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Messages - Witherweaver

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26
General Discussion / Re: Random Stuff Part IV
« on: August 19, 2018, 10:42:01 pm »
Last night I sat for about 9 minutes at a red light. Not just what felt like 9 minutes, I actually started timing it after a couple minutes. The sensor or whatever was broken; eventually a car pulled up behind me, and the light changed almost right after they arrived.

Maybe you're a cop in Fargo.

27
General Discussion / Re: Random Stuff Part IV
« on: August 14, 2018, 09:08:22 pm »
I once had an internship at this tech company, and the IT guy was trying to convince me that since it could either rain or not rain (two outcomes), the chance of rain was always 50% and weather reports were nonsense.

28
General Discussion / Re: Random Stuff Part IV
« on: August 13, 2018, 09:47:51 pm »
Obviously, those people knew that

x*y = y/x^2 + xy + x.

29
General Discussion / Re: TV shows
« on: August 13, 2018, 02:11:59 am »
Edit: Just highlighting the warning that the video contains major plot spoilers from all seasons, so I don't recommend watching it if you haven't finished the series.

Regarding Breaking Bad, this video makes some good points about the effects of the storytelling choices, in particular in regards to Hank and Walt, and how it biases us as viewers. It focuses on the character of Hank and does contain spoilers from throughout the show.


30
General Discussion / Re: TV shows
« on: August 10, 2018, 10:08:15 pm »
I finally got back around to watching Orphan Black. I had only seen up to the Season 3 finale before, when I lost track of it. I don't think it is as high caliber as some other quality shows, but I still really like watching it. It manages to been engrossing even when it's excessively trope-y.

31
General Discussion / Re: TV shows
« on: August 05, 2018, 09:20:02 pm »
I highly recommend GLOW on Netflix.

32
General Discussion / Re: TV shows
« on: July 29, 2018, 10:29:45 pm »
If you can, keep watching until Season 1 Episode 6, Crazy Handful of Nothin. That's really the point it becomes awesome; if you still don't like it, definitely not for you.

Yeah, this was the episode I had in mind. I think it stands out as one of my favorites of the series.

33
General Discussion / Re: TV shows
« on: July 26, 2018, 09:12:29 am »
Over the last few days, I've watched the first two episodes of Breaking Bad, and I've got to say, wow. I heard it was very good, but my expectations were completely shattered.

It's... awful. Cringey throughout, unlikable and unrelatable main characters, a plot that feels mostly built on people making stupid decisions. We watched the first episode and thought, well that was just the pilot, maybe it was just mediocre because it's setting stuff up. Second episode was somehow worse. I came away feeling not like this was something great that just isn't my cup of tea, but that it was something overall bad that might appeal to a few people. Despite this, it's one of the most critically acclaimed TV shows out there, and honestly, I don't really get it.

If you don't think Bryan Cranston's acting in the series is incredible, I don't really know what to tell you.  I don't recall if Season 1 was as compelling on its own as compared to part of the entire series. I didn't start watching until the last episodes were just airing, so I kind of binged it all. I think maybe Episode 6 was where it really picked up for me.

The characters are certainly not likeable; I'm not sure why they should be expected to be. Everyone is very flawed, but I found the characters to be very compelling. Well, Skylar, Marie, and  Watler Jr. annoyed me pretty often, but they're part of the story. Jonathan Banks, Bob Odenkirk, Giancarlo Esposito are all really amazing once they show up. I think Dean Norris was great, too.

What I found really interesting, and perhaps what allowed me to get very immersed in the story, is to ask at each point what I would have done in each situation, conditional on me somehow being in that situation. Once you get past the first few crazy decisions, I found it interesting to evaluate each incremental choice. I guess you have to get a little further into the story and buy into the premise in order to do that, though.

34
General Discussion / Re: Random Stuff Part IV
« on: June 21, 2018, 11:49:15 am »
I rue the fact that we don't say rue enough times.

I feel like that's not how 'rue' is meant to be used...

Yeah, it's like he's on completely the wrong street.

35
General Discussion / Re: Random Stuff Part IV
« on: June 20, 2018, 08:43:52 pm »
It's also worth noting that the narrator in a song/poem need not be the same as the author.

36
General Discussion / Re: Random Stuff Part IV
« on: May 25, 2018, 12:06:15 am »
Time to put on your lab coat and head out to the bars.

37
General Discussion / Re: Random Stuff Part IV
« on: May 24, 2018, 09:19:49 pm »
Does anyone think it's odd that our mouths are used for so many functions? If you were going to design a person would you have separate facilities for eating, breathing, speaking, etc. Also I feel like we could end up just dropping verbal speech.
Fun fact: newborn babies can breathe through their noses while suckling using their mouths. We lose this ability at some point later.

They also don't need to make smalltalk. Babies seem to have it made.

38
General Discussion / Re: Random Stuff Part IV
« on: May 24, 2018, 09:18:47 pm »
Does anyone think it's odd that our mouths are used for so many functions? If you were going to design a person would you have separate facilities for eating, breathing, speaking, etc. Also I feel like we could end up just dropping verbal speech.

You want to design several organs?  We would probably poop out of our mouths if it weren't for the fact that it's not sanitary.
Yep, it's defnitely best to keep the number of openings where problematic stuff can enter to a minimum. When you design a spaceship, you don't drop airlocks all over the place for different functions [this is me speaking from my vast experience in designing spaceships].

Well, you don't open the airlock to send out messages.

39
General Discussion / Re: Random Stuff Part IV
« on: May 22, 2018, 08:15:11 pm »
Does anyone think it's odd that our mouths are used for so many functions? If you were going to design a person would you have separate facilities for eating, breathing, speaking, etc. Also I feel like we could end up just dropping verbal speech.

40
General Discussion / Re: Brag Board
« on: May 21, 2018, 08:05:32 am »
LaLight got engaged!

sooooo some really crazy stuff has happened in my life lately, but the fact stays the fact: I got married but not on a girl the post above was about. Still, I got married and I am happy as hell, feeling like living in a sitcom.

Not everyone is keen to be the carpet in the ceremony.

41
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 16, 2018, 08:48:27 am »
Hydrad was always town. Tell us something that wasn’t obvious already. Pretty sure WW is town, too, though even without the rankling.

It was not obvious that it is now more obvious.

42
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 16, 2018, 05:10:11 am »
ok so I've been saying I suspect someone for a couple days now.

I think I've waited long enough to let you know who it is.

I believe the person is WW. I think he is scum.

And I also would like WW to tell me if he is a VT or not.

Vote: WW

i'll also say that I still like e for voting but i'd say an e vote is like 20% sure where as for WW i'd bump it to like 70%.

Well I'm not going to tell you that. But I can tell you that I'm not a one-shot PGO.

will you answer me?

Nope!

43
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 16, 2018, 05:07:38 am »
And I can now tell you guys that Hydrad is fairly likely town.

44
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 16, 2018, 05:02:13 am »
ok so I've been saying I suspect someone for a couple days now.

I think I've waited long enough to let you know who it is.

I believe the person is WW. I think he is scum.

And I also would like WW to tell me if he is a VT or not.

Vote: WW

i'll also say that I still like e for voting but i'd say an e vote is like 20% sure where as for WW i'd bump it to like 70%.

Well I'm not going to tell you that. But I can tell you that I'm not a one-shot PGO.

45
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 16, 2018, 03:23:49 am »
I like Vote: DatSwan

Whysies?

I got slipped a note in class saying that I should.

46
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 16, 2018, 12:39:37 am »
I like Vote: DatSwan

47
Rules Questions / Re: Inheritance interaction
« on: May 14, 2018, 11:03:10 pm »
This thread makes me think that being God would be hard.

48
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 2)
« on: May 14, 2018, 07:26:10 pm »
I'm in Tokyo; 13 hours ahead of forum time.

49
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 1)
« on: May 14, 2018, 08:26:33 am »
Robz is town. Meanwhile the scum team is e, space, and probably Datswan.

I can do the Vote: e thing, though.

*peers inquisitively*

50
Mafia Game Threads / Re: Mafia 116: The Magicians Mafia (Day 1)
« on: May 14, 2018, 08:25:30 am »
well my inability to read faust continues, because I was ending yesterday leaning on a skummy vibe.
more importantly,

1) Station 1 is taken
2) Strong man could be in barracks (note in case skum got it)
3) We... really... like really need to look into the PPS claim thing. If he was Town Vig I assume he would of shot last night right?
4) the fact there is no IC post means that there is no D2 IC - correct?

it is skummy because you disagree Station 1 is taken?
or... because I felt the need to point out Strong Man?
or... because (gonna ask Robz on clarification for PPS thing, but aside that) my PPS read?
or... because I wanted to clarify the IC thing?
Scum-like post.

Why do you need to know?

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