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Messages - Rabid

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751
2011 / Re: Schedule and Results: 2011 DominionStrategy.com Championships
« on: November 30, 2011, 04:24:31 pm »
Witch division

Rabid 5 wins 4-0 vs 60 Shedjed (Yuma)

Sorry for the lack of report I forgot the grab the game logs.

Thanks to Yuma for the enjoyable games.

752
GokoDom / Re: IsoDom 2 Match-ups Final 4
« on: November 27, 2011, 11:29:33 am »
I just played a very enjoyable semifinal against DStu, winning 4-2-2.

Good luck to Shark bait and Califax in the other semi, see one of you in the Final.

Full report to follow shortly.

http://dominion.isotropic.org/gamelog/201111/27/game-20111127-070150-28d712b1.html
Draw 37-37. My Silver Ironworks vs Silver/HorseTaders
My plan was to use IW to gain lots of different cards to help trigger menagerie, and score from fairgrounds. this didn't quite work and I got very lucky to have £10 and +buy on the last turn to draw when 7 points behind. I could have extended the game in hope of a win, but I think it is usually correct to take the draw, then go first in the next game.

http://dominion.isotropic.org/gamelog/201111/27/game-20111127-071036-52166035.html
Rabid 49 DStu 33

Silver / Remake vs Silver Horse Traders
Plan was to trash down with remake to make pairing up tunnels & HT more reliable.
I got the perfect turn 3 of remake 2 estates into tunnel's, buy tunnel.
Then got a T4 horse traders to discard them to.
Apprentice was key to trash late game golds.


http://dominion.isotropic.org/gamelog/201111/27/game-20111127-072334-3fffe4af.html

Rabid 15 DStu 47

Silver / Masq vs Silver / Masq

Plan was to go 1 masq + Money and race.
DStu took a witch on T3, I think I over reacted and took a second Masq.
DStu transitioned well into bridge / City combo turn.
I made the critical error of building a mess not a deck.
I should have either stuck to big money with 1 to 2 Masq.
Or competed for the city / bridges.


http://dominion.isotropic.org/gamelog/201111/27/game-20111127-073958-9c20c8dd.html

Rabid 27 DStu 27

Potion Silver vs Potion Silver.
Plan was alchemist, as we had +buy from baron, and outpost.
I think I should have just stuck with outpost and not bothered with baron at all.
Start of my last turn I was 11 points ahead with 2 provinces remaining.
I get $3 + outpost into $3 choosing to buy estates both times. with the hope that a 13 point lead will be enough. DStu gets the prov into outpost inoit prov+ estate from the draw.

http://dominion.isotropic.org/gamelog/201111/27/game-20111127-074654-61aee333.html

Rabid 25 vs DStu 22

HP into develop vs HP into familiar on 5/2 start.
Probably the most interesting board to analyse.
I would guess HP only counters the curses on 5/2 not 4/3.
I think I would have been better off with remake instead of develop with the hope of double trashing curses. I would guess I won this mostly from going first.

http://dominion.isotropic.org/gamelog/201111/27/game-20111127-080226-396cc612.html

Rabid 25 DStu 14

Sea Hag / Silver vs Sea Hag warehouse.

Plan was to trade some long turn curses for a silver now, curse will run out eventually, then it will be who can recover first with forge. midgame I used warehouse and inn to desk cycle to find the library & forge aggressively.  Late games used forge to control end timing by trashing provinces while ahead.


http://dominion.isotropic.org/gamelog/201111/27/game-20111127-080948-c50d9e49.html

Rabid 48 DStu 59

Monument Loan vs Silver Silver

My plan was monuments + Tournament for virtual money to make the loan always hit copper. turn 3 I buy venture for no reason. I get very lucky with the loan anyway so it is closer than it should have been, but I get thrashed by the better plan of BM + wharf.


http://dominion.isotropic.org/gamelog/201111/27/game-20111127-081708-0fd5eb95.html

Rabid 38 DStu 34

Silver Silver vs Silver courtyard

My plan was BM + margrave, which I should have stuck too. got some menageries as a soft counter to margrave discards, they should have been silvers.
Keys plays in this were on Turn 15 down 2 prov to 4, buying the province and hoping for luck. then on turn 17, playing cartographer leaving Gold on top, not playing a menagerie and buying a duchy, but leaving gold for next have to have a better shot at the province.


Many thanks to DStu for the match, and the Mean Mr Mustard for organising.

Rabid

753
2011 / Re: 2011 DominionStrategy.com Championships Rules
« on: November 21, 2011, 01:02:55 pm »
First player in the first game of the match is randomly determined.

Above is kind of hard to enforce on iso I think.
Is there any way to tell if your opponent won or lost there last game before you start?

Also, who goes first after a draw?

754
2011 / Re: 2011 DominionStrategy.com Championships Registration
« on: November 21, 2011, 12:37:42 pm »
Rabid
GMT+0

755
Dominion Articles / Re: Updating the Top 5 lists
« on: November 17, 2011, 05:59:21 pm »
I think a useful thing about governor is using several of them on the last turn of the game for +3 cards, then your opponent doesn't get to use their benefit at all.

756
GokoDom / Re: IsoDom 2 Match-ups Round 3
« on: November 17, 2011, 05:52:30 pm »
Was a fun match thanks for the games:

Geronimoo http://dominion.isotropic.org/gamelog/201111/17/game-20111117-120231-a3d7ce18.htm

You definatly out played me in this one, you going first + you getting $5, $5 on T 3 & 4 made this really hard to win. My villages were partly to help with peddlers but my deck never really worked, I also never know when to buy the potion in possession games.

Rabid http://dominion.isotropic.org/gamelog/201111/17/game-20111117-121045-df71e95f.html

I agree we both made mistakes in this one, I would like to try just the one Amb, but salveger is really strong unless you get the dreaded SalvCCCC hand :(.

Rabid http://dominion.isotropic.org/gamelog/201111/17/game-20111117-121919-c2a6eb69.html

Going first seems to be huge in Jack mirrors. your estates not lining up with the jacks certainly didn't help. I'll have to look at the sims more for this. I think my T8 gold was OK, in that at that point I'm probably going to have to get a little lucky and win the prov's 5-3. I got to use it on T11 & 15 to buy provs.

Geronimoo http://dominion.isotropic.org/gamelog/201111/17/game-20111117-123228-551bafe7.html

Got outplayed in this one as well, I think somehow at the same time I had too many villages and too many terminals. Got a late trade routes to try for a late game +buy to steal a win, but drew it dead off a smithy :(.

Rabid http://dominion.isotropic.org/gamelog/201111/17/game-20111117-125703-a357f280.html

Very crazy board, Apologies for taking so long on this game was thinking loads and still making several mistakes per turn. Whats the correct opening here? I went for potion / loan  into scrying pool, then got to do sick plays like: develop silver into quarry hamlet, draw them, black market the quarry, remake curse's into black market. Thanks Geronimoo for conceding to save time, was going to be able to easily 3 pile for the win, or set up a HoP ending, or use the valt I got from the BM for loads of $.

Rabid http://dominion.isotropic.org/gamelog/201111/17/game-20111117-132927-c8173bf0.html

Quarry with lots of + buys always makes for a strange game, as you both have to be so careful of the 3 pile ending. I took some early points to defend against this which then obviously started getting in the way. Again not sure on the openings here, Silver Quarry vs Shanty Town Quarry?

Thanks again to Geronimoo for such an enjoyable match.

Rabid

757
Dominion Isotropic / Re: Losing Focus!
« on: November 14, 2011, 01:43:55 pm »
Copy / Paste helps.

758
GokoDom / Re: IsoDom 2 Match-ups Round 2
« on: November 13, 2011, 08:35:03 am »
Thanks for the games Jimmmmm, was fun, luck was certainly on my side.

Rabid wins 4-1-1

Game 1: Masq, beats caravan, boring game.

Game 2: No idea what I was thinking here, starting with workshop on a witch no trash board is terrible. my only chance was a sneaky early 3 pile, but Jimmmmm covered this well.

Game 3: My first lucky game: T7, T8, T9, T10 provinces from a deck of: 7C, 3E, 1Silver, 1G, 1Smithy, 3 HP. I think your best bet would have been to go Fairgrounds, as you can no longer win a prov race. But the chances of wining that are very low anyway.

Game 4: My Favourite game of the set. plan was steward away all copper.
Use festival for virtual money, now adventurer hit all the tunnels for gold.
Now adventurer = $6 :)
Was a little on the slow side to set up, 1st prov on T13, but didn't green up at all, got 5 more prov over the next 5 turns.
Jimmmmm plan of highways really needed a draw 3 to work well I think.
But in general I think it is correct to stick with your plan in this situation.
If you start copying the opponents plan in midgame, you end up doing the same plan badly, which rarely wins. Unless you starting plan was terrible it is usually better to stick with it.

Game 5: Fast mirror match 13T. I got slightly lucky to escape with a draw here.

Game 6: Luck was certainly with me this game, I played my only jester 7 times in 21T never missed a reshuffle.
Rabid: Moneylender, Moneylender, Gold, Moneylender, Moneylender, Moneylender, Prov
Jimmm: Silver, Copper, Estate, Curse, Gold, Gold

Thanks for the games.

Rabid



759
Dominion General Discussion / Re: Cards That Combo With Tunnel Reaction
« on: November 12, 2011, 05:57:32 pm »
Just played a game with tunnel + adventurer  + steward + festival.
Not sure how good the combo is but was very fun :)

760
Dominion Isotropic / Re: Bug with Scheme and with Inn
« on: November 12, 2011, 04:20:59 am »
How about the interaction of KC / TR Scheme + wharf.
When you get the the scheme EOT interface is it possible to tell which of your 3 KC can be returned to top and which are going to be stuck to durations.

Is the long list of cards in the order you played them?

761
Dominion General Discussion / Re: Mandarin
« on: November 03, 2011, 06:50:56 am »
http://councilroom.com/game?game_id=game-20111101-092759-750c191c.html

Mandarin / Hunting Party / Nothing seems quite strong.
Only tried it once but worked quite well.
You get to put the last HP back on top once you have enough in hand for this turns buy.

762
GokoDom / Re: IsoDom 2 Match-ups Round 1
« on: October 30, 2011, 02:05:48 pm »
Thanks for the games were fun, very close match.

763
GokoDom / Re: IsoDom 2 Match-ups Round 1
« on: October 29, 2011, 06:05:38 am »
Thanks for organising.
Just wondering why it is 5 v 3 & 6 v 4?
Should it not be 5 v 4 & 6 v 3 or am I not understanding the system?

764
GokoDom / Re: IsoDom 2 Invitational Sign-Up
« on: October 23, 2011, 12:42:26 pm »
I would like to play please.

765
Game Reports / Re: Finishing in Style
« on: October 08, 2011, 06:42:00 pm »
Winning by 2 estates vs 1 :)
Terrible play by me until the lucky last turn.

http://dominion.isotropic.org/gamelog/201110/08/game-20111008-153806-48040172.html

#1 Rabid: 2 points (2 Estates); 14 turns
       opening: Silver / Remake
       [21 cards] 7 Remakes, 3 Markets, 2 Grand Markets, 2 Minions, 2 Peddlers, 1 Ironworks, 1 Copper, 1 Silver, 2 Estates

#2 --Underdog--: 1 point (an Estate); 13 turns
              opening: Silver / Remake
              [26 cards] 8 Grand Markets, 8 Peddlers, 3 Remakes, 2 Markets, 1 Copper, 3 Silvers, 1 Estate

766
I don't like early curses vs ambassador or masquerade.
The sim, give 80% win for 2 Masq vs 1 masq+1 Sea hag.
Sometimes I like to win the masq / amb war early, then add a sea hag late game.

767
-Edit-

Sim plays Pirate ships very badly.

768
I would guess that 3 players playing BMU + chancellor would beat a single player playing pirate.
Or 3 players garden rushing?

769
Dominion Articles / Re: Choosing the correct number of terminal actions
« on: September 06, 2011, 01:08:56 pm »
Estate + Estate with $4?

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