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Messages - Donald X.

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5676
@ 3.5 million copies sold
[citation needed] [dubious - discuss]

5677
Goko Dominion Online / Re: Ask FunSockets anything!
« on: August 19, 2012, 08:42:54 pm »
Weird. Reasonable enough, but what if somebody uses promo cards to get just KC, Goons, Masquerade, and then plays with just those and base? :P

It wasn't worded very clearly, but I THINK you only get a promo card from the set associated perhaps?
Well I haven't seen this wording you speak of, but at this point I have a reasonable guess as to what the card gets you, and I'm not going to make a guessing game out of it, but what you said didn't match what I'm expecting.

5678
Goko Dominion Online / Re: Ask FunSockets anything!
« on: August 19, 2012, 07:17:12 pm »
I must update this now, I have heard back, the redeem card entitles you to ONE CARD from one SET so you could per say use the dark ages card to get cultist if you didn't feel like buying that 1/3 of dark ages.
Heard back from who, specifically?

5679
Out of curiosity, is there an amount of money that could be raised and given to Jay that would convince him to let isotropic remain available?
You mean, raised and given to Goko? Besides whatever else, I don't imagine there is anything Jay could legally do.

5680
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 19, 2012, 04:46:13 pm »
Goko would not be losing money if Dark Ages was on Iso
Disagree!

Added Jedit's logic back in.
Fixed your quote hack! That "because" clause is changing zilch here.

Donald, is it possible you could add some insight into why you disagree? [Please don't use an analogy (for the sake of blue dogs everywhere).] On a slighlty related note, right now it seems like Goko is trying to suppress everyone and try to pressure them into buying an unpolished product, and honestly it's kind of a big turnoff. I feel as if more people would be excited about Dark Ages on Goko if we were given a taste of it on isotropic.
I can only spend so much of my life interacting with people who are unhappy about Goko. Complaining about previous times I posted doesn't help your case there. And you aren't asking for anything I haven't already said.

5681
Goko Dominion Online / Re: Zaps
« on: August 19, 2012, 03:28:34 pm »
"In a new online adventure mode designed by Goko & Donald X, created to challenge you and improve your skills"

http://dominion.isotropic.org/

I demand a secret history of adventure mode!
They wanted campaigns. What could they do, besides having different sets of 10 cards? I said, you could vary starting decks. They said sweet.

They made campaigns. One day Wei-Hwa sent me some lists of sets of ten cards for the campaign levels. I complained that they introduced new cards too slowly - when I play a Prosperity campaign I want to see lots of Prosperity cards. Wei-Hwa said, I don't remember what he said. I said I could make the lists. I made the lists. So most of the sets-of-10 are mine, but not the main set ones, or some of the later ones in the first few expansions.

I still have to send them the Hinterlands lists. Other than that I am out of that picture.

5682
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 19, 2012, 03:20:53 pm »
Dark Ages is not a movie that you only want to see once in a while but has a period where you can't see it legally.  It's a game that people want to play repeatedly and indefinitely.
It's true that people tend to play a game more times than they watch a movie. And I would like to think that Dark Ages is all things to all people. But surely there is a game that you felt satisfied with buying and yet only played ten times total, if that. Some people will do nothing but play with Dark Ages for the rest of their lives, while others only have so many plays in them.

Goko would not be losing money if Dark Ages was on Iso
Disagree!

The idea that there is only a window where they can make peak profit from DA is a bad one, as it will encourage them to rush through the revision process and release another buggy product that will drive even more people away.
I don't know if you are picturing me standing outside their offices yelling "peak profit!" or what. Doug posted about this peak profit thing, not me. If you think they want another failed launch, I don't know what to tell you, that makes no sense. They should want it out ASAP for sure, and they can want it out ASAP and yet not blow it. inb4 "not those guys lol!"

5683
Goko Dominion Online / Re: Zaps
« on: August 19, 2012, 02:22:38 am »
I thought the adventure mode is advertised to be designed by Donald X.?
I'll guess that you mean you saw this in a post out of the corner of your eye, rather than in, say, advertising. I did not design adventure mode; I picked out most of the sets of 10 cards, without knowing where they would go from there.

5684
Dominion: Dark Ages Previews / Re: Mercenary confusion
« on: August 18, 2012, 08:49:24 pm »
From the Mercenary FAQ in the rulebook:
Players responding to this attack with cards like Beggar must choose to do so before you decide whether or not to trash 2 cards from your hand

This seems a little backward to me, It seems that the attack (opponents discarding down to 3 cards) is dependent on whether you choose to trash two cards because it has that 'if you do' clause. If an opponent revealed their reaction card first and then you decided not to trash two cards, would they still get to take advantage of that reaction?
This is also how Minion and Pirate Ship work! The reactions just care about an attack card being played, not what it did.

5685
Goko Dominion Online / Re: Back into Beta?
« on: August 18, 2012, 08:48:17 pm »
So you have to pick a new password every time you play on the beta, or is the beta password just different than your normal password? 
No; the issue is, that it isn't encrypted, so if you use wi-fi someone could see it.

5686
Goko Dominion Online / Re: Ask FunSockets anything!
« on: August 18, 2012, 08:07:04 pm »
Just curious - what's the "add platinum/colony plz" variant? Just adding plat/col to every game regardless of whether there are any prosperity cards?
Right; they let you just click a box to add them, even if no Prosperity cards are out. Assuming you own them. And I assume those games are casual leaderboard only. Anyway it may not feel like much of a variant, but it's not the usual method of picking whether or not to use them.

5687
Goko Dominion Online / Re: Ask FunSockets anything!
« on: August 18, 2012, 07:14:33 pm »
So if someone has a really really extraordinarily good memory, are they playing a variant too?
Again, I have gone over this at great length in other threads.

5688
Goko Dominion Online / Re: Ask FunSockets anything!
« on: August 18, 2012, 06:54:09 pm »
Not sure that I agree this is "obviously not cheating". It's just cheating that everybody is party to.
I am totally fine with people playing variants that everyone has agreed to. I do not think it's reasonable to call such things "cheating." They are playing variants that everyone has agreed to.

@Varsinor: Okay to avoid miscommunication over issues that people feel strongly about, let's say instead you were talking about a variant in which, say, you can pay $0 to give another player a Curse, as your buy. I have chosen this as a random thing I don't like that I have heard of people doing.

It's one thing to provide some cards and be fine with people making up their own rules for them. It's another to specifically program a variant and offer it up. I do not wish to offer up variants I don't like. The "pay to hand out Curses" variant has no chance.

Dominion has a lot of variety to it. So providing variants isn't really that exciting. The campaigns do have variants. That variant sounded good for campaigns. A variant for the main game - such as the existing "add platinum/colony plz" variant - is going to have to sound really good to me.

5689
Goko Dominion Online / Re: Back into Beta?
« on: August 18, 2012, 06:51:29 pm »
Okay, maybe I'm just new to this, but does anyone find it somewhat awesome that I can post a question on a forum thread only to have it answered by the famous board game producer Donald X!?  Way to be involved!  Thanks for your awesome awesomeness, Donald 8)
I'm there for you!

werothegreat is right, you can dodge the javascript bug by just not going in the meeting room. Log on and pick quick play and play against the computer. Your password still isn't secure but just pick a unique one. They certainly intend these bugs to be fixed this weekend (and the javascript one is trivial).

5690
Goko Dominion Online / Re: Ask FunSockets anything!
« on: August 18, 2012, 05:28:36 pm »
Thx for the info. But may I ask why? Do you think it is not worth spending programming time on or don't you or Jay want to support a variant with a full deck tracker for some reason? Or maybe something else entirely?
I am not sure Jay will even approve a point counter. I personally do not mind that, but do not approve of a full deck counter. I do not think it's at all likely that Jay would approve a full deck counter.

I have been down the road of arguing with "but everyone will cheat so therefore everyone should get this" in some other thread here. It did not turn out to be a great use of time that time. When the rule is "you can't use a chess computer to make moves for you," or whatever it is, well, believe it or not, many people will follow the rules. The intention is to let you make a list of people to block (and to friend); use it to avoid playing with people that you suspect of cheating.

5691
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 18, 2012, 03:43:58 pm »
Ok, perhaps I misinterpreted the eta on goko
I think there is in fact a miscommunication here, or intentional noncommunication, I dunno. Going from beta to final version is two steps; the intermediate step is like the final version but with the significant issue that you can only interact with people on your server. I should be learning not to predict any dates for things, but you know, surely the intermediate step is a lot easier to reach than the final version.

5692
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 18, 2012, 03:37:58 pm »
So I take it that's a big NO...........
I would suggest asking funsockets, but you know, they are *busy*.

5693
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 18, 2012, 03:35:53 pm »
Why did we get to torrent Hinterlands? That disincentivizes buying paper/theatre hinterlands.  It's the same situation.
We weren't selling a DVD of Hinterlands at the time, and, since we're incredibly evil people, we decided, why not let people watch it? And hey for all we knew someone would like it enough to go for seeing it on the big screen.

Now you can say, you aren't selling Dark Ages either, and I can say, that could be just a couple days away, I do not need you to see that difference but I can see it for sure. Or you can say, but I did see Hinterlands in the theater because I liked the DVD, and I can say, great, but that does not stop DVD's from being products.

5694
I understand that there is a small but important difference between spoils and ruins: when ruins are in the game, they are part of the supply and can be bought and gained through a variety of means, whereas spoils are not in the supply and can't be bought or gained normally.  Still, a line similar to the one above would work for ruins.  Granted, it's a slightly more complicated rule than the current "if looters, then include ruins" rule, but the benefit is that we don't have a new card type which is only used during the setup phase.
The supply thing is the reason. Ruins are in the supply because Curses are, and so it would be more confusing if Ruins weren't. I didn't want them always in the supply, so there is a rule for when to put them out. I felt that referring to a type was the simplest thing I could do.

Spoils don't go in the supply; there is no rule for putting them out. The rulebook mentions that they're only used with certain cards, for when people ask; it is trying to give people helpful information. But there's no rule for putting them out, they aren't even mentioned in the preparation section, and they don't have to be.

5695
Dominion: Dark Ages Previews / Re: What card design rules are left?
« on: August 18, 2012, 03:11:08 pm »
I hope you haven't ruled it out. You designed other cards that let other players gain copper indefinitely (ambassador, mountebank, jester, noble brigand), and I don't see why it would be impossible to come up with one more that had the highly interesting (and IIRC, unique) effect of temporarily helping the opponent, but ultimately hurting them.
Jester and Noble Brigand don't have this problem because they don't give out much Copper really. Ambassador doesn't because you supply some of the Copper. Mountebank does have this issue, but it's a little muted there.

You can temporarily help and ultimately hurt your opponent other ways; it doesn't need to be giving them a Copper in hand.

I gave the mechanic a fair shot. It was in the set from day one and got tried on multiple cards.

5697
Goko Dominion Online / Re: Back into Beta?
« on: August 18, 2012, 03:00:13 pm »
I've been holding off joining the beta for some time....do you guys think that it is worth it?  I am interested in trying out the new gameplay, but don't want to get involved in something if it is really dumb.
Obv. I am not the guy to answer this, and my answer would mostly be yes, try it why don't you, but I am answering anyway because, I personally would hold off until someone posts that the javascript bug is fixed.

5698
I don't think I was alone in thinking that a Pied Piper card would interact with Rats in some way.
Well he digs for them. He gets non-actions out of the way so you can draw your Rats faster.

5699
That explains Nobles (they tell people what to do because they're in charge), and Dame Molly must be one rousing young lady.

I'm still unsure of what to think that implies for Trusty Steed, Necropolis and Madman though. Dark Ages are upon us indeed.
The Trusty Steed carries you all over, letting you get stuff done. The Necropolis is a place people are living after their village gets destroyed, as you can see in the art; it fits the normal village premise fine. The Madman has a burst of activity on his way out.

5700
Dominion Isotropic / Re: Dark Ages on Iso a Possibility?
« on: August 18, 2012, 02:26:55 pm »
Is it suddenly possible we might be able to enjoy Dark Ages on Isotropic in the meantime? DXV, are you in a position to comment on this? I don't want to get my hopes up, but man, that would be great.
To some people - I'm not saying you have to agree with them, but only, look at this, turn it over in your mind - to some people, this question would seem a lot like: Sure you can see Batman: The Dark Ages Rise in theaters... but as long as it isn't available on DVD yet, can we all torrent it?

I suspect that the people who feel that way, and are in the position to make that call, are not so interested in that torrent being available.

And if this seems wrong, I think that's because the way intellectual property works is so thoroughly messed up in this day and age. But wanting a different system doesn't just fix things, and some people base their careers on that messed up system, and sometimes you aren't just one of those people, you are also doing business with more of those people.

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