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Messages - belugawhale

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26
Variants and Fan Cards / Re: Joekinguyr's Cards
« on: July 31, 2015, 01:04:27 am »
Quote
Slave
Choose one:+2 Actions or+
Action
I would try this at .
So would he!
Lol, thought all of them were priced at . I edited my post.

27
Variants and Fan Cards / Re: Joekinguyr's Cards
« on: July 30, 2015, 04:55:14 pm »
Jewler
+1 Card
+1 Action
Put this on your tavern mat.
----------------------------------
At the start of your buy phase you may call this for
Action-Reserve

This can be played as +1 Card +1 Action +, which Donald playtested as the predecessor to Grand Market at .

Quote
Winery
Choose one: +3 Actions or +2 Buys
Action

This is similar to Squire, which offers +, and a choice between: +2 Actions, +2 Buys, or Gain a Silver. +3 Actions nor +2 Buys are as amazing as they look (barring edge cases), so I would try this at or maybe if you add some sort of bonus.

Quote
Slave
Choose one:+2 Actions or+
Action

This cards is slightly more interesting than the others in my opinion, as it gives you a choice of village or payload. I think it is fine at .

28
Dominion Articles / Re: Things that make Menagerie amazing
« on: July 30, 2015, 04:46:55 pm »
I played a game with Menage, Black Market, and Fairgrounds. Menageries were my main source of draw :).

29
Variants and Fan Cards / Re: Really bad card ideas
« on: July 29, 2015, 03:04:23 pm »
Ambillage - Action - Attack

Trash this. Each other player with five or more cards in hand reveals his hand and returns to the Supply a card that you choose.
Gain 2 Spoils from the Spoils pile.

30
Dominion General Discussion / Re: IRL Adventures stories
« on: July 29, 2015, 03:00:00 pm »
I once had a kingdom with Duplicate as the only "+buy", but with Miser and Lost City. It turned into a rush for duchies, by stacking Duplicates onto the Tavern.

31
2x(KC+Scavenger+Gold/Silver) gets a province every turn, and 2x(KC+Scavenger+Platinum) gets a colony every turn, both extremely consistently.

Also Storyteller+Miser makes for a ridiculous amount of draw.

32
Puzzles and Challenges / Re: Easy Puzzles
« on: July 25, 2015, 10:14:31 pm »
For Grand Market on T2

T1: Play 3 copper, Ferry on Grand Market
T2: Alms->Grand Market

33
General Discussion / Re: A joke thread
« on: July 24, 2015, 12:17:38 am »
There were two cats, One Two Three and Un Deux Trois. One day, the cats were frolicking by the riverbank, when a mean dog appeared. The two cats dove into the water, seeing the dog couldn't swim, and began paddling across. Which cat made it to the other side?
One Two Three, because Un Deux Trois cat sank. (if you don't understand French, go to google translate and listen to the translation of "one two three four five"

34
Rules Questions / Re: Discarding all at once
« on: July 23, 2015, 08:22:05 pm »
Thanks for the clarification.

35
Rules Questions / Discarding all at once
« on: July 23, 2015, 10:47:26 am »
In a real-life game of Dominion, is my opponent allowed to see all of the cards I discard at once to something like Cellar? Goko makes you discard one at a time, but in IRL it is easier to discard a stack of cards from your hand to hide certain cards.

36
Puzzles and Challenges / Re: Easy Puzzles
« on: July 22, 2015, 11:28:21 pm »
Open 2/5

T1: Play copper, Save a copper for next turn
T2: Play 6 copper, buy gold

37
Dominion General Discussion / Re: which witch
« on: July 15, 2015, 02:40:17 pm »
the sea hag has a 1 in 11 chances of hitting your opponents witch  plus it puts the curse in your opponents deck sooner  if there is a smithy or a better drawing card for after sea hag becomes useless that will be better than witch's draw 2
also you will be wanting to get a second curser  and that 2nd one will probably be a sea hag although if u got your 1st witch idk what the odds are of getting 5 in your next cycle
this is all assuming you don't buy anything for 2 but I would get a cellar.

Witch cycles your deck faster, and your terminal drawer might draw a dead Sea Hag, which is very bad. Of course, it depends on the board though.

38
Dominion General Discussion / Re: Literal Q&A about Dominion
« on: July 14, 2015, 10:52:14 pm »
Because the actions find the Throne Room comfortable, and stay there twice as long.

Why can Rats eat an entire province?

39
Dominion General Discussion / Re: Literal Q&A about Dominion
« on: July 12, 2015, 11:53:28 am »
He *does* have to make a living. "I'm going on an adventure!"

Why does Sage cross over Crossroads and stop in the middle of the Highway?

40
Dominion General Discussion / Re: Cards you hate!
« on: July 12, 2015, 12:55:55 am »
That's the one with the douchebag creator who ripped off a Dominion fan's artwork, right?

Yes.

For those who aren't aware:

Fan-made Dominion chip set (first):


Puzzle Strike (second):


Woah, until now I thought that people who were complaining that Puzzle Strike was a ripoff of the fan-made Dominion set were just talking about the concept of using round chips instead of cards. I didn't know until just now that the actual design/art of the chips was the same.

Wait, how are you supposed to react to Spy or the likes using chips?

41
Game Reports / Re: Dear My Opponent: I am Sorry
« on: July 11, 2015, 12:14:33 am »
I am sorry that despite my bad shuffle luck, you winning the Port split, your +1 Action token on Ranger, +1 Card token on Port, and getting 2 Teachers before my first Disciple, I three-piled you on Ports, Rangers, and Estates. You were obviously in the lead, with a much better strategy than mine, consistently drawing your deck several times over, and I just stole the win from you.

P.S: Watch out for three-piles!

42
Variants and Fan Cards / Re: Dominions: Harmony and Discord
« on: July 09, 2015, 11:39:36 pm »
Quote
Library Tree | Action-Victory | $4
Gain a Library Tree or trash this card. If you do either one: +2 Cards, +2 Actions.

2VP
A card for speeding up the game. Library Tree is there for you at the start, but eventually you have to outgrow it, or else keep it around for sentimental points value without actually playing it anymore.

With this wording, you can choose to gain a Library Tree (but fail to do so), yet getting +2 Cards, +2 Actions, making this a cheap Lost City that is worth 2 and gains copies of itself.

I would change the wording to
Quote
Library Tree | Action-Victory | $4
+2 Cards
+2 Actions
Choose one: Trash this card; or gain a Library Tree. If you did not, trash this card.

2

43
Variants and Fan Cards / Re: Royal Archives
« on: July 09, 2015, 11:24:58 pm »
ROYAL ARCHIVES
Treasure, Cost: $5
$3
Name the total amount spent during the last Buy phase of the player on your right.
If you cannot, gain a Curse and put it on top of your deck.

One card: Storyteller.

44
Games where I either get terrible shuffle luck or make a ridiculously terrible mistake. One of those was letting my opponent get ALL of the Magpies, which allowed him to Relic me every turn (he only had one), slowing my deck down a lot. Another was only getting 1 RC in a 4p game, where two players each got 3 RCs and proceeded to burn through my deck with Giant.

45
Dominion: Adventures Previews / Re: Favorite Cards
« on: July 06, 2015, 01:30:48 pm »
I'm starting to appreciate Storyteller and Wine Merchant more, because both are ridiculously powerful if used correctly, but can mess up your deck if not used correctly. Using Storyteller on a fully-powered Miser is just delicious, and discarding all of your Wine Merchants at once just feels awesome.

46
Dominion General Discussion / Re: Dominion blessings
« on: June 28, 2015, 11:18:56 am »
May your inheritance never be a Scout.

47
Rules Questions / Re: Play area
« on: June 22, 2015, 05:40:12 pm »
What about Dominion: Coup? You can buy cards without showing your Treasures, but any other player can challenge. If the player was lying, the buy fails, and the loser of the challenge gets a Curse.

I have no coin or treasure. I buy province, opponent challenges, I reveal Trader and gain a Silver.

48
Dominion General Discussion / Re: Tag-lines for cards
« on: June 22, 2015, 05:33:59 pm »
Thief: I gained from the trash before it was cool.

49
I read this article, and Vault does counter Ambassador, but Ambassador+Village+Militia will do better. Here is the wiki article I used: http://wiki.dominionstrategy.com/index.php/Counter:_Vault_vs_Ambassador

50
In this kingdom, it seems like there is a rock-paper-scissors relationship. Ambassador is countered by Vault, which is countered by Militia, which is countered by Menagerie, which is countered by Ambassador.

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