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« on: February 11, 2015, 05:59:02 pm »
Sorry, I have been sleeping less than I should (I have to work on that). I am deeply touched by your faith in me, though.
With your current version of committee (so many double letters, ugh), once you have two tokens, committee looks very similar to lab: play one committee, get +2 actions, play a second committee, get tokens, repeat.
You might say, "but pacovf, lots of cards have the same effect as lab when you put them together! Smithy and village, for example, and they only cost $3 and $4!" Very clever, indeed, but with, say, village and smithy, you have to collide two different cards, which is quite a bit more difficult than colliding two copies of the same card, and with committee you can always get extra tokens after you draw and see that you have nothing to spend your actions on, so next turn you get one extra free firing of committee. This might have been a non-sequitur, I am not entirely sure.
And a card that you can transform into (at least) a lab after a certain point in the game is cool, but maybe less interesting than one where you have to choose whether you trust what your eeevil opponent is going to choose for you.
Anyway, considering that the cost and the actual boni are still in the air, there's only so much we can say about the specifics of the card.