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Messages - tailred

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26
Game Reports / Re: Copper Tower
« on: February 21, 2017, 10:50:12 pm »

27
Wishing Weel, Vassal
I just played a game where Vassal was the main payload but was pretty risky (no villages whatsoever, nor the typical topdeck-set-uppers.) Turns out Well is a pretty good topdeck-set-upper, as long as you have quite a few wells per vassal. Just wish away stop cards and once a well (or some other nonterminal that's okay to play) is revealed, play it with vassal.

28
Legionary, Fortune Teller
cute.

Crown, Bank
Power up banks without needing to spam actual yellows.

29
Storyteller, Diadem, Storeroom, Travelling Fair
Turn coin into draw, or draw into coin, then actions into coin, or actions into coin while you turn coin into draw turning actions into even more draw, then in the end turn all the draw back into coin? Or turn the draw into coin first then back into draw, effectively cellaring TWICE? (cwazy!) Then, in the end, turn all that coin into buy, letting you buy all the copper (which, if you look carefully, is just another way of turning draw into coin, but nonterminally - wow!) you want!

30
Hmm,
Treasure Map, Graverobber, Village
If your tmaps miss, but you collide this combo, play it anyways and then gain it back from the trash, topdecking it for another shot!
Also works:
Treasure Map, Lurker, Watchtower
For this one it's easier to keep one map in the trash (from lurker maybe), then when the time is right, fish it out and topeck it! What's even better is, when you collide the maps, you can use watchtower to topdeck the golds.

Apprentice, Rogue, Native Village
Here's the scenario: You're playng a thin engine that's started to green, so you decided to to hammer the Duchy pile. You can't take much more green or you'll start to choke, but fortunately there is NV pseudo-trash. So you apprentice your duchies, helping you draw your deck even with added green, then rogue them back to your discard pile to stash away on the NV mat. It's criticall we use apprentice as the tfb here as it needss to be nonterminal: using a terminal trasher would take too much terminal space and hinder the viability of this combo.

31
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: February 14, 2017, 07:16:01 am »
I just did an update that changes around quite a bit of functionality. Would appreciate feedback on it, especially about how intuitive/user-friendly everything is.

32
Game Reports / Re: May I resign on turn 0?
« on: February 10, 2017, 02:07:12 am »
mine/fg is probably better than iw/fg. I'd compare it to like spice merchant/fg.

33
Let's Discuss ... / Re: Let's Discuss Second Edition Cards: Merchant
« on: February 02, 2017, 09:25:22 am »
This joins sauna (and catapult?) in the "new cards which make silver do exciting things" club.

34
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: February 01, 2017, 07:15:30 am »
Hi tailred

that addon is a great idea. Would you be willing to implement the German keyboard that has switched Y and Z keys? It's quite a pain without.

P.S. It would be beautiful if the button text could also have the shortcurt added.
I'm planning to add general customization at some point in the future, as well as the button text, but for now I'm being lazy. Watch this space!

35
Game Reports / Re: There are like 30 strategies here
« on: January 31, 2017, 10:14:02 pm »
It's rare that you don't want to spend the Coin Token on your opening buys, especially on 4/3 you can usually a strong 5 on your opening. On 5/2 I just would get Silver over Candlestick Maker. Baker is nice because of Artisan. You want one Artisan and can then get all the Bakers and some Festivals (although not too many because it doesn't draw, you only need the +2 Actions)
Artisan CSM is an option on a 5(6)/2.

36
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: January 29, 2017, 04:44:40 am »
Elsewhere, you linked to this thread saying that you made it so we can name cards (like with mystic/wishing well) correctly, including shelters, non-visible ruins, etc.  I don't see this on the feature list in the OP.
Uh, I tried to actually imply that I *didn't* have that implemented, what I did was just make it so that you can name cards in hand typing out their name, I guess I might have suggested something that I didn't mean to, sorry >.<

37
Beggar, Tower
Beggar, Tower, Gardens

So from the discussion in Discord (and their test games), is sounds like Beggar-Tower is a legit counter to most BM strategies, but it gets wrecked by any engine. It turns out that having 40 0-point coppers kinda sucks when the engine 3-piles other stuff.

And it sounds like Beggar-Tower actually beats Beggar-Tower-Gardens. The Gardens just can't make up for losing the Copper split (lol..."losing the Copper split").

Beggar-Tower-Inn seems pretty powerful. Maybe even enough to beat a weaker engine? You get to shuffle in a bunch of Beggars, and then you can actually play multiples of them per turn.
oh, I meant banquet not gardens. derp

38
Dominion Online at Shuffle iT / Re: Naming cards
« on: January 28, 2017, 06:23:47 am »
The obvious solution is to literally have a text box where you type in whatever you want. That hews most closely to the actual IRL functionality of "name a card, which is, "say whatever you want". I'm not saying it's actually the best solution, or even a good solution, but it's something to think about. It might actually be doable if it still let you click on Supply cards instead and if the text box offered auto-complete suggestions to help you avoid typos.
(shameless plug)
I've somewhat got this functionality down in my mod that lets you type in card names to play from hand/choose from in-play/reveal windows etc. It even has autocomplete like you suggest.

39
Beggar, Tower
Ever wanted to buy ALL the beggars?

Ever wanted to own ALL the copper?

Think gardens is too mainstream?

Ever wanted to experience your VP counter tick up by 50 by playing a SINGLE ACTION?

Wanted to laugh at your opponent's pathetic attempts at attacking you?

Beggar + Tower is the combo for you!

But wait, there's more!

Beggar, Tower, Gardens

If those pesky engines are giving you trouble, (they almost always will) just go EVEN FASTER!

40
Dominion General Discussion / Re: Best Dominion moments 2017
« on: January 26, 2017, 02:26:08 am »
Trashing and regaining haunted castle with rogue for a poor man's ghost ship - hilarious.

41
Dominion General Discussion / Re: Best Dominion moments 2017
« on: January 22, 2017, 12:04:28 am »
Just for funzies, against LR


Was the entire pile inverted?

42
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: January 19, 2017, 07:43:27 pm »
I have an issue with a mismatch when there are more than 10 piles in the supply.  I always end up buying the wrong things.
Hmm, I remember fixing this earlier. Are you using the latest version?

I am on the latest version. It was on a kingdom with ruins I believe.
I'll take a look at it again tonight.

Edit: Snagged it. That was a pretty embarrassing error.

43
Dominion General Discussion / Re: What Have I Missed?
« on: January 19, 2017, 05:09:24 am »
Artificer topdecks the card you gain. I almost always forget this when playing with the card. The only reason I remember Artificer topdecks is because I remember that I always forget it topdecks cards. Funny how that works.

Wait. Artificer topdecks the card?

Lol, I've played dozens of games with Artificer and I've never realized it does that.
So does graverobber! The only reason why I remember this is that I always point it out when people point out the artificier thing.

44
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: January 18, 2017, 05:39:43 pm »
I have an issue with a mismatch when there are more than 10 piles in the supply.  I always end up buying the wrong things.
Hmm, I remember fixing this earlier. Are you using the latest version?

45
Steward + Windfall
In the absence of a fast strategy, or if the engine builds slow and wants a long game (like tokens), this can be a decent 2-card combo. Open double steward and trash down aggressively, buying nothing (you don't need anything but windfall, cantrips can be ok but could be a hindrance if you're going for 2). Eventually you'll hit steward+ 3 coppers or thereabout on turn 7-8, which will let you buy windfall twice (drawing with steward for the second). Against another BM, you may want to trigger windfall a turn earlier and just stick with one. The advantage is that the deck is insanely resistant to greening - you can pick up all the provinces no sweat.

46
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: January 17, 2017, 09:22:54 am »
On a mac, with macOS sierra, I get that the first cards in the supply are - [ ], none of which work.  The rest of it is awesome though.
Just fixed this issue.

47
Dominion Online at Shuffle iT / Re: Dominion for Lazy People
« on: January 16, 2017, 04:08:27 am »
I was just thinking today about how cool it would be if there were keyboard shortcuts like in Prismata.  I disagree with the philosophy of having everything done by keyboard (I never bought random units in Prismata with hotkeys, only base units), but being so used to DD, space, space it would be interesting to have something similar.

Unfortunately, I cannot get the game to end properly with Firefox.  Unless they fixed it recently, the game hangs for me when a victory condition is reached without displaying the results screen.  I like Firefox better than Chrome for one really stupid specific reason (that's not Greasemonkey), but I just play on Chrome so that the game ends properly.  Are you actually using Firefox and finishing games normally?
It works on Firefox for me on my PC, but not my mobile, where I use Chrome.

48
Dominion Online at Shuffle iT / Dominion for Lazy People
« on: January 15, 2017, 10:19:30 am »
(thread format shamelessly stolen from, and largely motivated by the mod by Breppert)
So I'm kind of a lazy guy, and some times I just don't feel bothered enough to move the mouse to play Dominion. It's those times that I think - why not keyboard shortcuts? After all, Prismata's a similar enough game, and it's almost entirely playable by keyboard, so why not Dominion?


Features:
- Play any card (in play, discarding, trashing, whatever) by hitting its corresponding hotkey string. For example, Laboratory's in the above screenshot is AR.
- I know what you're thinking. Two keys? How is that convenient at all? Well the thing is, the first key in each string (the prefix) is always preserved, unless you hit a different prefix. So, if we were to play a string of Labs, we could just hit ARRRRRR.
- Sometimes you want to click on something from the supply instead of from your hand, say if you want to buy a silver from the supply. If you didn't have a silver in your hand, hitting the QW hotkey will still buy it for you, but if for whatever reason you don't want to play a silver in your hand, simply hold down shift as you hit W (I'll find some way to put this information on screen.)
- End actions/turn with [space].
- When interacting with lists of things (buttons, revealed cards, etc.), if you wish to play, say, the third card from the left, you can just hit 3.
- If you want to input larger numbers (like if you want to play 12 coin tokens), you can hold down shift, type 12, then hit [P] to submit the number. If you messed up, just hold down shift again and type a new number.
- Some menus (like the traveller return menu) can be traversed with the arrow keys. Use [P] to select/submit things.
- Hit ` to activate the menu buttons (resign etc.). This also pulls up the icon menu in the bottom right, which includes search, and cycling through mats.
- Activate start-of-turn things with the corresponding number buttons.

Things to implement:
-Visualizations for sliders (especially Secret Chamber's place somewhere in deck)
-Autoplay ala MMF.

How to install:
1) Install GreaseMonkey for Firefox (I'm only officially supporting Firefox, though you can make it work in other browsers)
https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/
2) Install my script: https://greasyfork.org/en/scripts/26553-dominion-for-lazy-folks

49
Let's Discuss ... / Re: let's discuss guilds cards: candlestick maker
« on: January 08, 2017, 09:04:53 am »
it's so much strictly better than Herbalist it's not even funny.

50
I'm really salty about how low salt is here.

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