up down. I bought the last province, which I think was the right play, albeit I didn't have a count on my actions.
Game 3: quasi 29 samath 40
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-204557-51e3bf03.html
I somehow had a chance to win this at the end, but I definitely got outplayed in this one. Minion cycles better than nobles by precisely one card and attacks, and I think buying minion was the right move. Once samath had three posessions, I was feeling quite sad. Samath remarked on how useful the trade route was, and I'd have to agree.
Game 4: quasi 54 samath 46
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-210840-40d26e14.html
A very interesting board. It has scrying pool, with no other +1 actions, and no other buys. It also has duke and ghost ship. I decide to buy tons of scrying pools, and leverage the large number of vps on the board while pinning samath every turn. I'm not sure what the best strategy is on this board is, and a lot of the strategy depends on reacting to how your opponent is buying victory cards: I ended up blocking samath on duchies, and going for provinces, which is somehow the opposite of what you would think would happen. Anyone have an opinion on this game??
Game 5: quasi 60 samath 56
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-213239-0f904102.html
An interesting board, although somehow it doesn't seem that way at first. I ended up going with the old "have exactly how much money you need in your deck to buy the green card" strategy. Samath opened walled village/fortune teller, a strange opening to me.
Game 6: quasi 36 samath 22
http://dominion.isotropic.org/gamelog/201212/19/game-20121219-214206-bf32cf10.html
An anticlimactic embassy big money game. Samath opened upgrade over embassy, which hurt him in my opinion.
Overall, a great series. Thanks samath.