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1
Forum Games / BM26 Cryptography Mafia (Re /in to play)
« on: August 01, 2017, 01:36:33 pm »
Welcome to BM26: Cryptography Mafia by gkrieg13.

This game is for 9 players, and is a closed, invented setup by gkrieg13

Sign ups are open.


1. WestCoastDidds
2. LaLight
3. Awaclus
4. Skumpy
5. jothenoah
6. Simon Jester
7. SpaceAnemone
8. luckat
9.


Tags:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, figure it out.
3. Direct or verbatim quoting of mod-provided, unencrypted information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is impossible.
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 36 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are definitely allowed.
10. Cryptography is required.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.


The Rest:
1. Bold, greenish text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod encrypted in his public key. Please post complaints in the game thread, encrypted, of course.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via the main thread encrypted in his public key. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last between 36 and 48 hours, as determined by the mod and announced at the beginning of the night.
3. Night action phase submission deadline will be 36 hours after the night begins.


2
Mafia Game Threads / M104: Mafia Games Mafia (Game Over!)
« on: July 07, 2017, 05:36:19 pm »
Welcome to M104: Mafia Games Mafia by gkrieg13 and LaLight.

This game is for 13 players, and is an open setup from here

Sign ups are open.


1. TWM
2. Robz888
3. QuickSync
4. Awaclus
5. mcmcsalot
6. Dylan
7. IDontPlayThisGame
8. schadd
9. SpaceAnemone
10. Cuzz
11. 2.71828....
12. Eevee
13. Luckat

Tags: schadd


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, greenish text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last between 36 and 48 hours, as determined by the mod and announced at the beginning of the night.
3. Night action phase submission deadline will be 36 hours after the night begins.

3
Mafia Game Threads / RMM43: Smallville Mafia (Game Over. Scum wins)
« on: May 11, 2017, 01:32:45 pm »
Welcome to RMM43: Smallville Mafia by gkrieg13.

This game is for 12 players, and is an invented, closed setup designed by gkrieg13.

Sign ups are open.


1. 2.71828.....
2. Faust
3. schadd
4. LaLight
5. Eevee
6. Roadrunner7671
7. CheesyJelly
8. SpaceAnemone
9. Haddock
10. Joseph2302
11. luckat
12. ashersky

Tags: iguanaiguana

Game State Tracker:


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, greenish text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Twilight will last at least 4 hours in this setup, as there are some twilight actions.  It is recommended that people pre-submit their actions with conditionals in this case, seeing as twilight might start and end when you are asleep!
3. Nights will last between 36 and 48 hours, as determined by the mod and announced at the beginning of the night.
4. Night action phase submission deadline will be 36 hours after the night begins.

4
Mafia Game Threads / M88: Covert Affairs Mafia (Game Over! Mafia Wins!)
« on: October 17, 2016, 11:53:17 am »
Welcome to M88: Covert Affairs Mafia by gkrieg13.

This game is for 9 players, and is an invented, semi-open setup designed by gkrieg13.

Co-mod:

Sign ups are open.


1. LaLight
2. RoadRunner Calder Michaels, the Vanilla Agent
3. faust Eyal, the Tracker
4. JakeTheBaseballGod22
5. Calamitas
6. Robz888
7. EFHW
8. SpaceAnemone
9. e

Tags: silverspawn, schadd, Joseph, mail-mi, ashersky


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, Green foresty gray color text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last more than 36 hours but less than 48 hours.
3. Night action phase submission deadline will be 36 hours after the night begins.

5
General Discussion / Fun Recipes
« on: September 21, 2016, 09:49:09 pm »
So my wife and I are looking for some good new recipes to add to our collection. We're pretty open to any kind of food. We like Indian food and also have cooked some Thai food and some Chinese food. We also like Italian food and most American food.

The only catch is the recipes have to only have ingredients that we can buy at most grocery stores (so no crazy ingredients) and they have to not be too expensive (no expensive cuts of meat), relatively easy and quick to make and not involve alcohol.

Any suggestions?

6
Mafia Game Threads / M85: Olympics Mafia (Game Over!)
« on: July 19, 2016, 01:41:36 pm »
Welcome to M85: Olympics Mafia by gkrieg13.

This game is for 9 players, and is an invented, semi-open setup designed by gkrieg13.

Co-mod:

Sign ups are open.


1. silverspawn
2. Calamitas
3. Seprix - Swimming, the Bodyguard
4. Roadrunner7671 - Basketball, posing as Badminton, the Mafia Roleblocker
5. Iguanaiguana
6. Mail-mi
7. SpaceAnemone - Rowing, the Watcher
8. LaLight - Cycling, the Tracker
9. Joseph2302 - Fencing, the Vanilla Townie

Tags: J Reggie, SirMartin

Game State Tracker:
Day 1 start || Day 1 end
Day 2 start || Day 2 end
Day 3 start || Day 3 end
...


The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, green text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last seven IRL days.
2. Nights will last two IRL days.
3. Night action phase submission deadline will be 36 hours after the night begins.

7
General Discussion / Anyone in Tucson?
« on: May 17, 2016, 11:24:38 am »
My wife and I are moving to Tucson in early June and I was thinking about organizing some tournaments down there if there are enough people that are interested.

8
Mafia Game Threads / RMM 33: Heroes Mafia (Game Over! Mafia win!)
« on: April 19, 2016, 12:14:05 pm »
Welcome to RMM33: Heroes Mafia by gkrieg13.

This game is for 13-players, and is an invented, closed setup designed by gkrieg13.

Co-mod:

Sign ups are open.


1. RoadRunner7671 - killed N1 Peter Petrelli, The Good Brother
2. JReggie - Lynched D4 Noah Bennet, The Company Man
3. Cellovix
4. silverspawn - killed N3 Nikki/Jessica, Psychotic Dual-Personality
5. Chairs EFHW - killed N5 Mohinder Suresh, the Scientist
6. Faust
7. Seprix - killed N2 Hiro Nakamura, The Master of Time and Space
8. fontisian - lynched D2 The Haitian, The Silent Ability-Blocker
9. Jan - lynched D1 Maurie Parkman, The Mind Bender
10. iguanaiguana
11. Cron - killed N2 Matt Parkman, the Mind-Reading Detective
12. Haddock - lynched D5 Adam Monroe, the Evil Hero
13. teamlyle - killed N4 Ando, the Vanillaized Sidekick

Tags: ashersky, e, pacovf, EFHW, SirMartin

Game State Tracker:
D1 start || D1 end
D2 start || D2 end
D3 start || D3 end
D4 start || D4 end
D5 start || D5 end
D6 start || D6 end

Rule set has been taken from ashersky, but standard rule 4 is my own
The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, green text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last ten IRL days.
2. Day action phase submission deadline will be any time before a lynch is reached, or before the day ends, whichever comes first.
3. Nights will last two IRL days.
4. Nigh action phase submission deadline will be 36 hours after the night begins.

9
Game Reports / Transmute
« on: April 18, 2016, 11:44:56 am »


Code: [Select]
Transmute, Loan, Coppersmith, Ironmonger, Militia, Nomad Camp, Rats, Cultist, Mandarin, Minion
Log

So I played a game yesterday where I hopelessly lost the ruin split (as I usually do on cultist games) 7/3.  I realized the game was going to go on for a while, because of bad play on both our parts, so I picked up a transmute to start turning my ruins into duchies and won the game!

Is this a good use for transmute?
What is optimal play on this board when your opponent starts 5/2?

10
Goko Dominion Online / Twitch Plays Dominion
« on: March 08, 2016, 08:27:26 pm »
So I was watching a stream the other day (I don't remember whose, it may have even been mine), and people in the twitch chat were screaming (metaphorically) what they wanted the player to play/buy/etc.  Someone in the stream suggested Twitch plays Dominion as a joke. 

I started thinking, that would actually be pretty interesting, and might cause for some interesting situations because even top players frequently disagree what the best strategy is.

So my questions:
  How do people think this would work out?  Would a player just take the first command in the chat and then execute it?  Could you do it in a way where people in the chat vote on what to do, and the highest vote after 5 seconds wins?

  Could we automate it?  I don't know how Twitch plays Pokémon worked, but is that possible to do with the current client?

Either way, I think it would be a fun experiment to try, and we might learn something along the way!

11
Mafia Game Threads / M76: Soap Opera Mafia (Game Over! Town Wins!)
« on: February 02, 2016, 04:37:32 pm »
Welcome to M76: Soap Opera Mafia by gkrieg13.

This game is for 9-players, and is an invented, semi-open setup designed by gkrieg13.

Co-mod: RoadRunner7671

Sign ups are open.


1. Joseph2302 - Lynched D1 Vanilla Townie
2. Awaclus - Lynched D3 Mafia Goon
3. silverspawn
4. ashersky - Lynched D2 Mafia JOAT
5. Haddock
6. Iguanaiguana
7. 2.71828..... - Killed N2 Insane Bodyguard
8. Witherweaver
9. Hydrad - Killed N1 Weak Vigilante

Tags: SirMartin, scott_pilgrim

Game State Tracker:
D1 start || D1 end
D2 start || D2 end
D3 start || D3 end



Rule set has been taken from ashersky, but standard rule 4 is my own
The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mod by your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Quoting of QTs is forbidden as well
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, green text is reserved for the Mod. Players may not use it.
2. If you have an issue or problem with the game, please write to the Mod in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently, especially because I am a new mod. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mod via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mod.

Deadlines:
1. Days will last ten IRL days.
2. Nights will last two IRL days.

12
General Discussion / Murder Mystery
« on: February 01, 2016, 12:42:16 pm »
Hey everyone!

I was thinking of hosting a murder mystery for some of my friends and was wondering if anyone here has either hosted a murder mystery, or participated in one they thought was a lot of fun.  Right now I'm trying to either find a script online for free that I could edit, or find a good one for free online that I wouldn't have to edit.

If anyone has any experience, I would gladly hear your thoughts.

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