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Variants and Fan Cards / Re: Dominion: Enterprise (Beta)
« on: March 24, 2015, 10:30:41 pm »
First i thought it was too weak. "Wow, you need to have a good card in play, and even then you have to spend a Token!" Then i realized that if you bought it early enough, you'd have played it a few times before you'd want to gain a card, anyhow. Using its TT for other cards is really just a minor bonus to me.
The only thing comparable i can think of is Talisman. Talisman is limited to non-VP cards, but as you usually can't play those anyhow, it makes only a minor difference. Both cards are Treasures, which you'll play late in your turn, so timing isn't that different, either. The deal-breaker is the fact that Talisman is limited to cards costing $4 or less, which is pretty huge. On the other hand, Trade Goods can only gain cards you allready have, meaning it will take longer to have an effect. That together with the TT restriction seems fine at $4. Of course you also have to spend a buy on Talisman, so i'd say Trade Goods is better all-in-all. Which isn't much, considering that Talisman isn't exactly a power card. I think it's fine.
Yeah, Talisman sort of dooms itself to being a niche card in a way that this one doesn't. With Talisman, I just hope that I can ignore it...