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Messages - silvern

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76
This has nothing to do with any movie, cartoon, or show whatsoever, but it is a thematic kingdom.
Happy fourth of July!!

King's Court (King George)
Militia (Obvious)
Council Room (Continental Congress)
Tactician (George Washington)
Royal Seal (Stamp acts)
Ambassador (Benjamin Franklin)
Bandit Camp (Valley Forge)
Coppersmith (Paul Revere--actually a silversmith, but whatever)
Festival (Independence Day!!!)
Band of Misfits (The Continental Army)

77
Dominion General Discussion / Re: WWYDOTK
« on: July 03, 2014, 07:21:38 pm »
C-C-Combobreaker!
Wait, wait! We want W's!

78
Dominion General Discussion / Re: WWYDOTK
« on: July 03, 2014, 06:28:53 pm »
Wow. Wonderful writing.

79
Dominion General Discussion / Re: Cache
« on: July 03, 2014, 06:24:56 pm »
I'm rather surprised that people are hating on Cache of all things. I mean, yes, it's pretty weak the vast majority of the time, but there are FAR more pointless cards. (Pearl Diver, anyone?)

80
Dominion General Discussion / Re: Homage to the Best Card
« on: July 02, 2014, 06:17:11 pm »
The thing about the pin is, well, you can always just resign as soon as it's set up.....

81
General Discussion / Re: I just got engaged!
« on: July 01, 2014, 08:15:08 pm »
This thread is really derailing. To keep things on topic: I got engaged.

Ok, ok, you people are obviously just doing it for the free respect at this point.

82
Variants and Fan Cards / Re: A Duration/Ironworks/BoM hybrid
« on: June 17, 2014, 10:49:55 am »
The self-restriction seems like a good nerf. Also, I just realised, making this a duration allows it to miss the reshuffle more often, so that could count as a suitable weakness.

83
Variants and Fan Cards / Re: A Duration/Ironworks/BoM hybrid
« on: June 17, 2014, 10:35:38 am »
This seems basically like a super-armory, and as such is probably too strong for four. 5 might be a bit steep though….

84
Dominion General Discussion / Re: Interesting Kingdoms with Prince?
« on: June 16, 2014, 07:02:27 pm »
Chapel, Village, Masquerade, Bridge, Remake, Saboteur, Goons, Possession, King's Court, Prince

I originally posted this in the "Fun Kingdom's" thread facetiously, fully expecting that it would be the least fun game of Dominion of all time. But looking at it now, I'm interested in it, since the pin can be blocked. There's also stuff with KC KC B B B, but KC saboteur and goons action could stop that. And then there's possession.
Thoughts?

Prince of Villages is a serious power on this board
I was also thinking prince of goons, with bridge.

85
Dominion General Discussion / Re: Interesting Kingdoms with Prince?
« on: June 16, 2014, 10:33:28 am »
Chapel, Village, Masquerade, Bridge, Remake, Saboteur, Goons, Possession, King's Court, Prince

I originally posted this in the "Fun Kingdoms" thread facetiously, fully expecting that it would be the least fun game of Dominion of all time. But looking at it now, I'm interested in it, since the pin can be blocked. There's also stuff with KC KC B B B, but KC saboteur and goons action could stop that. And then there's possession.
Thoughts?

86
Dominion General Discussion / Re: Post Your Fun Kingdoms to Play
« on: June 15, 2014, 09:01:42 pm »
Oh, sorry, I forgot. I'll edit my post.
Ditto for me.

87
Dominion General Discussion / Re: New Promo at Origins...
« on: June 14, 2014, 02:14:53 pm »
I think my favorite 4 cost would in fact be something like a simple Smithy or Envoy.
Starting every turn with so many cards makes everything much easier.
I agree. It probably give you the chance to set up another Prince on a +Buy card.
+Buy certainly seems like it would be pretty important in some capacity in any Prince game--you have to make up the lost turns buying and connecting prince. Also why Colony games are better for Prince--you have more opportunities and more turns to make up the points.

88
Dominion General Discussion / Re: New Promo at Origins...
« on: June 14, 2014, 01:02:29 pm »
I anticipate that prince will be much MUCH stronger in Colony games.
Also, is it just me, or does the guy in the picture look scarily close to baron?

89
Dominion General Discussion / Re: Post Your Fun Kingdoms to Play
« on: June 14, 2014, 12:24:43 pm »
Point taken. I don't know what would be best here though, truly. The thing about this board is The pin is blocked by Prince of Masquerades. Then there could be a way for KC KC B B B, but heavy saboteur and goons action could throw a wrench in that….. And then there's also something with KC-Possession that could help you out.

(Hint for those who may not have figured it out: Possible strategy in the spoiler text.)

90
Dominion General Discussion / Re: Post Your Fun Kingdoms to Play
« on: June 14, 2014, 12:19:09 pm »



Code: [Select]
Chapel, Village, Masquerade, Bridge, Remake, Saboteur, Goons, Possession, King's Court, Prince
"…and they never played Dominion again. The End!"

91
Dominion General Discussion / Re: New Promo at Origins...
« on: June 14, 2014, 11:15:38 am »
From the "BoM as Feast?" thread:


Throne on a Band as a one-shot has a special ruling, unique to that situation, and that special ruling is why it works that way, in the technical sense. And the reason for that ruling was that the rulebook didn't address it, and I wanted it to work like people would think it would, and the other option (not doing anything the second time) was crazy counterintuitive.


92
Dominion General Discussion / Re: New Promo at Origins...
« on: June 14, 2014, 11:06:12 am »
True enough. I guess it boils down to the whole Procession vs Throne Room thing again, i.e. with Procession, you gain a Six coin action according to the rule book, even though it should have "locked in" to what the card was just like throne room.

93
Dominion General Discussion / Re: New Promo at Origins...
« on: June 14, 2014, 11:00:25 am »

I know that, but why does it matter? Band of Misfits tells you that you choose a card for it to impersonate when you "Play this", not when you put it into play.
"This is that card until it leaves play"

94
Puzzles and Challenges / Re: Strictly better than....
« on: June 14, 2014, 10:35:21 am »
Yep. And just in general; you can play highway and have the extra coin, whereas you can't do the same thing with peddler, since it will just get lost with poor house

95
Puzzles and Challenges / Re: Strictly better than....
« on: June 14, 2014, 10:29:15 am »
Poor House is what I was going for. I don't really see how Swindler is affected, can you explain?

EDIT: Oh, I see, yeah, I meant assuming that both cost the same.

96
Puzzles and Challenges / Re: Strictly better than....
« on: June 14, 2014, 10:25:44 am »
Gain is always cost dependent, yes?

97
Puzzles and Challenges / Re: Strictly better than....
« on: June 14, 2014, 10:20:06 am »
Easy puzzle: What is a case, besides all those possession/fairground type cases (as well as king's court, throne room, procession, prince, etc.) where highway is better than peddler on a board with no plus buy or cost-dependents?


98
Dominion General Discussion / Re: New Promo at Origins...
« on: June 14, 2014, 09:30:45 am »
Presumably it is also reduced in cost--Bridge makes it clear that it affects "all cards", which I assume includes set aside ones too.

99
Dominion General Discussion / Re: New Promo at Origins...
« on: June 13, 2014, 10:02:35 pm »

This is actually pretty good, given that it would be set out with the other ruins/a looter.

100
Dominion General Discussion / Re: New Promo at Origins...
« on: June 13, 2014, 03:16:07 pm »
The card does seem kind of swingy (is that the right word?), given that even if both players go for it, it will be much much better for anyone who activates it even just a few turns ahead. No more so than some other cards, I suppose though.
The comparison to Tournament is pretty good.

Quite similar, given that both hinge upon getting an 8$ card and then linking it with a 4$ card. But I anticipate that with Prince, the effect will be far, far more exaggerated.

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