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Messages - bedlam

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101
If a squire gets Swindled, do you still get the benefit? Because technically You didn't trash it, the swindler did...
Technically, YOU did:
Quote from: swindler
Each other player trashes the top card of his deck and gains a card with the same cost that you choose.
Right. Oops. Are there any times when it would be trashed, and you wouldn't get the benefit?

102
If a squire gets Swindled, do you still get the benefit? Because technically You didn't trash it, the swindler did...

103
I'm getting the feeling that with all the extra setup and piles that it would be fun to play Dark Ages by itself, without any of the other expansions, just for all the card interactions.

104
Sage might help you activate your Hermit sooner...

105
Probably the "cards that can only be gained via other specific cards" refers to the looters handing out the ruins, right?

106
Other Games / Re: What should I do once Isotropic goes down?
« on: August 07, 2012, 10:55:42 am »
If you don't mind turn based game, yucata.de has a great selection of implemented board games. But you can usually find a live game too if you want one.

107
Dominion: Dark Ages Previews / Re: Dark Ages Preview #2
« on: August 07, 2012, 10:20:44 am »
CUltist-Conspirator seems like a thing. Or Cultist-Minion. Of course Ruins kinda trash Minion decks.

Cultist-conspirator... Your conspirator would already be activated because you would have to play a village first in order to play both cultist and conspirator

108
Dominion: Dark Ages Previews / Re: Dark Ages Preview #2
« on: August 07, 2012, 10:12:22 am »
oh, and Ruined Tournament is how you get the booby prizes, like Pony and Bag of Copper.

Ruined Potion: Snape glares at you silently for 5 minutes   >:(

109
Dominion: Dark Ages Previews / Re: Dark Ages Preview #2
« on: August 07, 2012, 10:04:24 am »
What could the weird one be?

Ruined Monument - +.1 VP
Ruined Gardens - Worth one VP for every 30 cards in your deck.
Ruined Golem - Play one action from your deck
Ruined Library - Draw up to five cards in hand
Ruined Militia - Opponent discards down to five cards in hand
Ruined Pawn - Choose 1: +1 Buy
Ruined Island - 1 VP. You may set this aside with another card, but they will NOT be returned to your deck at the end of the game.

This game deserves its own thread, with a prize for the right guess.
Ruined Chancellor: You may put your hand into the discard pile.

Ruined Chapel: Return the last card you trashed to your deck

110
Do you think we'll get to trash an already played card, instead of just trashing from the hand?

111
Council Room Feedback / Re: OneTrickPony
« on: August 02, 2012, 12:32:58 pm »
I think a FAQ for each of the achievements would be a good idea. Sometimes I wonder how even I got the ones I have.

112
Dominion Isotropic / Re: Attention-whoring thread.... I did it!!
« on: July 27, 2012, 03:08:24 am »
So do you have to win at least 50% to even rank at all? I can't seem to squeeze out level 1. I win about 33% of my games.

Depends on whom you play. If you mostly play opponents of your level, and win 50% of you games, your mean skill will stay the same, but your variance should decrease, so you gain levels.

Your graph looks like you lost 10 levels due to increasing variance in half a year of not playing, but afterwards your mean level increased and variance decreased, so probably, when you continue playing you will get positive at some time.

Edit: In a quick look it seems to me that you buy too many terminal actions. So if you priorize Silver a bit higher, you would probably win more games. If you look at your games (see link above for old games) how often you draw at least 2 actions, but can only play one, and imagine every time that happens one of them would be a Silver, your hand looks a lot better...
Edit2: Actions are fun, but having two of them in hand an one can only play one of them is not.

I didn't know I had a graph. Thanks for the insights. (I wish my wife didn't make me take those six months off of playing...)

113
Dominion Isotropic / Re: Attention-whoring thread.... I did it!!
« on: July 27, 2012, 02:35:40 am »
So do you have to win at least 50% to even rank at all? I can't seem to squeeze out level 1. I win about 33% of my games.

114
GokoDom / Re: IsoDom 5: Round 4 Results Thread (Vacation Edition)
« on: July 16, 2012, 01:03:57 pm »
chriskern 3-0 bedlam

We seemed to generally go for the same strategies in all the games.


As still a newish player, I'm glad to see that I have the right ideas as far as developing engines. I just now need to learn how to make them more efficient. Either that or get better drawing luck. (and work on my cash math skills)

115
Variants and Fan Cards / Re: Royal Navy
« on: June 16, 2012, 09:46:21 pm »
How do you create those card images?

116
Dominion Articles / Re: Throne Room
« on: June 08, 2012, 12:47:42 pm »
I can't wrap my head around why throne room doesn't work with goons. If goons is played twice, i should get two vp's with each buy right. Why doesn't that work?

117
GokoDom / Re: IsoDom 5: Sign-Up Thread (ENDS 09 June)
« on: June 08, 2012, 12:00:34 am »
Please sign me up.

118
Rules Questions / Re: Ironworks + Trader
« on: October 31, 2011, 02:49:12 pm »
I don't know why this is even a question. It states specifically in the Trader FAQ that "if something would have happened due to gaining the other card, it does not happen, because you did not gain it." Open and shut case right? You never gained a card from ironworks so you never get a bonus.
Ironworks doesn't say "If you do..." - i.e. there's no explicit contingency stated on the card between gaining a card and getting a bonus. The ruling hinges on what the word "it" in the 2nd sentence refers to, and Donald has most recently ruled that "it" means "the card you gained" (rather than something else, like "the card you chose to gain").

It doesn't have to say "If you do..." - 'Gain a card' means 'gain a card' not 'intend to gain a card' If you never gained a card due to ironworks then you get no bonus. The explicit contingency is stated in the BASE game where gaining a card is defined as taking a card from the supply and putting it on your discard pile. (of course with other, newer cards, where that card is placed can differ, but that has nothing to do with this confusion.) Trader doesn't say to gain a card, fulfill all actions and reactions based on that card, then put it back to the supply and instead gain a silver. It states "When you would gain a card...instead, gain a silver" meaning you never gained the original card and all reaction based on gaining that card are no longer in effect. And that, I believe, most accurately reflects Donald's latest interpretation.

119
Rules Questions / Re: Ironworks + Trader
« on: October 31, 2011, 01:57:24 pm »
I don't know why this is even a question. It states specifically in the Trader FAQ that "if something would have happened due to gaining the other card, it does not happen, because you did not gain it." Open and shut case right? You never gained a card from ironworks so you never get a bonus.

120
Variants and Fan Cards / Re: Thought exercise: nerfs and buffs
« on: July 29, 2011, 02:20:59 pm »
Davio said "I'd like to see some good examples of games in which one player buys a Curser, the other doesn't and the non-Curser wins. This may cure my addiction to Cursers."

Here is one I played the other day. We both opened SeaHag, but my opponent went with familiars while I went with gardens. It turned out pretty well for me.

http://councilroom.com/game?game_id=game-20110728-112220-16a30346.html

As far as buffs go, I've never seen anyone play Navigator on isotropic. I wonder if something like "Look at the top 5 cards of your deck. Either put one in your hand and discard the rest, or put them back on top of your deck in any order." would improve it's use.

121
Game Reports / Re: Never send a Golem to barter
« on: June 26, 2011, 08:08:33 pm »
Just the other day I golem'd a tactician that ended a pretty impressive collection of coins and potential double province buy...lame. but I did get the double province on my next hand.

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