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Messages - Awaclus

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15926
Goko Dominion Online / Re: Dominion Online set selection
« on: March 24, 2014, 03:38:53 am »
It's not clear what the group is that would hate it. People with no expansions are already trying to join games with people who bought cards. And as it happens, most people who buy more than one set buy them all. So we are down to, people with one expansion who want to host pro games. Perhaps especially, to build up a rating vs. bots.
I have two, and I host pro games when nobody who has all of the sets is around.

15927
Dominion General Discussion / Re: Homage to the Best Card
« on: March 23, 2014, 06:26:31 pm »

Why doesn't the laughter start when the punchline is visually revealed?

15928
Quote
Well, what's the last time you went for Treasure Maps and your opponent didn't and you won?
today :)
Then, take into account that it's mostly useful in situations where you probably were winning anyway.

15929
I agree about Walled Village and Black Market, but I'm guessing the other cards are Harvest, Navigator and Secret Chamber.

15930
Seems really tough to compare a $3 sifter (and discarder for $1 each) to a $5 drawer.
Besides, I think, Council Room is a strong card.
Council Room is a strong card, but a lot of $5 cards are stronger. And there isn't a $3 +buy giving drawer (which is, as I said earlier, a reason to buy Storeroom sometimes if you happen to hit $3), so I made a comparison with Council Room, which fills the same role in an engine as Storeroom does (+buy and +cards), but is stronger relative to its cost while still being a pretty average $5 card.

15931
Wow, how is Taxman not in the bottom?  Really?  I don't think I'm even underestimating it here, it seems actively bad for your deck a lot of the time.  In fairness, a lot of $4 cards are pretty bad on average.

There are a lot of cases where Taxman is good. It has its uses on engine boards. It disrupts your opponents turn and also increases your economy while not adding extra treasures to your deck. I admit that it is not much better than Mine, but it still is a little bit better.

I agree that Taxman is a card you usually rather want to skip, but it certainly has its uses so I understand why it's not in the bottom cards. I'm quite sure it will follow in the next 10 though. Let's compare it to Bureaucrat which is one of the highest cards at the bottom here: In the early game Both have a small attack that will most likely decrease your opponents buying power by 1 at the turn it kicks in. But Bureaucrats attack kicks in one turn later than Taxmans which is a big difference. The second advantage of Taxman is that it also trashes a copper in early game. Both cards then put a silver on top of your deck. The major advantage of Bureaucrat is that it doesn't hurt your current turn as much as Taxman does but i think the trashed copper usually about makes up for that. Later in the game Bureaucrat might oftern fail its attack part completely if estates are thinned out or just the deck size increases without green cards being added, while Taxmans attack can still be a little more stable and you always have the choice which treasure you want to upgrade. Also Taxmans power increases a lot if it is a colony game, where Bureaucrat is usually a really bad card. For those reasons i totally agree that Taxman should be higher than Bureaucrat and therefore not be in those bottom cards.
Also, Taxman's attack is brutal in engines vs. Big Money if you're drawing your entire deck and the card you topdeck with Taxman anyway.

15932
Dominion General Discussion / Re: Homage to the Best Card
« on: March 23, 2014, 12:27:55 pm »
The meme is Bad Luck Brian.  He has bad luck.  This isn't bad luck...

Edge Case: His Golem played two Hagglers, the Copper- and the Silverpiles are empty and there are no 3$ and 4$s in the kingdom and he REALLY needs that Stonemason.

Haggler still uses the base cost of $2, since overpay is defined as a when-buy mechanic. I think.
But if there were $3 or $4 cards in the kingdom, he could buy one of those cards and Haggler the Stonemasons instead of Ruins.

15933
Dominion General Discussion / Re: The disappearance of Big Money
« on: March 23, 2014, 05:21:24 am »
Look at it this way: Say a board has Butcher on it, so you could go Butcher-BM. Almost every time there will be at least one other action card of interest. Are you still playing Butcher-BM in that case? What if you add two other action cards, three, etc...?
As long as your strategy is mostly based on Treasure cards and not, for example, drawing your deck every turn or buying Victory cards early and ending the game on three piles or triggering Market Squares with your Butchers and Butchering the Golds to Provinces, you're playing BM.

15934
Dominion General Discussion / Re: Homage to the Best Card
« on: March 23, 2014, 05:13:45 am »
Sounds more like Bad-At-Dominion-Brian. Why are you playing a KC-Torturer-Golem-Possession deck?
Edge case: you bought Possession from the Black Market deck to deny it from your opponent.

15935
That would have been so much better if it were five slides long... the joke wore really thin after that.
Well, I was tired enough to not notice I was reading The Onion until the 7th slide.

15936
Would there be a problem to disallowing players that don't own all sets from hosting pro games?
Yes, there most certainly would. I have bought two sets and they would be useless for me if I was suddenly disallowed from hosting pro games.

15937
Scout has its uses.

Not sure I agree with this, simulation suggests 0 is almost always the optimal number of Scouts.
Simulation doesn't suggest that it's almost always the optimal number of Scouts. Simulation suggests that if you always have the same number of Scouts, that number should be 0. Scout does have its uses, and in specific situations, those uses can be a reason why you want to buy it, but simulators don't take into account specific situations.

Pirate Ship, overrated as always. I'm not even convinced that it is better than Thief.
I agree it's overrated, definitely worse than Bureaucrat. But I'm convinced that it is better than Thief; it functions as an attack and as a payload for an engine in a single stop card, Thief does the same thing but with extra stop cards.

I'm shocked to see treasure map here. I didn't expect that at all. Lower than navigator? Lower than freaking pirate ship? wow, that's... i don't know. it's so much better than either of those. it's also better than some cards who aren't even in this list, like death cart and talisman. it may become most underrated card of the year in my book...
Well, what's the last time you went for Treasure Maps and your opponent didn't and you won?

Then, take into account that it's mostly useful in situations where you probably were winning anyway. Pirate Ship and Death Cart can turn games you would have lost into victories (usually they don't, but at least it's possible), and Talisman is actually worth buying pretty often (for picking up engine pieces faster in the early game, for example). Navigator is very bad, but... it really just is very bad. But it's pretty good with Rebuild, it counters Ghost Ship as long as you have the extra actions available and there's the Magical Royal Seal/Navigator combo that I still can't explain, but somehow it just works.

EDIT: Also, I think Coppersmith is better than Treasure Map or Navigator.

15938
General Discussion / Re: Random Stuff
« on: March 22, 2014, 11:30:13 am »
This is old, but I just found it for the first time.

http://www.onemorelevel.com/game/cursor_invisible

Personal record is 208 at the moment.

15939
General Discussion / Re: roguelike games
« on: March 22, 2014, 08:54:33 am »
Yo guys...I just beat the game! Woooooo
And I just lost The Game.  >:(

15940
Pro mode is one of the things Goko made better than Iso. I really like that. No stupid veto modes please! I hate any system which forces me not to play with some cards.
Nobody would force you to use the veto mode.
Yes but only if I avoid playing against veto-only people.
Well, the same is true for the VP tracker and it's still a nice thing to have around.

15941
General Discussion / Re: Song of the day
« on: March 22, 2014, 05:39:01 am »
Song of the day, every day this week:

15942
Pro mode is one of the things Goko made better than Iso. I really like that. No stupid veto modes please! I hate any system which forces me not to play with some cards.
Nobody would force you to use the veto mode.

Also, I would definitely like a system that would let me play without Lighthouse and Moat.

15943
What if you could make a list of cards you want to ban in order from most to least important, and the number of cards you ban depends on the number of sets the host owns?

15944
Goko Dominion Online / Re: Goko bot strategy?
« on: March 21, 2014, 03:27:08 pm »
Don't forget King's Court.
King's Courting a village gives you one extra card.

15945
Goko Dominion Online / Re: Goko bot strategy?
« on: March 21, 2014, 02:27:21 pm »
Why not Rats?
Because it comboes with Fortress.

Not much of a combo...it turns Rats from "cantrip: turn a good card into a bad card" to "cantrip: gain a bad card". Rats is strictly worse than nothing at all, let alone Silver.
It empties a pile very fast.

15946
Goko Dominion Online / Re: Goko Dominion Salvager Discussion
« on: March 21, 2014, 11:09:20 am »
Yes, autokick is still based on pro ratings.  There's some debate as to whether autokick by Isotropish is a good idea.
Perhaps you could implement a different game title parameter for Isotropish autokick, so "5000+" would kick by Goko ratings and "#iso25+" or something would kick by Isotropish ratings.

Also, if you do this, it would be worth considering to automatically send a message in the chat if someone got kicked, say, 2 or more times from your game that would explain the kicking. "<username>, you got automatically kicked from my game because your level on the unofficial Isotropish leaderboard (gokosalvager.com/leaderboard) is below <requirement>", or something.
I was the one who did not like this autokick based on level. With this message I think it is ok. I think it is even ok to say it every time. Maybe even for normal autokick there should be a message.
I think saying it every time would probably result in someone spamming the chat by repeatedly joining a game which kicks them.

15947
Goko Dominion Online / Re: Goko Dominion Salvager Discussion
« on: March 21, 2014, 10:36:20 am »
Yes, autokick is still based on pro ratings.  There's some debate as to whether autokick by Isotropish is a good idea.
Perhaps you could implement a different game title parameter for Isotropish autokick, so "5000+" would kick by Goko ratings and "#iso25+" or something would kick by Isotropish ratings.

Also, if you do this, it would be worth considering to automatically send a message in the chat if someone got kicked, say, 2 or more times from your game that would explain the kicking. "<username>, you got automatically kicked from my game because your level on the unofficial Isotropish leaderboard (gokosalvager.com/leaderboard) is below <requirement>", or something.

15948
On the boards it is useful, it is usually just average.
This is just… not true. A card that can turn a strategy that buy a province each turn, into one that can double-province each turn without being destroyed too hard by the greening… is not "just average".
Well, Council Room can do that, too, and it is much better at it and still definitely "just average".
Council Room also costs $5 and benefits your opponent.
I took that into account.

15949
On the boards it is useful, it is usually just average.
This is just… not true. A card that can turn a strategy that buy a province each turn, into one that can double-province each turn without being destroyed too hard by the greening… is not "just average".
Well, Council Room can do that, too, and it is much better at it and still definitely "just average".

15950
Goko Dominion Online / Re: Goko bot strategy?
« on: March 21, 2014, 06:02:16 am »
If I'm correct, these are the cards that you can have in a kingdom without making purchasing anything other than basic cards a move worth considering (even if you would say no in almost every situation):

Village
Fortress
Walled Village
Scheme
Throne Room
Band of Misfits
Border Village
(Wandering Minstrel)
(University)


Why not Rats?
Because it comboes with Fortress.

Border Village + Duchy is better than just Duchy for sure, becaquse you can choose not to play Border Village to avoid a reshuffle.
True. I guess you need two cards then.

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