Beggar, Pearl Diver, Trade Route, Feodum, Herald, Taxman, Catacombs, Junk Dealer, Knights, Goons
So I probably shouldnt've ended the game when I did as I was a lot closer than I thought I was. At that time I was just thinking "I suck at goons, I know it, and I just want to get this over with so I can post it on the forum and learn a little bit". I played something like this earlier and got destroyed. I tried to recreate this board from memory because I don't think the log is up yet but anyway, I think the only major difference was the original board had salvager instead of trade route, and a couple other cards may be off but that's not that important.
Anyway, I knew from the previous game that herald and goons is big, but knights trashing heralds can devastate that. In this game my junk dealer got trashed early and I forgot to pick up another one until it was too late. But how important is trashing here? Is trashing worth it and if so would you go junk dealer or trade route/salvager? I thought junk dealer just because I wanted the least amount of terminals that I could get. I don't think goons and herald can be ignored but should knights be ignored? How does catacombs fit in? And in this specific game where did I go wrong? Thanks.
EDIT: I'm thinking silver/silver would've been a better opening.
http://dom.retrobox.eu/?/20140210/log.516ddc20e4b082c74d7cbc04.1392062248909.txt