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Dominion General Discussion / Re: Interview with Donald X.
« on: June 08, 2022, 02:58:38 pm »
Does Prosperity 2E make any changes to the method for deciding whether to use Colony/Platinum?
I'm wondering why Dark Ages needs a second edition. That feels like a solid set with almost no duds. I'm struggling to think of a single card in the set that feels like it needs replacing actually, despite it being a very large set.Rebuild is pretty much guaranteed to go away if there is a 2E.
Cornucopia feels like a very solid set with the only card that could be potentially considered a dud being Fortune Teller.A Cornucopia 2E could, potentially, just add cards, turning it from a small set into a normal-sized set. (If that happened, it would presumably have to be done at the same time as something similar happening to Guilds.) I'll bet some Prizes would be replaced, though.
(assuming that the other "removed" one is a blank)I think it is confirmed that it is not a blank (as there are not ten blanks in Prosperity to remove); there are still three actual cards left to be removed.
EDIT: I had Goons listed as a possible removal but then noticed a post from yesterday about the cards that give VP chips staying.If we're talking posts on this forum, I don't think Donald actually said anything about cards with VP tokens staying; he said that the VP tokens themselves were staying. Someone then misparaphrased him as talking about the cards. So Goons could still be on the chopping block.
That post was from 2013 also let's not link fan card related threads here.Oh, good point; I picked his oldest post, but it does go to the variants forum, so don't accidentally read the thread if you click on it, Donald.
I just found this forumPfft. Look at this guy with over 1500 posts trying to claim he "just found" the forum.
If it weren't so far from April 1st, I'd suspect ClouduHieh was trolling us. Honestly I'm still not sure that isn't the case.
Sure a lot of people like to get rid of there starting cards. I’m not one of them.
Since the asker looks new to the forum, I'll just leave a link to those Secret Histories.Are there any ideas for mechanics you have that have simply not worked out?I don't hold back on these stories in the secret histories; anything I've given up on shows up where I gave up on it. Though I've also done mechanics I'd given up on, e.g. "choose one: cantrip or thing" which now is in Allies.
(Of course not ones that could come into a future expansion)
I don't think they're talking about using those cards on the Voyage turn. They're talking about using them on your regular turn after your discard has a bunch of stuff you discarded on your Voyage turns.Voyage puts cards in your discard pile. It's useful for say, Emissary, Courier, or Swashbuckler.
How does Voyage behave any differently with regard to your discard pile than taking a regular turn?
It's not a regular turn so you're not going to draw your deck. Voyage + Courier especially is a legit Thing¨™ that comes up reasonably often in Allies-heavy games.
I can see Courier being useful with Voyage because it plays from the discard instead of your hand, but that's not because of anything Voyage did to the discard. I also don't see how Emissary and Swashbuckler behave any differently on Voyage turns.
Prediction: Architects' Guild is going to be the new Farmers' Market, where no one spells it right when it comes to the apostrophe.
This way, you get to skip a turn every turn, not just every other turn.If Lich is skipping your next turn, shouldn't it be a duration card?It does not stay out, so no.
Wow. Thanks. I totally missed the Capitalism text '... are also Treasures ...". That changes how we will play the project in the future. Awesome new discovery for our games now.
But of course I can't tell Donald what to do with his life, he already did 13 of them
Is there any other card in Dominion that uses “or” without “choose”?