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Messages - Twistedarcher

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101
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: June 06, 2017, 07:51:50 pm »
I'd switch to O over no lynch, but I think letting Mcmc get away with not deciding between O/RR is sketchy. I want him to commit to one or the other.

102
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: June 04, 2017, 12:37:23 pm »
I definitely think that scum will almost never bus in this game, it just makes no sense. So we have some possible partners pairings for both Robz and O from these wagons.

103
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: June 03, 2017, 07:54:45 pm »
Is everyone not voting robz at this point unwilling to lynch him?

104
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: June 02, 2017, 12:01:27 pm »
I mean awaclus, I'm assuming haddock was town, does that make me scum too?

105
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: June 01, 2017, 05:07:50 pm »
Mcmc is townier, Robz still scummy. Robz/Awaclus are my two favorite lynches. But honestly none of you have given me a reason to believe you're towny, and I'm null/scummy on you all, and it's just a matter of degrees.

106
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: June 01, 2017, 05:07:10 pm »
I really do think Haddock was town, but also I'm off wagon so I have more reason to think that than the rest of you would.

107
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: May 31, 2017, 05:08:09 pm »
I agree with O's list for the most part, though I don't agree that RR is towny.

vote: robz

108
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 30, 2017, 04:46:33 pm »
Vote Count 2.2

O (2): Awaclus, Robz888
Roadrunner7671 (2): gkrieg13, Twistedarcher
Not voting (3): Roadrunner7671, mcmcsalot, O

With 7 alive it takes 4 to lynch. D2 ends Wednesday, June 7 at 6am FT.

Interesting that the two wagons are on O and RR, but they're not voting for one another.

O, what do you think of RR?
RR, what do you think of O?

109
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: May 29, 2017, 03:24:10 pm »
I'm totally all for LAL here.  Scum have a higher chance of stalling in this game.
vote: RR

vote:rr

110
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 28, 2017, 01:30:13 pm »
Vote: Haddock

no activity, best chance of hitting scum is unexpected hammer d1, no later wagon analysis to benefit from longer conversations.

i believe this is hammer.

I do agree with this logic, though. It's likely Haddock was town, but I agree with the thought process of forcing through a lynch where scum can't move their votes off of a partner they weren't planning on keeping their vote on.

111
Mafia Game Threads / Re: M101: Less Mafia (Day 2)
« on: May 28, 2017, 01:28:43 pm »
From my perspective, at least one scum was on the wagon, or the scumteam is Haddock/Awaclus. If we think he's scum, we should lynch Awaclus (or me from everyone else's perspective), but it's probably safe to move forward with the assumption that he's town.

112
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:29:21 pm »
One of Robz and mcmc are scum, one is not.

Which is which?

113
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:18:05 pm »
Also I think scum very much want to protect each other this game, more than other games, because of the lack of flips.

I agree with this

But I also think they want to protect more with votes than with words, if that makes sense

114
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:15:06 pm »
Also I think scum very much want to protect each other this game, more than other games, because of the lack of flips.

I agree with this

115
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:15:00 pm »
Plopping my vote down on Vote: Robz. Weirded out by him giving me townpoints for my plan.

116
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:14:16 pm »
Haddock's reads seem a bit forced, personally I am struggling to come up with reads -- but I am loathe to come out and lynch the person who's posting the most reads on day 1.

But is he really posting the most reads?  He has posted the same amount of reads as a bunch of other people, and posting a null read, isn't really posting a read at all!

I mean I didn't go and count or anything, but that was my impression.

117
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:13:41 pm »
Heyo, sorry, been super busy.

I don't get why I'm suddenly scummy, but whatever.
I like the interaction between O and Robz.  O comes off really towny, Robz a little bit so.

Haddock are you going to answer these questions?

Nyeehhhhh.  Are people seriously wanting an RR lynch? 
Not a fan, it's such an easy thing and the usual benefit (info from his flip - RR's flip is usually full of info) doesn't exist here.

Why easy thing bad?

Nyeehhhhh.  Are people seriously wanting an RR lynch? 
Not a fan, it's such an easy thing and the usual benefit (info from his flip - RR's flip is usually full of info) doesn't exist here.

Also what info do we normally get from a roadrunner lynch that we don't get here?
Well, yes, when I eventually returned.

"Why easy thing bad?".  Well.  Easy lynches are often mislynches, for one.  But that's not the best argument.  In truth, I phrased it poorly.  I'm just referring to the fact that RR gets lynched D1 all the time, and it's so often just a dumb, dumb, lynch. 

What info won't we get?  We won't get a flip.  That's obvious, right?  I don't understand the question.
But we all know we don't get flips, you we don't get flips on anyone's lynch so why is roadrunner's lynch specifically usually full of infor that doesn't exist here.

It sounds like roadrunner was at l-2 and you said hey let's not do that while providing two reasons that aren't really reasons at all.

vote: haddock

You say Haddock's trying to move votes off of RR when he's at L-2, and then you're the one moving off of RR at L-2. I think Mcmc-RR is more likely than Haddock-RR. I would be surprised by Haddock-RR.

118
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:11:34 pm »
Haddock's reads seem a bit forced, personally I am struggling to come up with reads -- but I am loathe to come out and lynch the person who's posting the most reads on day 1.


119
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:10:30 pm »
FoS at Robz and Mcmc for thinking my plan comes from town, when I've done literally nothing this game (in my eyes) to convince anyone I'm town.

120
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:09:24 pm »
@Mcmc, I disagree that we should use wagon analysis as our key tool this game, since that relies so heavily on flips. Interactions and possible partnerships are where I'm looking. But I also don't want to distract the conversation with this debate, so I'll scumhunt how I want and you can scumhunt how you want :) since my plan pretty clearly isn't happening at this point

121
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 26, 2017, 12:07:59 pm »
Nyeehhhhh.  Are people seriously wanting an RR lynch? 
Not a fan, it's such an easy thing and the usual benefit (info from his flip - RR's flip is usually full of info) doesn't exist here.

Ok, so this is a bit of a weird post, since RR had posted literally nothing of value up to this point. But I suppose it's a meta-post, and not a this game post. Haddock, I agree there's not really a reason to lynch RR -- but do you think there's a reason to not lynch him?

122
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 25, 2017, 01:48:05 pm »
I think there is actually a possibility. I also think you could be a partner to either one. I very strongly dislike your plan.

We don't get to know flips so your name a person to lynch means scum doesn't have to name their partner at all, I get that you think then we know everyone can't be partners with the person they named but then scum could decide I'll name my partner and then it's a 1 in 8 chance we hit scum unless town also guesses right which is worse than my current 2 in 7 chance. Also your plan removes wagon analysis which we already pointed out is one thing we can do after a couple days.

Don't understand this point. It's chance of scum bussing because of pressure + chance of town guessing randomly vs. chance of town guessing randomly. You're saying the second is higher than the first but how could that be true? I think scum are much more likely to bus pressured by this plan than when not pressured by this plan.

123
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 25, 2017, 11:37:23 am »
I think the best way to play this game is not to traditionally scumhunt, but to eliminate possible scum pairs. Then we can see what does and doesn't make sense future days.

124
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 25, 2017, 11:36:25 am »
Nyeehhhhh.  Are people seriously wanting an RR lynch? 
Not a fan, it's such an easy thing and the usual benefit (info from his flip - RR's flip is usually full of info) doesn't exist here.

Partner much?

Is this tongue in cheek, or do you actually think there's a possibility of a haddock-rr partnership? Haddocks post makes it seem too..obvious.

125
Mafia Game Threads / Re: M101: Less Mafia (Day 1)
« on: May 25, 2017, 11:19:22 am »
Okay, I had a plan!

Each person names one person to lynch. We pick a random player, and then whomever that player names get lynched. Scum either have to name a town player, which can give us help in identifying pairs, or name their partner, increasing the odds of a scum lynch d1.

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