I just enjoyed a really quirky game on isotropic with these three cards.
Algorithm: open native village and remodel; turn coppers and estates into more native villages and remodels. As in the NV/bridge strategy, never pick up cards from the native village mat until you are ready to end the game with a megaturn. Once you can afford them, begin buying peddlers (which are 0 or 2). Then in the megaturn, remodel peddlers to provinces (before the megaturn, once you have enough remodels, remodel remodels into golds, which can also be remodelled on the megaturn.)
In this game, I bought a Tribute on turn 3 that was worse for me than a turn 3 duchy (I hadn't thought of the combo yet at that point), and still managed to obtain five provinces on turn 13 (and one on turn 12) - in a game without extra buys or kings courts or throne rooms*!
http://dominion.isotropic.org/gamelog/201110/05/game-20111005-094333-276f1628.html*actually, i suspect the lack of extra buys is a necessary condition for this combo to work, since otherwise my opponent could snag all the peddlers.