Dominion UK Championship.http://www.ukgamesexpo.co.uk/game.php?id=BOR344Was expecting a better turn out but I guess with the nice weather some people stayed home.
(45 tickets pre sold) about 24 players in the event.
I'm from a competitive Magic past, so I guess this event wasn't really targeted at me.
3 rounds of 4 player Base set, followed by a Top 4. Duplicate random boards for each table.
8 points for a win
4 for second
2 for third
1 for 4th
Ties broken by total VP.
Random pairings each round apart for the Top4 cut.
The format wasn't quite to my liking, but was a good fun days Dominion.
Nice to play with "real" cards for a change.
Round 1"Grab 3 other players that you don't know and play"
Moat, Village, Thief, Gardens, Feast, Witch, Market, Festival, (Adventure? + 1 more)
I have played only a handful of non 2 player games.
So I wasn't really sure what to do here.
I go for Feast Silver. (I guess this should be Feast Moat?)
I use feast for a festival when 2 players go heavy thief.
I then add 3 moats one Witch and a Village 2nd Festival and a Market (should have been a festival).
The 2 Thief players get buried in curses and copper.
I win the garden split 7 / 4 / 1 and with it the game.
1-0
Round 2This is basically the 1st player set. (Throne Room instead of Militia)
Cellar, Moat, Village, Workshop, Remodel, Smithy, Throne Room, Council Room, Market, + 1 more card.
2 players go for BM + Smithy, 1 for Smith opening into Village + Smithy + TR + Money.
I build the mega engine, opening Remodel + Workshop.
Build to $17 double prov turn.
Next turn is Smithy into $8, followed by:
Draw deck, workshop for a TR, draw it, TR a remodel plus remodel on 3 golds for 3 Provence, buy the last Provence, with 0 actions, 0 coins and 2 buys spare.
2-0
Game 3Moat, Woodcutter, Gardens, Thief, Throne Room, Remodel, Militia, Smithy, Witch, Library.
Another Witch + gardens slog.
I open, Woodcutter + Remodel, Grab 4 moats, a thief and a throne room.
Every one buys to many terminals and gets bogged down in curses, I win with 6 garden and 45 cards.
3-0
Final Moat, Chapel, Village, Thief, Gardens, Smithy, Lab, Witch, more...
More Witch gardens, but this time the only +gain is Thief.
P1 BM Smithy + Witch, 29 vp
P2 Thief + Witch +Gardens, 4 gardens, 45 cards, Estates + Curses = 17 vp (more a few more turns and this gets close.
P3 Me, Chapel down to 6 card Village, Chapel, Silver, Silver, Silver, Moat
I add a witch, several Golds 5 Provence, a duchy and 1 curse for 32
My moat saves me from a lots of attacks, I get lucky to have it in hand at all the right times.
P4 Chapels down as well, but with 2 moats, no witch, lab. Gets unlucky to lose only gold to Thief so is a turn behind me.
4-0
Many thanks to all the players and organisers for a well run friendly event.
Rabid