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Game Reports / Re: In which I built a terminal draw engine with Summon as the only splitter
« on: February 22, 2017, 11:18:19 am »
Got it. Thanks for your responses and initial post! Was a fun game log to read.
Does FLGS stand for Fucking Local Game Store?
FWIW, I called CSI this morning and they said all the information they have is that it will arrive by the end of July. I canceled my preorder and ordered from Amazon.
I ordered from CoolStuffInc. I can post back when they tell me it's shipping.I did as well. I have always been pleased with how quickly CSI ships after the expansions are released.
I'm not sure I get how D(et)onate works. "After your turn", that means after discarding everything from play, right? But is it before or after drawing 5 cards?
And how do you "shuffle your hand into your deck", when everything is already in your hand?
Inherited Crowns are Action-Treasure-Victory cards, so Ironworks will give you +1 Card, +1 Action, and +$1.
The big take-away for me was not to do previews next time. It's work; it's stressful; and then people say "oh what if you combine this with Possession and Black Market, this expansion is too complex." Man.
The game i fell in love with is gone...
Oh no, what happened to your cards? Did someone steal them?
I'll explain it, and you may think of it as a joke, making it funnier. Of all the previews, Landmarks, Enchantress and Events were the only ones i like. This is not the game i fell in love with anymore. Apparently we reached the point where rules confusion has been accepted as a necessity, and even though Donald more or less insists on it, i simply think that's not the case. I made a pseudo-Treasure-Action years ago, and still think it's the better solution to use the Reaction type over Treasure. And could he really not make Debt without introducing a third currency? Seriously? This is the man who made Treasury, Stash, and many other cards that found clever solutions to avoid unnecessary complexity. Now i feel he doesn't bother anymore, and Dominion approaches becoming one of those boardgames that simply hardcode stuff because it's to weird to get right on your own. I'm very disappointed. And i'm fine if you disagree with me, but if nothing unexpected happens, Empires will be the first Dominion set i skip.
Loan feels very misnamed all of a sudden.
Moneylender too.
Sorry, why before other players React? This is correct, right? : I play a Witch as my first Action, and a lot of when-play stuff happens. I played an Attack, so someone can reveal Moat, Horse Traders, etc. I played a first-Action, so Enchantress kicks in. I don't see how it matters whether those happen simultaneously or not, but if not there is maybe some resolution order. I then go on to resolve the card and indeed it does +1 Card, +1 Action.
Edit: I guess it seems to me the timing should be when-Play, as you say. Enchantress says 'the first time each other player plays an Action card', which seems equivalent to 'When another player plays an Action card, if that was the first Action card of their turn, then...'. I'm not sure why it matters that the effect is to do something different than the normal resolving.
Man, if Landmarks were Previews Day 4, what madness has Donald saved for today?
I'm not sure why people are expecting Donald to save the best for last with these previews. That hasn't really been the case in the past. For example, the last Dark Ages preview day was just the three Shelters.
I don't know, replacing the starting Estates was pretty exciting back then.
But you try and tell the young people today that... and they won't believe you!
Just some rules clarification: If you play BoM as your first action, do you get choose whether Enchantress's on-play effect (changing to cantrip) or BoM's on-play effect resolves first?As of my latest rulings on Band of Misfits, you would not pick a card, you would just get +1 Card +1 Action.
And what if you then call a Royal Carriage?
Well, it isn't any "card until it leaves play" because that instruction was voided, but it's not the first time an Action was played this turn, so the cantrip instruction is gone, so I'd assumed that if you RC an E'd BoM, you'd get to emulate a card.
With Landmarks it's much easier to explain that it's basically like an extra rule for that game.
I am too lazy to do the math, but does the breakdown look reasonable if you assume that each split pile is still just one piece of art? I suggest this because the art for each half of the split pile are really crops of the same piece of art, which should be the randomizer art. It's easy to see on Gladiator/Fortune and not too tough to figure out for the other two pairs.
Thanks. I searched for "Outpost", "Possession" etc. before asking. Just my luck the previous question didn't mention any specific cards. D'oh!
A question that's just occurred to me...
Is it grouped as "...the first time each other player [plays an Action card on their turn], they.." or "...the first time [each other player plays an Action card] on their turn, they.."?
In other words, if I play Outpost (or Mission/Possession/etc.) does the Enchantress affect both the turns I take before your next turn, or just the first of them?
I'm guessing Enchantress affects the first Action opponents play on each of their turns? So if they take extra turns, the first Action they play on each of them becomes a cantrip?
Correct.
Yeah, Noble Brigand should probably have a dividing line. Although even if it did, Enchantress would still turn Noble Brigand into "+1 Card and +1 Action".I guess just sticking "When you buy this, play it immediately" under a line was considered and rejected for some reason?
I'm guessing Enchantress affects the first Action opponents play on each of their turns? So if they take extra turns, the first Action they play on each of them becomes a cantrip?
Correct.
Oh yeah, that's right, I've done that too. I think one instance was on one of my first games ever with Prosperity, when I didn't realize the difference in the "while this is in play" wording of Goons, and tripled all of my VP tokens through KC. Whoops... That got just a bit absurd.I've used embargoes as 20 VP tokens! Needless to say that was a very high scoring game.I guess the point is that the trouble with the existing VP tokens has been the lack of 10's, since some Goons games can get crazy, especially with multiple players.
If our games get to that point, we generally use coin tokens as 10's.
The problem is that the "instructions" of a card aren't defined anywhere. To me, it makes the most sense to consider it anything on the card that isn't conditiopned by some "when...".
Thinking of the on-play effect of Noble Brigand as being categorically distinct from that of every other card makes less sense to me...
It makes a lot of sense to me, since it's worded differently than every other card.
And why wouldn't the wording of Noble Brigand be technically correct? It does exactly what it says, it just does so with a different timing than other cards.