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Messages - pubby

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26
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 04:47:59 pm »
Perhaps I'll claim after didds.

27
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 04:31:16 pm »
I don't think there's any benefit to me claiming other than saying my character is obscure and hasn't been mentioned by joth.

28
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 04:25:17 pm »
And yet my role has not been mentioned by joth

29
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 04:24:33 pm »
The mayor role can vig, investigate, and make town IC. That's a huge overlap with existing roles, and again, joth said no novel gimmicks.

I would be fine with a mathdude vote. It would also settled GI for me if he's scum.

We were described stumbling out of the farm in one of the first vote counts. I think most/all of the players have been mentioned by now.
Pretty much proves fake claims were givens

30
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 04:08:59 pm »
I already claimed my role, and Gloobles role. We are masons.
Yeah but what characters

31
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 12:30:01 am »
But yes let's all hop on the GID railroad. They post the most and so we should follow them, ignoring their past vote histories.

32
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 06, 2021, 12:27:54 am »
I'm in a position to question whether we should be listening to iguanaiguana, as is everyone else in this thread. I don't understand why you're trying to gatekeep that.

"You're not allowed to participate now because you didn't participate as much as we wanted yesterday". I mean, damned it I do, damned if I don't.

33
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 05, 2021, 11:02:16 pm »
That's what you've accomplished too dude.
I didn't vote for either and my town read on galzria was correct. You and MiX were wrong on both.

34
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 05, 2021, 09:29:22 pm »
Strengthener makes more sense as a scum role. It brings setup balance to awaclus's jailkeeper role, stopping both the doctor and role-block effects.

35
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 05, 2021, 09:26:06 pm »
I'll go ahead and throw out my preferred order:

EFHW, faust, swowl, dylan, mathdude, pubby, WCD, Glooble/Iguana

This is based on MiX's final stated reads, where he agrees with WCD that town are among WCD, pubby, MiX, Glooble, Iguana but says there's no reason to think mathdude is town (I just quoted this post above.) Nothing's really changed since then to make MiX's reads out of date, so we should use MiX's reads.
We should listen to you or MiX, why? You two haven't accomplished much besides exiling two innocent townies.

36
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: September 02, 2021, 03:43:26 pm »
I dunno if I'll be around for the exile, but I'm voting for the GFD group:

Vote: Glooble

37
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 31, 2021, 09:12:17 pm »
I'm considering renaming GID to GFD. Iguana willing to dig through all of my old games seems like too much work for scum to do. He also appears the least connected.

Here's the connection I spot with faust:

I will accept no exile before I vote for either Didds or Glooble.
He staunchly defend Didds and Glooble on d1 when they had their wagons going. No reason stated, just that he town-read them. And wanting to no-exile is out of character for faust, who often believes in playing rational meta moves (no exile isn't beneficial on d1 as it gives so little information for d2. I reckon faust has said this himself before).

I'm really not trying to convince anyone to no exile. It's just that if the choice is exile someone I townread or no exile, then I will choose no exile in this game.

If you want to make sure we get an exile, you could of course join me on a scummy player rather than, like Galzria, leave a pointless vote on a wagon that is never going to succeed because the IC (rightly) opposes it.
[...next post...]
Vote: Galzria

I've talked myself into a rage vote.
So now he says Galzria isn't scummy, but then votes for him anyway within minutes.

Didds exile lame exile. Let's all go exile Galzria.
Again, defending Didds for some reason while pushing for a Galzria exile, despite saying Galzria wasn't even that scummy. He really did not want Didds exiled d1.

faust comes in critical of the e exile. Town points.
Hey look Glooble says faust is townie.

Vote: Dylan
Mostly for his placement on the e wagon, but also because I trust faust.
Hey look WCD says faust is trustworthy.

pubby, it's good to see a longer post from you, but I can't help but feel your energy is misdirected. At this point in the game, we need to find a single scum, going hard for pretty involved partner theories isn't going to do any good.

Plus, much of the argument you presented seems to hinge on Galz being town, but I didn't see you provide a reason for that.
This is disingenuous. Not every game plays the same - there is no "we must be doing X at Y time". Finding multiple scum is obviously better than finding a single one and you should not poo-poo my attempts to investigate.

And I don't know what type of gotcha you think the last part is. Glooble said the same - that my arguments are flawed due to "logic". Literally every post in this thread, and in other mafia games, involves assumption and speculation, and yet they can still be useful despite failing as mathematical proofs. You know this, so stop being unhelpful.

38
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 30, 2021, 01:47:44 am »
If you only read part of my post, read the reply to the quote below.

Can you point to the posts that seemed either panicked or rallying?
The panic was post #313 and #314, where Iguana and Didds pushed to defend glooble without any reason or any reason to. They seemed rather concerned about exiling an innocent man...

Then something suspicious happens.

Iguana brings Galz to L-1. This means all 3 of Glooble/Iguana/Didds are now on the Galz wagon. Exiling the town vig will draw way too much scrutiny to the wagon, so Didds hops off. But then her next post she says, "Mix, you’d rather see no exile than Galz? You sure?". She pushing to exile before the day is up!

So lemme get this straight. She wants an exile, just after unvoting an L-1 candidate, and only a day after discouraging the Glooble wagon. This is what I call the rally.

So OK, Glooble and Iguana rapidly switch their vote to e once Didds leaves. Now e is at L-1, and Didds can get the exile she wants. But again, having all 3 scum jump on the wagon at the end would draw too much scrutiny, so Didds can't join it. She says she doesn't want to vote for e, but doesn't provide any defense to him in the manner she did for glooble. She says she can vote for Galz again though - maybe it's because her buddies are off him now? So instead she tries to convince MiX to be the e hammer, and succeeds. Read her posts - she's persurading MiX to vote for e instead of doing it herself. It's funny, she said she had to go to the vet and wouldn't be around for the end, but then posts 18 minutes later and 1 minute after MiX votes.

Pubby, how do you explain iguana and Glooble both being on Didds at one point?
I mean it's normal for scum to vote for each other at some point of the game, and D1 is a common time for that. Makes them look less like buddies.

Of all the people to test your theory, pubby, why vote Didds?
Didds is behaving too similarly to the last time I played with her (Dwarf). She was scum in that game. In my observation when she is town she is more laid back and less defensive and posts more chit-chat. When she is scum she puts on a theater of being helpful at every chance she gets, e.g. her posting the entire d1 vote history or taking 2 posts to explain the prior games she was in.

It's to say he thinks he knows the entire scum team, and doesn't even need to hear what might have happened with night actions or anyone else's reads or thoughts on the game state before voting them down one after another.
Your viewpoint does not consider that I may have my own night actions and information. I'm not saying I do, just pointing out that your viewpoint lacks it.

I find pubby’s claim that both Glooble and I are scum completely absurd. The odds of having two scum wagons that deep that early in the game would have to be astronomical. Absent that, that this was the first post and then outta here without any discussion of the night actions is annoying at best and anti town at worst.
Assuming 3 scum in a game of 13, the probability of 2 out of 4 wagons being scum is like 12+% or something. Not astronomical. Revealing night actions without discussing votes from the day prior first is annoying at best and anti town at worst. Or maybe it's fine to do either or.

-

I'll end this post with an interesting observation. If Glooble/Iguana/Didds (hereby known as GID) were town, presumably scum would have made a move on them after my post. I'm not saying they would go all-out, but it would be reasonable for scum to brew some suspicion on GID based on my post. One person bit: Mathdude. He voted for Didds, then when that didn't take off he changed it to Iguana.

This is pretty useful information IMO.

Scenario 1: Mathdude is scum, hoping to use my post to his advantage. I mean, reading his old posts it seems plausible. He wanted to exile Awaclus d1 for example.
Scenario 2: Mathdude is town, meaning zero scum jumped on my GID post. But that's super weird, right? A big fat juicy finger point at 3 potential people and no scum jumped on it? Instead they defended GID? Nah, with this scenario it's more likely that GID contains 2+ scum and they're looking out for each other.

Other explanations don't seem feasible to me. They can't all 4 be town, because again, the entire scum team would be ignoring my post to instead defend townies. And they can't all 4 be scum - partly because 4 scum is unlikely in a 13 player game - but also because mathdude would be sabotaging the team by trying to exile them. This last point also applies to mathdude being scum along with some of GID.

So I'll posit this: The majority of GID has the opposite alignment to Mathdude. Proving one alignment will prove the other. And I'm putting my money on Scum!GID.

39
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 28, 2021, 10:23:52 pm »
Scum team is Glooble, Iguana, Didds. Didds is the most obvious one.

There was some panic in the scum team early on with wagons around Glooble and Didds. They rallied to save each other, then hopped on the first alternative wagons. This is why all three voted late.

Vote: Didds

I doubt I'll be active much tomorrow BTW.

40
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 25, 2021, 10:05:25 pm »
This shouldn’t be a choice between Glooble and me.
Yeah it's awful. I would vote for both of you if I could  8)

Glooble is a really bad vote. I'm at work so kinda busy today. Yes I knew Didds, I maybe didn't play with her quite as much as the others
What makes him a really bad vote? This is d1. Our decisions can't be *that* informed.

At what point do I claim, given that once my role is revealed we will need time to find an alternate wagon?
You just hinted you have an important role, no? That's almost as bad as a full claim.

41
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 24, 2021, 10:43:02 pm »
I've been somewhat suspicious of glooble. Their first few posts were terse and seemed like they were just going through the motions. Then they jump into an argument with faust, acting defensively when the actual topic of discussion didn't require it.

But for now I'm fine with parking my vote on iguana. Swowl I read as town.

42
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 23, 2021, 05:32:14 pm »
Ok, time for an embarassing post.

Lalight is not playing :(

I just realized this... right now. I think when I cast my first vote, I had just scanned the players and saw LL's name. Then for some reason Joth decided to make my vote for his comod count in the vote totals... which validated my feelings of LL playing this game. Today I looked to try to figure out why he hadn't posted yet... and ... yeah... Lol, I failed.
In other words you felt obligated to vote for someone in your opening post and didn't care who. Scummy much?

43
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 22, 2021, 07:00:21 pm »
I don't think we're in Kansas anymore, etc etc

44
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 22, 2021, 02:45:35 am »
vote: iguanaiguana

45
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 18, 2021, 03:32:12 am »
Day 1 better be in black and white

46
I wonder if that means this might want to be bumped up to ④ or something at least. Though again, the attack doesn’t work early on, so that price difference doesn’t really matter that much.
Oh it's cheap to inherently defend against itself. Having a hand with Charity House + Copper means the attack won't hurt worse than Villain.

47
Variants and Fan Cards / Re: Fan Mechanics Week 17: Idle Hands
« on: August 11, 2021, 03:24:30 pm »
This compares quite well to vanilla Throne Room, given that if you draw this without any other Action cards in your starting hand, you have the option of playing it as a Moat.  Likewise, if you have two Lieges in your starting hand without any other Actions, you can still draw up to 4 cards even if you don't draw any additional Action cards.

Of course there is the downside of adding an Idle Hands to your deck, but as NoMoreFun pointed out, since it is gained to hand, they are easier to mop up (and could actually help more than hinder).
I reckon it's better at drawing your deck than TR, but worse at multiplying your payload. Ideally you'd play it on villages, which is totally different from normal TR. I changed it to cost $4 though, as then you can't open double.

48
Variants and Fan Cards / Re: Fan Mechanics Week 17: Idle Hands
« on: August 11, 2021, 01:58:40 am »

edit: made cost $4

49
Mafia Game Threads / Re: RMM60: Wizard of Oz Mafia
« on: August 08, 2021, 07:31:15 pm »
/in as Munchkin Mayor

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