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Topics - Roadrunner7671

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51
Variants and Fan Cards / Dominion Kingdoms
« on: August 31, 2015, 09:39:02 pm »
I have made a fan-made expansion like many others before me. The theme I suppose is expenses, but there many be a sub-theme of player interaction. I would appreciate feedback! In games using cards from this expansion, you would include Platinums and Colonies using the same way you include them with Prosprerity cards (the last card to come up determines it, coin flip, etc).

Lord-Action-$5
+1 Card
+1 Buy
+1 Coin
+1 VP Token

King-Action-$5
+1 Action
+1 Buy
+1 VP Token
Take a coin token
Draw up to 4 cards in your hand

Slave-Action-$4
+1 Action
+1 Buy
Victory Cards cost $1 less this
turn, but no less than $0
Gain a Slave

Orchard-Victory-$4
Worth 1 VP for every $5 worth of
Treasure in your deck

Coat of Arms-Action Reaction-$4
+1 Action
+2 Coins
When one of your cards is trashed, you may
top deck this and gain a card from the
trash

Shepard-Action-$5
Draw a card for every 2 cards in
your hand (rounded down)

Tiara-Trasure-$7
Worth $1 for every 2 Action Cards in
play (rounded down)

Palace-Action-$4
+2 Actions
+2 Coins

Assassin-Action Attack-$5
+1 Card
+1 Coin
Each other player may gain a
Curse or 2 Curses and 2 VP
tokens

Priest- Action Attack-$5
+1 Coin
You may trash a card from
your hand
Each other player gains a Curse
or a Copper and an Estate, their
choice

Religion-Action-$4
+1 Card
+1 Action
Choose two: trash the top card
of your deck, trash the top card
of your discard pile, trash the top
card of your deck, or +1 Buy (the
choices must be different)

Bribe-Action Attack-$5
Choose one:
+1 Card
+1 Action
+1 Buy
Or each other player gains
a Curse and a card costing up
to $3

Pioneer-Action-$6
+1 Action
Reveal the top three cards of
your deck. Put two in your hand
and trash or discard the other one

Plague-Action Attack Victory-$4
+2 Actions
Each player (including you) trashes
a card from their hand or gains a Curse
覧覧覧覧覧覧覧覧覧覧
Worth 1 VP

Queen-Action-$7
+1 Buy
+1 Coin
Take two Coin Tokens

Gallows-Action Attack-$7
Each player may trash a Treasure
card from their hand costing $3 or
or more, or else they gain a Curse.
You gain all the trashed cards.

Again, thanks for the feedback!


52
Dominion FAQ / 'New' Dominion Online
« on: August 20, 2015, 03:37:23 pm »
When Dominion Online gets less buggy and more functional, is Goko Dominion going to shut down? I can't play with the new version, so I hope the answer is no...
(I appreciate people linking me to the place where I can download the new version, but I am on an iPad, that is why I can't play on the new version.)

53
Dominion FAQ / Isotopic Ratings
« on: August 18, 2015, 11:15:04 am »
How can I find out where I am rated in the Isotropic ratings? And how can I put myself on the leaderboard? Thanks!

54
Dominion FAQ / Ranking system?
« on: June 07, 2015, 01:02:45 pm »
How does the 'ranking system' for Dominion Forum work? The lowest rank is Pawn, then Herbalist, etc. There doesn't appear to be any set system, so can someone explain this to me?

Thanks!

55
Dominion General Discussion / A Story about Possession
« on: June 07, 2015, 12:47:55 pm »
One day Roadrunner7671 was playing Dominion Online. It was a board with Highway, Scrying Pool, Hamlet, Possession and Urchin. Perfect board for an engine! Roadrunner7671 proceeded to win the Scying Pool split 7-3, get several Highways and two Mercaneries. His opponent was not doing to well, but he did managed to hit $6 and a Potion, so he bought himself a Possession. Roadrunner7671 had never played with Possession, so he felt like trying it out would be okay. He knew that many people hate Possession, but many people also hate Scout, so he decided to give Possession a chance, and bought 2 Possessions of his own. Meanwhile, Roadrunner7671's opponent possessed him for the first time. His opponent could've gotten 3 Provinces, but he made a mistake with the Hamlets and got no +buy, so he sadly took his one Province. Roadrunner7671 realized that Possession had potential, and played his own. However, his opponent had a crappy deck, so Roadrunner7671 only bought one Highway, making his deck stronger. As Roadrunner7671 planned to cash out his engine with a 5 Province turn, he got possessed. He turned away from the screen and sadly took a bit of macaroni and cheese. As he watched his opponent play his Hamlets correctly and snag the last 5 Provinces, Roadrunner7671 swore on that day that he would get his revenge on Possession. To this day, Roadrunner7671 is still a broken man over that horrible game with Possession.

56
Dominion General Discussion / Cards you hate!
« on: May 30, 2015, 02:20:48 pm »
What are some cards you hate? Not because they're bad, but maybe because they make the game less fun, they control games, they rely on shuffle luck or something else. Personally, I hate Treasure Map and Rebuild.

57
Variants and Fan Cards / Would this card be okay?
« on: May 30, 2015, 10:55:21 am »
How does this card idea sound to you?

Poisonous Arrows
+1 Action
+1 Coin
Each other player discards an Action card, or reveals a hand with no Action cards.
Cost:4
Type: Action-Attack

58
Dominion General Discussion / Scout is bad, not horrible?
« on: May 30, 2015, 10:46:11 am »
I'm just going to come out and say it: I like Scout. It combos with a lot of things, and I personally do not think it's horrible.
1. It combos with Crossroads for a deck that can use Victory cards as draw.
2. It has a weak combo with Wishing Well.
3. Can defend against deck inspector attacks if they leave Victory Cards on top of your deck.
4. Can let you draw more cards with draw-to-x, and can control what those cards are.
5. Harem, Nobles, Great Hall, etc.
6. Can combo with discard cards like Oasis and Inn (you draw Victory cards then discard them).
7. Mystic, Mystic, Mystic!
That's my opinion, but I think a lot of these reasons make Scout a card that you could buy every once and a while, and benefit from it!

59
Dominion General Discussion / Best $1-$2 costing card?
« on: May 30, 2015, 10:33:42 am »
Hello all! I am hoping that you could take a few minutes of your time to help me out. If you could say what the best $1-$2 costing card from Seaside, Base, Intrigue, Daek Ages and Hijterlands are, that would be great! However, it would be even better if you were to say what the three best cards are, or even ranking them all! Thanks!

(There are 19 cards as I am including Estate.)


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