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Non-Mafia Game Threads / Re: Diplomacy 3: Third time's the charm: 1901 has begun!
« on: August 15, 2013, 11:17:26 am »
It look like nobody wants England and Turkey to be the powerhouses two games in a row.
Well, ok. Grujah's right, but I still feel really bad forgetting to force you to launch a coup when you had 10 coins. But ok. hyramgraff's turn.
Oh gosh. Ok, my fault. Largely I don't think there is a problem, but if someone thinks it would be, please PM me.
how exactly does the illusion chamber work? I don't move, but I switch with a hidden room? dangerous...
Okay, retracked everything. For everyone's reference:
X R N T E
X O F X ?
M E C ? X
Y D E V E
E F ? I A
B1=red-not instant death-according to theorel/hyramgraff
A4=yellow-according to liopoil. Back when it was D1, like turn 3.
E2=mail-mi has looked here
D3=liopoil has looked here
C5=liopoil has looked here
Other letters are revealed rooms, you can check the map for those.
There are a total of 4 rooms no one has looked at.
Mostly liopoil has seen stuff that's not revealed.
liopoil and mail-mi both claim to have seen a non-interesting room.
liopoil: you've looked at 2 rooms, could you tell us the colors of those 2 rooms in no particular order?
Well that was very unexpected.
Anybody happen to know what rooms we currently know?
I know hyramgraff and myself have looked at B1. (known Red)
liopoil's looked at C5 (mediocre, not recommended)
mail-mi's looked at E2 (Not interesting)
I'm pretty sure some other rooms have been looked at and not divulged. I can go back and track them tomorrow if needed, but if people remember that would be easier.
okay, I'm done.what if I block it?Captain on hyra.
TA, if you block this, I will finish off Grujah.
Captain on hyra.
Only problem, if you play bridge BEFORE you play bishop to trash a peddler, you will get 3 + 1 VP (as peddler now costs 7)
That's why the combo is listed as Bishop / Peddler / Quarry and not Bishop / Peddler / Bridge.
My bad, apparently I'm the one who can't read.
No, it's listed as Bridge/Peddler/Quarry.
Only problem, if you play bridge BEFORE you play bishop to trash a peddler, you will get 3 + 1 VP (as peddler now costs 7)
It looks to me like moving Row 4 right is your best move here. Puts you in a position to scout a couple more rooms, puts Tables out of position.
Well I was gonna look in those rooms to find room 25.I'm going to move into the Moving chamber, switch with D2, then take a look-see.
Moving to D2 seems to be a bit too close to Tables for comfort. Maybe D1, E1 or E2 would be better instead.
I'm going to move into the Moving chamber, switch with D2, then take a look-see.
Alright, so chances are reasonably good that hyramgraff is the other guard. He wanted me to switch the illusion chamber that he stuck in front of me with B2 which only he had seen. If I can look into B2 I could confirm it.
Right now:
B5 and D1(Yellow) are known by only liopoil, and B2(Red) and D4 are known by only hyramgraff.
In order for B2 to be safe and red it has to be an acid bath.
Also hyramgraff wasted a free look at ANY room in order to look at the room next to him. It seems like a prisoner would have been more interested in looking farther away trying to find room 25.
Anyways, anyone have any good ideas about what we should do?
I have some ideas, not sure how open to be about stuff here. Telling hyramgraff that B1 was green was obviously a mistake, and I don't want to screw things up again. Fortunately liopoil/mail-mi are the only ones who act before my first action, and I think you're both more likely to be prisoners.