T1: Scouting Party/Ball using Baker token and Borrow, discarding 3 Estates, gaining Magpie and Death Cart
T2: Draw 2 Copper, Magpie, and Death Cart. Magpie draws 2 Copper, Death Cart for $5, $9-$1 from Ball=$8 for Province (I really just wanted to use Ball here... Death Cart is just too strong.
I think Procession and Death Cart can get a Colony? Ten from Death Cart, two Copper, -$1 Coin Token?
Also:
5 Copper and Baker Token
Buy Borrow, Traveling Fair, Ball gaining Procession and Messenger, and Ruined Village, top-decking all three cards.
Draw these, and Estate.
Play Ruined Village. Procession-Messenger, discarding deck, trashing Messenger and gaining Butcher.
After the -$1 Coin Token you have $3, three buys, and two actions in play.
Buy Borrow, Mission, and Alms, gaining Peddler.
Shuffle
Mission turn: -1 Card Token, Draw Procession, Butcher, Peddler, Estate. Procession-Butcher, trashing Peddler on the second play and spending 3 coin tokens to gain Colony.
Only requires 5 events, 4 Kingdom cards, Baker somewhere, a Looter somewhere, and Ruined Village as the top Ruins!
And if you want to go crazy and maximize VP, you could Butcher the Estate into a Tunnel, as well as gain Border Village and Duchy off the Procession. EDIT: And you can use Alms on the Mission turn to gain a second Tunnel.
Meaning, I think the current record for most VP at the end of turn two is the above 19... One Colony, one Duchy, two Tunnels and two Estates.