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Game Reports / Re: Copper Tower
« on: February 21, 2017, 10:50:12 pm »
We've independently discovered this: http://forum.dominionstrategy.com/index.php?topic=12757.925
Hi tailredI'm planning to add general customization at some point in the future, as well as the button text, but for now I'm being lazy. Watch this space!
that addon is a great idea. Would you be willing to implement the German keyboard that has switched Y and Z keys? It's quite a pain without.
P.S. It would be beautiful if the button text could also have the shortcurt added.
It's rare that you don't want to spend the Coin Token on your opening buys, especially on 4/3 you can usually a strong 5 on your opening. On 5/2 I just would get Silver over Candlestick Maker. Baker is nice because of Artisan. You want one Artisan and can then get all the Bakers and some Festivals (although not too many because it doesn't draw, you only need the +2 Actions)Artisan CSM is an option on a 5(6)/2.
Elsewhere, you linked to this thread saying that you made it so we can name cards (like with mystic/wishing well) correctly, including shelters, non-visible ruins, etc. I don't see this on the feature list in the OP.Uh, I tried to actually imply that I *didn't* have that implemented, what I did was just make it so that you can name cards in hand typing out their name, I guess I might have suggested something that I didn't mean to, sorry >.<
oh, I meant banquet not gardens. derpBeggar, Tower
Beggar, Tower, Gardens
So from the discussion in Discord (and their test games), is sounds like Beggar-Tower is a legit counter to most BM strategies, but it gets wrecked by any engine. It turns out that having 40 0-point coppers kinda sucks when the engine 3-piles other stuff.
And it sounds like Beggar-Tower actually beats Beggar-Tower-Gardens. The Gardens just can't make up for losing the Copper split (lol..."losing the Copper split").
Beggar-Tower-Inn seems pretty powerful. Maybe even enough to beat a weaker engine? You get to shuffle in a bunch of Beggars, and then you can actually play multiples of them per turn.
The obvious solution is to literally have a text box where you type in whatever you want. That hews most closely to the actual IRL functionality of "name a card, which is, "say whatever you want". I'm not saying it's actually the best solution, or even a good solution, but it's something to think about. It might actually be doable if it still let you click on Supply cards instead and if the text box offered auto-complete suggestions to help you avoid typos.(shameless plug)
Just for funzies, against LRWas the entire pile inverted?
I'll take a look at it again tonight.I have an issue with a mismatch when there are more than 10 piles in the supply. I always end up buying the wrong things.Hmm, I remember fixing this earlier. Are you using the latest version?
I am on the latest version. It was on a kingdom with ruins I believe.
So does graverobber! The only reason why I remember this is that I always point it out when people point out the artificier thing.Artificer topdecks the card you gain. I almost always forget this when playing with the card. The only reason I remember Artificer topdecks is because I remember that I always forget it topdecks cards. Funny how that works.
Wait. Artificer topdecks the card?
Lol, I've played dozens of games with Artificer and I've never realized it does that.
I have an issue with a mismatch when there are more than 10 piles in the supply. I always end up buying the wrong things.Hmm, I remember fixing this earlier. Are you using the latest version?
On a mac, with macOS sierra, I get that the first cards in the supply are - [ ], none of which work. The rest of it is awesome though.Just fixed this issue.
I was just thinking today about how cool it would be if there were keyboard shortcuts like in Prismata. I disagree with the philosophy of having everything done by keyboard (I never bought random units in Prismata with hotkeys, only base units), but being so used to DD, space, space it would be interesting to have something similar.It works on Firefox for me on my PC, but not my mobile, where I use Chrome.
Unfortunately, I cannot get the game to end properly with Firefox. Unless they fixed it recently, the game hangs for me when a victory condition is reached without displaying the results screen. I like Firefox better than Chrome for one really stupid specific reason (that's not Greasemonkey), but I just play on Chrome so that the game ends properly. Are you actually using Firefox and finishing games normally?