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Mafia Game Threads / Re: M137: Hatchling Mafia (Day 3)
« on: March 12, 2022, 09:00:22 am »
Thread locked!
And here I am! And you can also find me on reddit and BGG.So I guess you're thinking cost-benefit in terms of how many people read what you're posting?Not at all. I'm simply replying to conversations where they actually occur.
Oh. Well, they occur here too...
prod Galzria please!
Also, if I can make a request, could vote count wagons be listed in the order they were created rather than in order of how many people are on them? Thanks!
So uh, on a Voyage turn, if I play three cards and two of them are Throne Rooms, what happens next? Does Voyage overrule Throne Room's instructions?
voyage is simply an awful card. I wouldn't buy it at 2. It's just fucking stupid. It wants to be a chic outpost, but it's really an outhouse.
That's a strong opinion. Have you tried playing or playing against the card though?
It feels like Voyage will shine when you have other Durations. Use your Voyage turn to get 2-3 Durations into play, then just have a much better next turn.
If you play 2 Liches in the same turn, do you skip your next two turns, or just your next one?
I believe the ruling is that skipped turns are cumulative, so playing two Liches will skip your next two turns.
So now you can take 4 turns in a row without Possession? Or am I missing some changes via errata?
Unless I'm missing something, you can take unlimited turns with Voyage. You just can't get benefit from playing Voyage on a Voyage turn. But while Outpost and Mission are both once per turn, Voyage has no such restriction.