Dominion Strategy Forum

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Messages - enfynet

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1501
Variants and Fan Cards / Re: Dynamic draft mode
« on: January 29, 2013, 10:49:03 am »
Maybe set it up with 5 piles out and 5 "to be determined" on those next few turns?

1502
Variants and Fan Cards / Re: Iron Maiden (an Iron family attack)
« on: January 28, 2013, 02:47:42 am »
Comparing it to the other similar cards, I think the non-attack portion is a bit weak. I would suggest +2 cards or maybe even $2 +1 buy for a change.

1503
Goko Dominion Online / Re: Why aren't *you* playing on Goko?
« on: January 26, 2013, 03:41:31 am »
I can understand the "paying twice" comments because I prefer to play against friends in person. So for me playing online is the same people and same cards as I play offline.

I do appreciate the adverures concept, though I am discouraged by the handicap system they decided to use.

1504
Militia and Goons are two I dislike playing with. Ghost Ship doesn't bother me as much. Scrying Pool and Alchemist are two of my favorites though.

1505
Dominion General Discussion / Re: Interview with Donald X.
« on: January 25, 2013, 12:20:22 am »
What I've always liked about Dominion and disliked about Magic is that in Dominion all players have the same choices. Every card in the kingdom was available to every player. You weren't limited to the amount of money you wanted to spend on random booster packs and such. You could just buy a set, know every card you were going to get and have equal access to all of those cards.

This is what instantly clicked with me. I committed to buying all the expansions if the game promised to be any good, and still be way below the money I spent for M:tG.
I was drawn in for the same reason. I actually had been avoiding ALL CCG/TCG games because of what I witnessed with MtG back in high school. Who wants to play a game where you lose before your 2nd turn? I actually wasn't much into gaming at all until this local company (PKXL, now Little Big Games) came to my work with PK Cards. The game struck me as exceptionally well balanced for a CCG/TCG so I tried it out. I'd love to still be playing it, but it doesn't seem that the company that owns the property actually does anything to promote it. (Which is sad, because it is a very fun game.)

So, as attention at work died, people started bringing in new games. The first such game was San Juan, the second was Dominion. Within 2 weeks I ordered the base game and two expansions to play regularly at game night. (We also tried Thunderstone and Nightfall without interest, the only one that seemed to draw any attention from Dominion was the Resident Evil clone.)

Sorry for the highjack. Donald, you have created an excellent game. I look forward to see what you might work on in the future.

With that said:

Dominion started out as "Castle Builder" and you have a game called Kingdom Builder. What can you say about the parallels between the two game concepts?

1506
Dominion General Discussion / Re: Term for when cards "miss a shuffle"
« on: January 24, 2013, 08:31:29 pm »
[...]
Gipped (might also be vulgar/offensive? :()
[...]

I'm assuming you mean "gypped" which was derived from "gypsy" as a derogatory term suggesting that gypsies are dishonest or thieves. I've seen it written as "jipped" and "gipped" so that's what spurred my reply. Forgive me if I'm wrong.


Oh and I use the term "bad luck" or "missed the shuffle" or "what card did I buy last turn?"

1507
Puzzles and Challenges / Re: What's Missing puzzle
« on: January 24, 2013, 02:14:00 am »
Mercenary?

1508
Goko Dominion Online / Re: Why aren't *you* playing on Goko?
« on: January 23, 2013, 02:25:57 pm »
I'm not playing on Goko because...

1. Issues with Chrome/Firefox on my laptop

2. Issues with IE on my Xbox

3. Issues with Safari on my iPod (1st Gen)

1509
Rules Questions / Re: Smuggle a spoils?
« on: January 23, 2013, 02:18:23 pm »
Unless there happens to be a card that says on it "When you gain this, gain a Spoils."  Because... well... it could happen. Of course you would need to gain that card via Smugglers and THEN you would gain Spoils.  Until then, no.

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