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Messages - pacovf

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151
General Discussion / Re: TV shows
« on: October 10, 2018, 11:50:29 am »
I understand why he didn’t spoiler it, but agree with Jimmmmm that he should have.

I found Lost addicting while I was watching it, but by the time I saw the finale, I regretted ever starting the show. I had heard it was ultimately disappointing, but didn’t expect it to be so bad. Some people that don’t care about the same things I do in a TV series loved it though, so YMMV (I think Robz is a pretty vocal defender of the series).

152
Rules Questions / Re: Should Prince be a Duration?
« on: October 06, 2018, 07:38:36 pm »
I am not sure it would have better wording as a Duration, or at least I can’t come up with one.

Set aside a card from your hand. At the start of each of your turns for the rest of the game: play the set aside card, leaving it set aside.

It's different in a few different minor ways, but it's way less wordy.

I think it’s different in some major ways here, and to avoid problems you need to go into wordier solutions.

153
Rules Questions / Re: Should Prince be a Duration?
« on: October 06, 2018, 11:43:18 am »
I am not sure it would have better wording as a Duration, or at least I can’t come up with one.

154
Let’s just not go there.

155
Dominion: Renaissance Previews / Re: Renaissance name BINGO
« on: September 28, 2018, 08:54:07 pm »
Man,and I didn’t say Sewers because I thought it was in Empires (I don’t have that expansion).

Now we wait for the full card list!

156
Innovation + Distant Lands sounds good.

If you use Rats to trash with Sewers, you will be left with two Rats in your deck, at best. Unless you finish the Rats pile. On the other hand, any card that trashes two cards from your hand is promoted to Chapel with Sewers.

Silos combos with Counting House and Settlers. It’s good to see those two get some love.

Citadel is going to be crazy with cards that play other cards, or with ways to start your turn with extra actions. If you use it to double a village, it isn’t that hot.

And I have a feeling Star Chart could cost 5$ and it would still be bought in most games.

157
Flag bearer is my favourite art until now :p

I have trouble seeing how good Treasurer is:

The first option is a slightly better Moneylender, which isn't bad but isn't worth 5$. The second option is really good if there's Trash-for-Benefit (etc), but not all games have that, and then it's pretty useless. Which leaves the last option, which is comparable to Merchant Ship if you keep the Key for one turn, gets better if you keep it any longer, but is underwhelming if it's taken away from you before then.

I guess in games without TfB, all players buy one just to prevent someone from keeping the Key all game long.

158
Dominion: Renaissance Previews / Re: Renaissance name BINGO
« on: September 27, 2018, 10:01:43 am »
Man, flag is another one that I should have seen coming.

In other name-density news, we now got Treasure Chest to go with Treasure Map, and Treasurer to go with Treasury.

Maybe the next Dominion expansion is Dominion: In Space, to avoid this problem.

159
Some plausible future card names that would be doublets of existing cards: Peon, Money, State, Esquire, Eremite, Fief, Fee

Less likely ones: Bench, Fabric, Place, Guy, Wit, Fjord

Using such similar words might eventually cause translation difficulties, if that hasn't already happened.

Duchy and ducat are the same word in Spanish sooo

160
Dominion: Renaissance Previews / Re: Renaissance name BINGO
« on: September 26, 2018, 01:43:45 pm »
From today’s previews, I feel like I should have guessed Ducat. I would have never guessed Villain, and I would have rejected Silk Merchant based on the fact that we already have Silk Road and a bunch of merchants, though in hindsight I guess the namespace is pretty cramped already.

161
But actually, how do you pronounce that word?

'dʌ.kət (DUH-cut). Classic English vowel reduction, taking all the fun out of words.

Well, my "where's my Duke at?" meme for Homage is officially canceled now...

I was going to make a comment about how both words share the same etymology, so not sure whether that would constitute a pun. Then I realized this conversation is already veering into a discussion about words and grammar, and we all know how much we all enjoy those, so I stopped myself.

162
Dominion: Renaissance Previews / Re: Renaissance name BINGO
« on: September 25, 2018, 11:26:30 pm »

Eh, low odds of guessing much, but might as well :)


ArchitectMagnum OpusSenate
PainterCathedralFresco
AstronomerAcademyAstrolabe

Other possible words: surgeon, mathematician, physicist, levy, army, navy, patron, city-state, constitution, lawyer, contraption, investor, revolution, citadel, prison, sovereign

We will see how many I guessed.

163
Dominion: Renaissance Previews / Re: Teaser
« on: September 24, 2018, 08:10:54 pm »
Scholar is the card with 4 words.

Hmm, disappointed that "+7" doesn't count as either 1 or 2 words. It means that we've had several cards with only 1-3 words on them before, which makes the whole prospect of having a card with only 3 words less exciting.

While true, I think the point is that, however many expansions in we are, Donald still managed to make some simple cards that are interesting. Scholar doesn’t even use any new mechanics.

EDIT: didn’t see the new page. Oops.

164
You could also use Travellinng Fair and Bonfire with 4 or more Priests to produce $3 or more per card you have in play. Could be a useful last turn gambit, and hey that's just a two card combo.

That’s still three, Priest+Travelling Fair+Bonfire.

165
Other Games / Re: Faeria
« on: September 13, 2018, 02:35:56 pm »
The game is now Pay-to-play, but if you already have the game you aren't charged anything.

? Does this include people playing from the browser, back in the day?

I enjoyed the game, but the rate at which I got new cards was too slow. If you get new stuff faster now, I might consider going back into it.

166
General Discussion / Re: DominionStrategy Forum Members Map!
« on: September 06, 2018, 01:58:31 pm »
Apparently this does not work anymore, in that the map thing is now a paid-for service.

Wow, this actually sucks. This was a great feature.

167
Other Games / Re: CIVILIZATION VI
« on: September 02, 2018, 10:39:47 pm »
I would be curious to hear what you think of CIV, theta :)

168
Other Games / Re: CIVILIZATION VI
« on: August 31, 2018, 10:56:58 am »
Civ IV is usually considered the best by people that prefer immersion / an experience that feels closer to a civ simulation. V and VI have the better mechanics overall, but it’s a bit more game-y. The AI doesn’t quite know what to do with 1UpT either, but the combat is still more enjoyable than in IV.

169
Other Games / Re: CIVILIZATION VI
« on: August 30, 2018, 05:57:43 pm »
Civ IV is 75% off on Humble Bundle right now, only $7.50 for the complete version. I just picked up a copy and am looking forward to playing it, I've been told it's the best of the series.

You might need a guide to play it, but it’s good. Civfanatics.com has a lot of resources for it.

170
General Discussion / Re: Random Stuff Part IV
« on: August 24, 2018, 10:21:01 am »
I was going to talk about Super Smash Bros Ultimate and how I'm hyped for the game since the inclusion of King K. Rool from the Donkey Kong Country series. Now the topic of Nintendo suddenly seems gross. Dsell, I would appreciate if you took your porn elsewhere.

I am excited for Ridley!

171
General Discussion / Re: Random Stuff Part IV
« on: August 23, 2018, 11:02:34 am »
I assume you are alternating breathing and swallowing? Not actually doing both at the same time? Like, water might be continually flowing into your mouth, but it’s only being swallowed intermittently.

172
Variants and Fan Cards / Re: Asper's Cards
« on: August 19, 2018, 06:03:45 pm »
Or lycanthrope.

173
General Discussion / Re: Random Stuff Part IV
« on: August 14, 2018, 07:54:42 pm »
The funny thing is that, if the door that is revealed to have a goat was chosen randomly, then it doesn’t make any difference whether you swap doors or not, you have a 50% chance either way. It’s only because the host guarantees that he will open a door with a goat behind it that the odds are skewed in favour of swapping doors.

174
General Discussion / Re: Random Stuff Part IV
« on: August 08, 2018, 12:38:11 pm »
A bit less spoilerific than Awaclus, who gave away the answer:

If you have finished the game, you know that you need to shoot at least twice to beat it. As far as I could tell, the only reason those two yetis are different is so that you can specify which one you are shooting if both follow you to the chopper, but I may be wrong.

As far as the boss, you can beat him without shooting even once. Check the description of his room a bit more closely. There is unfortunately some guess-the-verb involved but nothing too bad.

175
Cheese grater

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