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Messages - Moneymodel

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1
Chapel not #1 anymore?....

It was the last card to keep a top spot in the entire history (among Supply cards). It's a brave new world.

2
Dominion: Empires Previews / Re: Empires Rulebook
« on: June 07, 2016, 11:00:52 pm »
(And, when you think about it, this is likely why Mountain Pass was worded in such a way. Otherwise, the person to the left of the current player just bids <40> and gets 8VP for free.)

Err, I don't believe that's true. Pulling from the rulebook: The 8VP is only given out to the highest bidder. This doesn't happen if there is no highest bidder. The other player(s) simply have to bid <40> as well.

3
Dominion: Empires Previews / Re: Empires Rulebook
« on: June 06, 2016, 11:36:33 pm »
Hmm. If Advance is on the board, a player who falls behind early in a Cultist-BM mirror has a better chance of catching up. You can exchange a Ruins for a Cultist, and you don't even need any money to do it.

4
Dominion General Discussion / Re: What's the card your best at?
« on: June 03, 2016, 11:55:44 pm »
Maybe Horn of Plenty?

5
Dominion: Empires Previews / Re: Empires Bonus Preview #2: Crown
« on: May 13, 2016, 06:02:05 pm »
Guys.

Crowning Capital is a thing.

It's a really good thing.

6
Dominion: Empires Previews / Re: Empires Previews #4: Landmarks
« on: May 12, 2016, 05:50:06 pm »
In a Keep game, all of a sudden Diadem becomes a much more attractive Tournament Prize.

Unless it's a Keep + Wolf Den game.

Well, that's still 2VP. Basically makes it a better Harem.

7
the Master had sent him down this highway with strict orders to squash anyone approaching.

Because you have to play Highway to get Prince of Giants? XD That's fantastic.

8
Dominion: Empires Previews / Re: Empires Previews #3: VP Tokens
« on: May 11, 2016, 01:41:27 pm »
I'm starting to get super overwhelmed with the number of new things in Empires, in a way I didn't with Guilds or Adventures. I dunno, maybe that'll ultimately be a good thing.

9
Dominion: Empires Previews / Re: Empires Bonus Preview #2: Crown
« on: May 11, 2016, 01:38:59 pm »
At first, I thought this had a cost-comparison/balance issue with Counterfeit (Throne Room=4, Counterfeit=5...Crown=5?), but I guess it's pretty major that Crown itself doesn't give +Buy.

10
Dominion: Empires Previews / Re: Release date
« on: May 10, 2016, 03:39:03 pm »
Yes, Amazon has mysteriously known this for a while.

11
Dominion General Discussion / Re: Favorite $0-2 card bracket.
« on: May 04, 2016, 11:36:41 am »
1 Chapel vs 32 Secret Chamber
16 Borrow vs 17 Native Village
8 Lighthouse vs 25 Poor House Oh man, you're evil for making me choose for this one
9 Squire vs 24 Moat

4 Stonemason vs 29 Beggar
13 Coin Of the Realm vs 20 Cellar
5 Courtyard vs 28 Embargo
12 Crossroads vs 21 Pawn

2 Page vs 31 Herbalist
15 Raze vs 18 Save
7 Hamlet vs 26 Scouting Party
10 Ratcatcher vs 23 Vagrant

3 Peasant vs 30 Pearl Diver
14 Alms vs 19 Travelling Fair
6 Fool's Gold vs 27 Quest I don't love Quest, but Fool's Gold is boring to me a lot of the time
11 Candlestick Maker vs 22 Haven

12
Dominion General Discussion / Re: Favorite $0-2 card bracket.
« on: May 04, 2016, 01:01:05 am »
Secret Chamber, easy.

13
Bishop

Butcher (by a slim margin)

14
Dominion General Discussion / Re: When did you start playing Dominion
« on: April 21, 2016, 01:52:19 pm »
Let's see, I was introduced to the game in Nov/Dec 2011 by my gaming group in college. I thought it was fun, but whatever. A full year later I played it again, and that time got hooked. I got the base set for Christmas, and while I studied abroad that following semester, I made an account on Goko and bought all the expansions.

So short answer, I slowly built up to playing it regularly from the end of 2011 to spring 2013.

15
Variants and Fan Cards / Re: Dominion: Enterprise (Beta)
« on: April 20, 2016, 10:44:48 pm »
Uh oh, what happened to all the cards?

16
Dominion General Discussion / Re: Favorite Peddler variant bracket
« on: April 20, 2016, 10:40:45 pm »
Grand Market

17
I was so surprised nobody went for the pin on Board 10.  I really thought moneymodel was building toward it, and then he started doing the Duke/Duchy thing.  But it was a well done comeback nonetheless; I thought he might have been toast once he got a dud hand near the end, but he pulled it out by 2 points, if I recall...

Yup, that pin would have been fun useful to pull off. And yeah, both games with Ben were 2-point differences.

18
https://docs.google.com/spreadsheets/d/17wEI7t15xuA3p4GbC5PavLIrdOlwliNCZ-AXotR9y0w/edit?usp=sharing

The kingdoms.

I was definitely a huge fan of these. Even when the strategy was fairly clear, there was always some way to refine it. For instance, the fact that on table 2, Plaza is the village in Village/Torturer allows the creation of a double-Tac deck, despite the alternate draw. Table 5 was the first one I played, with nana-king, and while it's definitely City-Bridge, the presence of Armory and Saboteur raise some interesting questions. Someone pointed out Saboteur as a punishment for a player who greens too early.

Table 4, I did Prince of Miser, but it was a struggle because it was tough to lean on Squire and Crossroads for Village-ness, Squire because sometimes you just need it for buys

I had the hardest time vs. Ben, with whom I played Tables 1 and 10. I got this huge smile on my face when I saw Table 1; I've never seen so much green on one board. He and I did almost exactly the same thing, though he got Smugglers and put Lost Arts on Embassy, and I got Bridge and Butcher. Either of us could have won that; I happened to get enough Gardens towards the end before double Silk-Roading for the win. Our difference in Table 10 was that he went for Treasure Trove and I went for Teacher. Teacher was almost too slow, but the +Buy on Peddler and +Card on WM came through in the end. It was a good thing there was Duke on the board, or I don't think I'd have been able to pull it off. Travelling Fair hurt my +Buy advantage, but I was eventually able to use it as well.

Finals game was Table 12. I trashed down much faster than my opponent, even though he went for Marauder. The plan was to Highway Colonies down in cost and then Counterfeit Horns of Plenty to gain them, but that was unnecessary given that a three-pile ending was imminent.

I do wish there had been more of a showing this time around, but I had a blast with those who came!

19
1 Chapel
17 Count
Close one for me

9 Mercenary
25 Bishop

4 Masquerade
13 Forager

12 Counterfeit
5 Remake

34 Raze
18 Apprentice

55 Rats
7 Junk Dealer

3 Ambassador
14 Butcher

11 Upgrade
38 Forge
Also close

20
Dominion General Discussion / Re: Favorite Peddler variant bracket
« on: April 17, 2016, 01:37:51 pm »
3) Baker
8 ) Grand Market
|
11) Junk Dealer
14) Artificer

21
1 Chapel
32 Bonfire

17 Count
16 Amulet

9 Mercenary
41 Trading Post

25 Bishop
8 Steward


4 Masquerade
29 Procession

45 Expand
13 Forager

12 Counterfit
44 Miser

28 Salvager
5 Remake

2 Rebuild
34 Raze

18 Apprentice
15 Stonemason

55 Rats
42 Graverobber

26 Altar
7 Junk Dealer


3 Ambassador
8 Remodel

46 Mint
14 Butcher

11 Upgrade
22 Watchtower

38 Forge
6 Governor

22
Dominion General Discussion / Re: Favorite Alt-VP Bracket
« on: April 15, 2016, 01:51:09 pm »
The winner is Vineyard!

1. Goons - 7
2. Vineyard - 18

One of my top picks at the beginning, probably the top pick.

23
Dominion General Discussion / Re: Favorite Alt-VP Bracket
« on: April 12, 2016, 01:23:24 pm »
Fewer votes this time around, but it's been two days now and the favorites seem fairly clear.

1. Goons - 17
5. Duke - 10

8. Fairgrounds - 9
4. Vineyard - 18

Final battle: seed 1 vs seed 4.

Goons, or Vineyard?

24
Dominion General Discussion / Re: Favorite Action-Reaction Bracket
« on: April 10, 2016, 01:26:33 pm »
Watchtower

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